Player Matchup

Mulan
Mulan
GOTICAPEITUDA
Mulan
Level 34
God Stats
5W - 2L
1,720 SR
Queue Stats
36W - 21L
1,695 Elo+
Solo
Cabrakan
Cabrakan
LargatoMama
Cabrakan
Level 36
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 3L
1,818 Elo+
Solo
Chronos
Chronos
PBalada_SEP
Chronos
Level 27
God Stats
64W - 72L
1,455 SR
Queue Stats
286W - 346L
1,507 Elo+
Party 1
Medusa
Medusa
brenohero
Medusa
Level 39
God Stats
1W - 2L
1,349 SR
Queue Stats
224W - 222L
1,565 Elo+
Solo
Thanatos
Thanatos
ratoloko
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 51
1,550 SR
1,617 Elo+

VS

Team Averages
Level 37
1,529 SR
1,469 Elo+
Merlin
Merlin
Birthright
Merlin
Level 41
God Stats
24W - 17L
1,696 SR
Queue Stats
118W - 99L
1,581 Elo+
Party 2
Ymir
Ymir
EduardoBR
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
ZéMuqueta
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
eu_mathe
Fenrir
Level 39
God Stats
4W - 8L
1,375 SR
Queue Stats
63W - 85L
1,351 Elo+
Solo
Izanami
Izanami
rayanguy
Izanami
Level 38
God Stats
17W - 28L
1,573 SR
Queue Stats
116W - 139L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,103
540
10,466
8,856
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
LargatoMama
Cabrakan
12
0 / 0 / 1
6,880
459
2,119
8,214
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
PBalada_SEP
Chronos
13
2 / 1 / 7
7,707
514
2,188
6,474
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
brenohero
Medusa
13
0 / 0 / 1
7,193
480
5,676
6,184
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ratoloko
Thanatos
16
10 / 0 / 2
8,866
591
10,837
11,631
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Birthright
Merlin
12
1 / 4 / 1
7,181
479
5,336
6,478
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
9
0 / 3 / 0
5,552
370
4,467
8,562
3,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
ZéMuqueta
Erlang Shen
14
1 / 3 / 1
7,567
504
5,585
10,545
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
eu_mathe
Fenrir
9
1 / 5 / 0
6,233
416
1,266
11,242
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
rayanguy
Izanami
12
0 / 2 / 0
6,808
454
3,343
6,745
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Birthright
Merlin
1
4
1
0.38
L
Ymir
0
3
0
0
W
5
2
1
2.75
W
Cabrakan
LargatoMama
Cabrakan
0
0
1
0.5
W
Chronos
PBalada_SEP
Chronos
2
1
7
5.5
L
Erlang Shen
ZéMuqueta
Erlang Shen
1
3
1
0.5
W
Medusa
brenohero
Medusa
0
0
1
0.5
L
Fenrir
eu_mathe
Fenrir
1
5
0
0.2
W
Thanatos
ratoloko
Thanatos
10
0
2
11
L
Izanami
rayanguy
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,286
Damage
19,997
41,359
Taken
43,572
23,153
Mitigated
17,842
28,452
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Birthright
Merlin
5,336
397
0
327
6,478
1,840
0
98
6,380
45,465
0
L
Ymir
4,467
214
0
750
8,562
3,309
0
2,093
6,469
15,033
0
W
10,466
3,281
0
3,976
8,856
8,099
0
543
8,313
0
44,395
W
Cabrakan
LargatoMama
Cabrakan
2,119
226
441
3,619
8,214
6,245
0
1,256
6,958
24,162
0
W
Chronos
PBalada_SEP
Chronos
2,188
826
282
2,958
6,474
2,190
153
1,906
4,568
43,486
0
L
Erlang Shen
ZéMuqueta
Erlang Shen
5,585
2,978
0
3,340
10,545
6,577
900
0
10,545
157
49,803
W
Medusa
brenohero
Medusa
5,676
1,703
0
4,302
6,184
2,309
1,020
2,226
3,958
0
57,997
L
Fenrir
eu_mathe
Fenrir
1,266
325
151
4,422
11,242
3,511
0
880
10,362
0
18,060
W
Thanatos
ratoloko
Thanatos
10,837
2,828
0
12,874
11,631
4,310
677
3,973
7,658
0
60,468
L
Izanami
rayanguy
Izanami
3,343
1,227
159
2,106
6,745
2,605
0
1,236
5,509
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
33,341
396
Minions Killed
356
0
Camps Cleared
0
1,356,955
Distance Traveled
1,313,562
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,181
479
101
7
0
255,486
0
L
Ymir
5,552
370
24
2
0
280,644
2
W
Mulan
8,103
540
75
5
0
216,047
1
W
Cabrakan
6,880
459
38
3
0
283,121
3
W
Chronos
7,707
514
86
6
0
300,028
0
L
Erlang Shen
7,567
504
102
7
0
275,019
0
W
Medusa
7,193
480
105
7
0
261,235
6
L
Fenrir
6,233
416
32
2
0
259,940
4
W
Thanatos
8,866
591
92
6
0
296,524
1
L
Izanami
6,808
454
97
6
0
242,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role