Player Matchup

Scylla
Scylla
Fuss8
Scylla
Level 8
God Stats
26W - 10L
1,804 SR
Queue Stats
66W - 32L
1,756 Elo+
Solo
Ymir
Ymir
PresidentXi
Ymir
Level 23
God Stats
10W - 5L
1,915 SR
Queue Stats
54W - 35L
1,599 Elo+
Solo
Baba Yaga
Baba Yaga
Rorge
Baba Yaga
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,266 Elo+
Solo
Pele
Pele
ZinkeDinkle
Pele
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 108L
1,495 Elo+
Solo
Bellona
Bellona
thekingofyuri
Bellona
Level 29
God Stats
19W - 11L
1,582 SR
Queue Stats
54W - 37L
1,511 Elo+
Solo
Team Averages
Level 22
1,660 SR
1,525 Elo+

VS

Team Averages
Level 12
1,467 SR
1,506 Elo+
Hera
Hera
AngelinaMeels
Hera
Level 24
God Stats
36W - 36L
1,483 SR
Queue Stats
165W - 127L
1,633 Elo+
Solo
Da Ji
Da Ji
RUSTnPEACE
Da Ji
Level 5
God Stats
20W - 26L
1,256 SR
Queue Stats
22W - 29L
1,260 Elo+
Solo
Chang'e
Chang'e
ReginaBuzina
Chang'e
Level 14
God Stats
8W - 14L
1,410 SR
Queue Stats
32W - 40L
1,523 Elo+
Solo
Cthulhu
Cthulhu
jaybelly
Cthulhu
Level 6
God Stats
3W - 3L
1,733 SR
Queue Stats
6W - 6L
1,617 Elo+
Solo
Danzaburou
Danzaburou
lapkumeshaut
Danzaburou
Level 11
God Stats
4W - 11L
1,456 SR
Queue Stats
22W - 38L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fuss8
Scylla
19
17 / 0 / 18
12,147
1,215
34,469
8,938
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 0 / 30
12,577
1,258
10,250
16,529
23,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Rorge
Baba Yaga
16
1 / 3 / 19
9,678
968
11,440
9,878
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 17
11,029
1,103
14,071
10,346
4,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
18
15 / 1 / 16
12,901
1,290
17,845
15,312
14,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
9,297
930
14,746
15,737
5,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
15
2 / 18 / 2
9,359
936
11,899
25,472
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
ReginaBuzina
Chang'e
15
1 / 8 / 3
9,860
986
11,190
19,541
6,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
jaybelly
Cthulhu
14
0 / 10 / 3
8,537
854
10,708
25,795
22,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
lapkumeshaut
Danzaburou
15
1 / 1 / 3
9,395
940
5,074
7,038
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
18
47
Kills
6
6
Deaths
47
100
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Scylla
Fuss8
Scylla
17
0
18
26
W
5
0
30
20
L
Da Ji
2
18
2
0.17
L
Chang'e
ReginaBuzina
Chang'e
1
8
3
0.31
W
Baba Yaga
Rorge
Baba Yaga
1
3
19
3.5
W
9
2
17
8.75
L
Cthulhu
jaybelly
Cthulhu
0
10
3
0.15
L
Danzaburou
lapkumeshaut
Danzaburou
1
1
3
2.5
W
Bellona
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,075
Damage
53,617
61,003
Taken
93,583
51,895
Mitigated
46,208
8,849
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,746
2,914
0
0
15,737
5,839
0
8,591
6,893
30,275
0
W
Scylla
Fuss8
Scylla
34,469
5,544
0
3,792
8,938
4,145
0
6,030
2,812
52,586
0
W
10,250
1,643
0
1,530
16,529
23,807
0
8,850
7,466
18,512
0
L
Da Ji
11,899
4,097
0
690
25,472
9,260
0
16,569
8,474
0
18,520
L
Chang'e
ReginaBuzina
Chang'e
11,190
686
2,701
2,964
19,541
6,717
0
12,375
6,905
29,200
0
W
Baba Yaga
Rorge
Baba Yaga
11,440
982
132
1,080
9,878
4,918
0
4,652
5,130
24,094
0
W
14,071
5,793
0
1,267
10,346
4,743
0
5,961
4,285
0
32,088
L
Cthulhu
jaybelly
Cthulhu
10,708
1,452
488
593
25,795
22,007
0
12,495
12,779
23,929
0
L
Danzaburou
lapkumeshaut
Danzaburou
5,074
1,855
0
156
7,038
2,385
0
5,181
1,753
0
13,482
W
Bellona
17,845
7,587
0
1,048
15,312
14,282
0
10,471
4,666
0
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,332
Gold Earned
46,448
177
Minions Killed
141
4
Camps Cleared
3
1,015,145
Distance Traveled
854,731
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,297
930
38
4
0
183,516
0
W
Scylla
12,147
1,215
59
6
0
211,416
0
W
Ymir
12,577
1,258
16
2
0
203,107
1
L
Da Ji
9,359
936
9
1
0
165,197
0
L
Chang'e
9,860
986
49
5
2
188,688
0
W
Baba Yaga
9,678
968
25
3
2
170,299
0
W
Pele
11,029
1,103
46
5
2
212,787
0
L
Cthulhu
8,537
854
27
3
0
173,073
3
L
Danzaburou
9,395
940
18
2
1
144,257
0
W
Bellona
12,901
1,290
31
3
0
217,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role