Player Matchup

Scylla
Scylla
CrazySmokah
Scylla
Level 14
God Stats
16W - 33L
1,477 SR
Queue Stats
215W - 296L
1,502 Elo+
Solo
Set
Set
IBimsLauchi1337
Set
Level 27
God Stats
1W - 8L
1,248 SR
Queue Stats
108W - 114L
1,553 Elo+
Party 3
Tiamat
Tiamat
JustBibo
Tiamat
Level 29
God Stats
4W - 6L
1,465 SR
Queue Stats
93W - 102L
1,540 Elo+
Party 3
Ao Kuang
Ao Kuang
Kaskill076
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,569 Elo+
Solo
Ymir
Ymir
l_mindgames_l
Ymir
Level 16
God Stats
15W - 17L
1,561 SR
Queue Stats
90W - 105L
1,514 Elo+
Party 3
Team Averages
Level 20
1,450 SR
1,536 Elo+

VS

Team Averages
Level 24
1,645 SR
1,482 Elo+
Awilix
Awilix
MrBlacKa47
Awilix
Level 29
God Stats
5W - 2L
1,926 SR
Queue Stats
83W - 87L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
gadea_GTR
Kuzenbo
Level 25
God Stats
14W - 13L
1,756 SR
Queue Stats
502W - 543L
1,549 Elo+
Party 1
Achilles
Achilles
hammerthesecond
Achilles
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 315L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
xNSG_Aqua
Kukulkan
Level 28
God Stats
12W - 29L
1,328 SR
Queue Stats
593W - 732L
1,361 Elo+
Party 2
Cernunnos
Cernunnos
y0Ad3x
Cernunnos
Level 28
God Stats
2W - 7L
1,713 SR
Queue Stats
350W - 349L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
0 / 8 / 0
12,071
402
7,561
20,346
8,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 9 / 0
15,934
531
20,080
33,803
26,371
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
JustBibo
Tiamat
19
4 / 8 / 2
12,855
429
29,625
26,401
21,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Kaskill076
Ao Kuang
8
0 / 14 / 1
8,048
268
680
11,544
3,024
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 7
11,486
383
9,879
36,023
27,280
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MrBlacKa47
Awilix
13
5 / 1 / 1
11,780
393
6,633
8,176
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
gadea_GTR
Kuzenbo
18
2 / 6 / 14
13,410
447
7,826
28,330
23,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
19
2 / 2 / 13
12,777
426
12,341
18,058
19,231
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
xNSG_Aqua
Kukulkan
20
13 / 1 / 8
15,756
525
31,380
10,837
4,949
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
y0Ad3x
Cernunnos
20
26 / 5 / 7
17,627
588
51,569
31,512
11,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
15
Kills
48
49
Deaths
15
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
8
0
0
L
10
9
0
1.11
L
Tiamat
JustBibo
Tiamat
4
8
2
0.63
L
Ao Kuang
Kaskill076
Ao Kuang
0
14
1
0.04
W
Awilix
MrBlacKa47
Awilix
5
1
1
5.5
W
Kuzenbo
gadea_GTR
Kuzenbo
2
6
14
1.5
W
Achilles
2
2
13
4.25
L
1
10
7
0.45
W
Kukulkan
xNSG_Aqua
Kukulkan
13
1
8
17
W
Cernunnos
y0Ad3x
Cernunnos
26
5
7
5.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,825
Damage
109,749
128,117
Taken
96,913
86,012
Mitigated
61,996
16,352
Healing
29,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,561
223
0
2,789
20,346
8,080
788
8,383
11,838
77,907
0
L
20,080
9,943
279
2,558
33,803
26,371
3,330
10,819
22,813
0
104,737
L
Tiamat
JustBibo
Tiamat
29,625
2,188
0
5,916
26,401
21,257
811
5,544
20,607
93,885
0
L
Ao Kuang
Kaskill076
Ao Kuang
680
214
0
20
11,544
3,024
0
5,155
6,389
3,202
0
W
Awilix
MrBlacKa47
Awilix
6,633
2,888
0
395
8,176
2,676
850
923
7,145
0
52,589
W
Kuzenbo
gadea_GTR
Kuzenbo
7,826
3,144
616
5,289
28,330
23,525
0
11,399
16,577
68,373
0
W
Achilles
12,341
4,879
0
2,596
18,058
19,231
1,835
10,375
7,009
0
50,577
L
9,879
1,878
855
3,935
36,023
27,280
0
9,305
26,534
38,358
0
W
Kukulkan
xNSG_Aqua
Kukulkan
31,380
1,967
0
2,473
10,837
4,949
2,414
5,032
5,625
121,280
0
W
Cernunnos
y0Ad3x
Cernunnos
51,569
39,187
0
18,003
31,512
11,615
5,372
18,076
12,812
0
140,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,394
Gold Earned
71,350
529
Minions Killed
600
0
Camps Cleared
0
2,044,476
Distance Traveled
2,361,076
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,071
402
167
6
0
451,933
2
L
Set
15,934
531
172
6
0
545,914
1
L
Tiamat
12,855
429
142
5
0
452,530
4
L
Ao Kuang
8,048
268
5
0
0
151,451
0
W
Awilix
11,780
393
87
3
0
306,493
0
W
Kuzenbo
13,410
447
74
2
0
472,646
0
W
Achilles
12,777
426
74
2
0
513,133
1
L
Ymir
11,486
383
43
1
0
442,648
2
W
Kukulkan
15,756
525
181
6
0
559,380
1
W
Cernunnos
17,627
588
184
6
0
509,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role