Player Matchup

Sobek
Sobek
Edijz
Sobek
Level 41
God Stats
10W - 13L
1,277 SR
Queue Stats
138W - 155L
1,437 Elo+
Party 1
Thanatos
Thanatos
Nikjkss
Thanatos
Level 26
God Stats
5W - 2L
1,386 SR
Queue Stats
74W - 77L
1,479 Elo+
Party 1
Hercules
Hercules
TriezV2
Hercules
Level 29
God Stats
77W - 65L
1,505 SR
Queue Stats
128W - 144L
1,456 Elo+
Party 1
Skadi
Skadi
cirkainaiz
Skadi
Level 17
God Stats
9W - 7L
1,812 SR
Queue Stats
31W - 37L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
cromnex
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 44L
1,670 Elo+
Party 1
Team Averages
Level 28
1,496 SR
1,485 Elo+

VS

Team Averages
Level 22
1,517 SR
1,533 Elo+
Osiris
Osiris
MaliKick
Osiris
Level 26
God Stats
15W - 17L
1,564 SR
Queue Stats
410W - 378L
1,549 Elo+
Party 2
Neith
Neith
MisterMisa
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,706 Elo+
Party 3
Bakasura
Bakasura
MrFenrir54
Bakasura
Level 25
God Stats
0W - 1L
1,194 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Scylla
Scylla
Shuriken000
Scylla
Level 21
God Stats
15W - 5L
1,830 SR
Queue Stats
183W - 166L
1,460 Elo+
Party 2
Ymir
Ymir
iTz_HumaX
Ymir
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 54L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Edijz
Sobek
19
12 / 1 / 25
14,528
581
13,370
26,849
28,259
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Nikjkss
Thanatos
20
9 / 4 / 15
14,519
581
10,964
18,936
8,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
TriezV2
Hercules
19
4 / 7 / 12
12,851
514
11,226
21,836
16,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
19
15 / 6 / 10
14,059
562
16,802
16,722
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
cromnex
Nu Wa
20
14 / 2 / 22
14,245
570
32,960
16,640
8,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MaliKick
Osiris
20
9 / 8 / 6
14,115
565
21,079
22,205
24,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
13
1 / 11 / 3
8,940
358
3,269
13,145
4,578
Bakasura
MrFenrir54
Bakasura
19
4 / 10 / 3
12,359
494
14,772
27,187
11,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
17
1 / 14 / 4
11,019
441
10,174
20,340
6,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
5 / 11 / 2
12,550
502
14,879
27,226
27,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
38
54
Kills
20
20
Deaths
54
84
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Edijz
Sobek
12
1
25
24.5
L
Osiris
MaliKick
Osiris
9
8
6
1.5
L
Neith
1
11
3
0.23
L
Bakasura
MrFenrir54
Bakasura
4
10
3
0.55
W
Thanatos
Nikjkss
Thanatos
9
4
15
4.13
L
Scylla
1
14
4
0.21
W
Hercules
TriezV2
Hercules
4
7
12
1.43
W
Skadi
15
6
10
3.33
W
Nu Wa
cromnex
Nu Wa
14
2
22
12.5
L
Ymir
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,322
Damage
64,173
100,983
Taken
110,103
67,895
Mitigated
73,895
42,050
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Edijz
Sobek
13,370
1,903
0
11,387
26,849
28,259
1,256
8,510
17,630
30,372
0
L
Osiris
MaliKick
Osiris
21,079
8,803
0
2,820
22,205
24,058
252
5,644
16,320
74
83,184
L
Neith
3,269
1,815
0
725
13,145
4,578
0
7,403
5,742
0
15,879
L
Bakasura
MrFenrir54
Bakasura
14,772
10,926
0
9,396
27,187
11,737
2,158
10,609
16,453
0
87,669
W
Thanatos
Nikjkss
Thanatos
10,964
4,679
0
17,847
18,936
8,540
474
4,014
14,697
0
94,558
L
Scylla
10,174
2,144
0
1,390
20,340
6,434
0
9,551
10,789
60,416
0
W
Hercules
TriezV2
Hercules
11,226
5,655
0
6,679
21,836
16,067
2,321
3,690
17,990
0
63,767
W
Skadi
16,802
9,463
0
2,102
16,722
6,920
4,106
4,376
12,238
0
77,316
W
Nu Wa
cromnex
Nu Wa
32,960
8,618
0
4,035
16,640
8,109
3,052
3,959
12,406
108,940
0
L
Ymir
14,879
2,001
0
2,352
27,226
27,088
0
13,123
14,036
57,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,202
Gold Earned
58,983
501
Minions Killed
500
0
Camps Cleared
0
2,231,817
Distance Traveled
1,937,742
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,528
581
24
1
0
507,412
3
L
Osiris
14,115
565
121
5
0
423,446
1
L
Neith
8,940
358
24
1
0
316,652
1
L
Bakasura
12,359
494
162
6
0
468,204
0
W
Thanatos
14,519
581
147
6
0
455,376
0
L
Scylla
11,019
441
107
4
0
360,058
1
W
Hercules
12,851
514
96
4
0
430,000
4
W
Skadi
14,059
562
111
4
0
420,389
1
W
Nu Wa
14,245
570
123
5
0
418,640
8
L
Ymir
12,550
502
86
3
0
369,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role