Player Matchup

Olorun
Olorun
AlexBe
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Neith
Neith
EPku
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
TrMami
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,477 Elo+
Solo
Zeus
Zeus
esherifov
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Kali
Kali
gabi03
Kali
Level 28
God Stats
4W - 2L
1,877 SR
Queue Stats
23W - 15L
1,557 Elo+
Solo
Team Averages
Level 11
1,575 SR
1,507 Elo+

VS

Team Averages
Level 36
1,502 SR
1,445 Elo+
Sol
Sol
Anduhir
Sol
Level 28
God Stats
19W - 5L
1,740 SR
Queue Stats
177W - 173L
1,514 Elo+
Party 3
Arachne
Arachne
ForestOfEagles
Arachne
Level 28
God Stats
1W - 2L
1,377 SR
Queue Stats
22W - 22L
1,481 Elo+
Party 2
Tiamat
Tiamat
KraftNuggs
Tiamat
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 35L
1,477 Elo+
Party 2
Anhur
Anhur
Rhovanel
Anhur
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
167W - 161L
1,504 Elo+
Party 3
Ares
Ares
Örnen1771
Ares
Level 6
God Stats
3W - 2L
1,395 SR
Queue Stats
6W - 4L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlexBe
Olorun
15
0 / 7 / 2
8,448
939
8,111
15,007
5,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
EPku
Neith
14
0 / 7 / 1
7,992
888
5,835
14,263
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
TrMami
Tyr
14
0 / 5 / 3
8,482
942
4,023
16,867
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
14
2 / 10 / 1
9,209
1,023
11,005
14,677
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
gabi03
Kali
12
0 / 2 / 0
7,445
827
1,244
1,871
673
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

73

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
12 / 2 / 11
11,559
1,284
16,402
10,744
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 0 / 16
11,057
1,229
13,275
11,232
5,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
KraftNuggs
Tiamat
16
4 / 0 / 17
10,243
1,138
14,515
5,645
6,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Rhovanel
Anhur
16
4 / 0 / 17
9,679
1,075
6,885
3,542
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 25
10,567
1,174
6,762
9,142
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
117
2
Kills
31
31
Deaths
3
7
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlexBe
Olorun
0
7
2
0.14
W
Sol
12
2
11
8.75
L
Neith
EPku
Neith
0
7
1
0.07
W
10
0
16
18
W
Tiamat
KraftNuggs
Tiamat
4
0
17
12.5
W
Anhur
Rhovanel
Anhur
4
0
17
12.5
L
Tyr
TrMami
Tyr
0
5
3
0.3
L
Zeus
2
10
1
0.25
L
Kali
gabi03
Kali
0
2
0
0
W
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
57,839
62,685
Taken
40,305
28,941
Mitigated
28,436
5,707
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlexBe
Olorun
8,111
3,784
567
2,140
15,007
5,662
0
8,365
6,642
20,509
0
W
Sol
16,402
6,121
0
5,685
10,744
4,733
0
5,424
5,220
35,163
0
L
Neith
EPku
Neith
5,835
2,886
0
913
14,263
4,555
0
8,435
5,828
0
13,607
W
13,275
9,907
0
4,009
11,232
5,738
0
4,775
6,432
0
27,140
W
Tiamat
KraftNuggs
Tiamat
14,515
1,080
0
2,310
5,645
6,512
0
3,058
2,542
32,323
0
W
Anhur
Rhovanel
Anhur
6,885
3,101
0
1,551
3,542
1,490
0
1,699
1,768
0
18,983
L
Tyr
TrMami
Tyr
4,023
551
0
663
16,867
12,870
0
10,267
6,600
174
17,152
L
Zeus
11,005
2,790
0
1,248
14,677
5,181
0
10,213
4,464
29,123
0
L
Kali
gabi03
Kali
1,244
679
0
176
1,871
673
0
399
1,472
0
3,984
W
6,762
576
0
1,117
9,142
9,963
0
4,320
4,697
10,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
53,105
130
Minions Killed
166
3
Camps Cleared
6
590,055
Distance Traveled
907,512
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,448
939
29
3
0
119,279
3
W
Sol
11,559
1,284
45
5
2
131,909
0
L
Neith
7,992
888
18
2
1
117,857
1
W
Arachne
11,057
1,229
44
5
1
215,523
0
W
Tiamat
10,243
1,138
47
5
2
193,683
0
W
Anhur
9,679
1,075
20
2
1
176,125
0
L
Tyr
8,482
942
28
3
0
189,755
0
L
Zeus
9,209
1,023
52
6
0
128,424
2
L
Kali
7,445
827
3
0
2
34,740
0
W
Ares
10,567
1,174
10
1
0
190,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role