Player Matchup

Bellona
Bellona
Coolen V
Bellona
Level 24
God Stats
3W - 1L
1,350 SR
Queue Stats
196W - 233L
1,383 Elo+
Party 2
Ymir
Ymir
Dr PrOulX oO
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,530 Elo+
Solo
Tiamat
Tiamat
DriestPants11
Tiamat
Level 103
God Stats
15W - 13L
1,479 SR
Queue Stats
116W - 132L
1,411 Elo+
Party 2
Team Averages
Level 52
1,443 SR
1,442 Elo+

VS

Team Averages
Level 35
1,526 SR
1,443 Elo+
Tiamat
Tiamat
ImKirigaya74
Tiamat
Level 44
God Stats
0W - 3L
1,230 SR
Queue Stats
88W - 92L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
JCWW4
Jing Wei
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 40L
1,369 Elo+
Solo
Hades
Hades
mighty_weeboo
Hades
Level 19
God Stats
1W - 1L
1,849 SR
Queue Stats
17W - 18L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coolen V
Bellona
11
4 / 1 / 5
9,036
695
2,550
5,531
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 11
9,017
694
6,775
11,014
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 4
9,841
757
11,868
7,710
6,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 3 / 2
8,527
656
7,762
9,313
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
JCWW4
Jing Wei
11
1 / 3 / 3
7,892
607
6,218
9,324
2,779
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 3
7,584
583
2,519
8,406
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Coolen V
Bellona
4
1
5
6.5
W
0
2
11
2.75
W
7
2
4
4.5
L
Tiamat
3
3
2
1.33
L
Jing Wei
JCWW4
Jing Wei
1
3
3
0.83
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
16,499
24,255
Taken
27,043
18,204
Mitigated
10,775
6,405
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Coolen V
Bellona
2,550
321
0
1,204
5,531
2,782
26
2,199
3,332
0
15,952
W
6,775
156
688
3,047
11,014
8,926
0
4,558
6,456
23,262
0
W
11,868
886
0
1,466
7,710
6,496
430
3,803
3,907
42,673
0
L
Tiamat
7,762
969
600
3,562
9,313
5,185
0
5,783
3,284
33,898
0
L
Jing Wei
JCWW4
Jing Wei
6,218
4,319
828
3,183
9,324
2,779
0
5,819
3,149
0
31,313
L
2,519
482
54
847
8,406
2,811
0
6,237
1,915
5,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
24,003
122
Minions Killed
125
0
Camps Cleared
0
703,018
Distance Traveled
650,248
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,036
695
19
1
0
242,497
0
W
Ymir
9,017
694
36
3
0
228,441
3
W
Tiamat
9,841
757
67
5
0
232,080
2
L
Tiamat
8,527
656
56
4
0
225,687
4
L
Jing Wei
7,892
607
58
4
0
222,348
3
L
Hades
7,584
583
11
1
0
202,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role