Player Matchup

Chaac
Chaac
ALL HAIL T0KES
Chaac
Level 44
God Stats
63W - 75L
1,473 SR
Queue Stats
494W - 508L
1,583 Elo+
Party 2
Bacchus
Bacchus
Truxae
Bacchus
Level 24
God Stats
10W - 5L
1,715 SR
Queue Stats
284W - 171L
1,662 Elo+
Party 2
Cupid
Cupid
Visssionary
Cupid
Level 60
God Stats
14W - 6L
1,724 SR
Queue Stats
207W - 171L
1,617 Elo+
Party 2
Team Averages
Level 43
1,637 SR
1,621 Elo+

VS

Team Averages
Level 35
1,541 SR
1,560 Elo+
Mercury
Mercury
Jieshu72
Mercury
Level 66
God Stats
1W - 2L
1,435 SR
Queue Stats
31W - 19L
1,577 Elo+
Party 1
Zhong Kui
Zhong Kui
Nojokur4746
Zhong Kui
Level 13
God Stats
1W - 1L
1,399 SR
Queue Stats
8W - 15L
1,527 Elo+
Solo
Guan Yu
Guan Yu
OmegaDragon9002
Guan Yu
Level 25
God Stats
0W - 2L
1,790 SR
Queue Stats
12W - 10L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 10
8,368
837
6,525
8,731
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Truxae
Bacchus
11
4 / 0 / 11
8,759
876
5,241
6,775
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
8 / 3 / 6
8,783
878
7,083
8,958
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jieshu72
Mercury
10
3 / 7 / 1
7,361
736
5,232
9,022
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Nojokur4746
Zhong Kui
6
1 / 4 / 2
5,935
594
1,493
4,148
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 4
6,524
652
3,180
9,652
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Mercury
Jieshu72
Mercury
3
7
1
0.5
L
Zhong Kui
Nojokur4746
Zhong Kui
1
4
2
0.5
L
0
6
4
0.33
W
Bacchus
Truxae
Bacchus
4
0
11
9.5
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
9,905
24,464
Taken
22,822
17,962
Mitigated
13,328
9,071
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,525
608
0
3,587
8,731
8,385
1,784
223
8,305
0
30,741
L
Mercury
Jieshu72
Mercury
5,232
2,706
0
190
9,022
3,135
0
2,058
6,809
0
21,422
L
Zhong Kui
Nojokur4746
Zhong Kui
1,493
355
0
584
4,148
1,908
0
761
3,287
5,336
0
L
3,180
247
218
1,526
9,652
8,285
0
2,446
7,006
0
17,423
W
Bacchus
Truxae
Bacchus
5,241
770
0
2,242
6,775
6,354
375
432
6,205
13,828
0
W
7,083
3,506
556
2,686
8,958
3,223
452
751
8,030
0
29,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,910
Gold Earned
19,820
108
Minions Killed
69
0
Camps Cleared
0
593,402
Distance Traveled
366,388
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,368
837
46
5
0
206,521
1
L
Mercury
7,361
736
37
4
0
155,027
0
L
Zhong Kui
5,935
594
9
1
0
45,721
0
L
Guan Yu
6,524
652
23
2
0
165,640
0
W
Bacchus
8,759
876
14
1
0
194,783
4
W
Cupid
8,783
878
48
5
0
192,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role