Player Matchup

Ullr
Ullr
Silver IV
BossRasput1n
Ullr
Silver IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,371 MMR
Party 1
Tyr
Tyr
Silver I
JuicyJordanJ
Tyr
Silver I
Level 36
God Stats
53W - 42L
1,512 SR
Queue Stats
269W - 273L
1,388 MMR
Solo
Scylla
Scylla
Silver IV
KekFre
Scylla
Silver IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold II
Only4funfun
Janus
Gold II
Level 68
God Stats
4W - 6L
1,424 SR
Queue Stats
107W - 104L
1,395 MMR
Solo
Fenrir
Fenrir
Silver I
llosunoma
Fenrir
Silver I
Level 125
God Stats
13W - 8L
1,795 SR
Queue Stats
27W - 27L
1,404 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 69
1,546 SR
1,412 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,526 SR
1,395 MMR
Danzaburou
Danzaburou
Bronze III
Armorfo
Danzaburou
Bronze III
Level 147
God Stats
9W - 11L
1,823 SR
Queue Stats
101W - 99L
1,414 MMR
Solo
Ymir
Ymir
Silver I
Champuridze
Ymir
Silver I
Level 144
God Stats
1W - 2L
1,509 SR
Queue Stats
18W - 16L
1,401 MMR
Solo
Nemesis
Nemesis
Gold V
Danger255
Nemesis
Gold V
Level 160
God Stats
37W - 33L
1,303 SR
Queue Stats
192W - 210L
1,382 MMR
Solo
Anubis
Anubis
Silver III
Remmidemmii
Anubis
Silver III
Level 104
God Stats
23W - 18L
1,480 SR
Queue Stats
103W - 133L
1,413 MMR
Solo
Yemoja
Yemoja
Silver I
danichuela19
Yemoja
Silver I
Level 119
God Stats
3W - 0L
1,516 SR
Queue Stats
93W - 89L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
10,434
435
3,497
18,271
6,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 7 / 10
11,822
493
10,947
26,943
16,419
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
KekFre
Scylla
18
4 / 3 / 12
11,845
494
13,215
13,575
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 15
13,577
566
18,743
16,697
6,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
llosunoma
Fenrir
17
11 / 8 / 11
12,372
516
17,436
24,347
11,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TsukuyomiAchillesCthulhuKing ArthurCu Chulainn

VS

Bans
RamaApolloHou YiIzanamiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Armorfo
Danzaburou
20
13 / 6 / 4
15,550
648
25,680
20,500
10,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 7 / 7
13,123
547
14,289
25,438
18,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Danger255
Nemesis
18
7 / 7 / 3
12,492
521
10,088
19,748
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
18
4 / 8 / 5
12,750
531
13,149
16,770
7,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
2 / 3 / 18
12,749
531
9,447
14,430
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
31
Kills
30
30
Deaths
31
50
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Armorfo
Danzaburou
13
6
4
2.5
L
2
8
2
0.38
W
4
7
7
1.07
W
Nemesis
Danger255
Nemesis
7
7
3
1.21
L
7
7
10
1.71
L
Scylla
KekFre
Scylla
4
3
12
3.33
L
7
4
15
3.63
W
Anubis
4
8
5
0.81
W
Yemoja
2
3
18
3.67
L
Fenrir
llosunoma
Fenrir
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,838
Damage
72,653
99,833
Taken
96,886
45,255
Mitigated
58,913
13,560
Healing
34,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Armorfo
Danzaburou
25,680
13,987
0
6,633
20,500
10,326
7,286
4,847
15,501
0
121,343
L
3,497
1,580
0
2,528
18,271
6,170
945
3,875
14,396
0
58,617
W
14,289
1,725
0
9,778
25,438
18,785
419
7,271
17,661
89,999
0
W
Nemesis
Danger255
Nemesis
10,088
3,759
0
4,404
19,748
7,251
1,407
7,856
11,119
0
65,850
L
10,947
1,663
0
3,819
26,943
16,419
597
10,836
16,107
0
47,326
L
Scylla
KekFre
Scylla
13,215
1,361
0
1,639
13,575
4,755
574
7,515
6,060
59,903
0
L
18,743
980
0
1,436
16,697
6,537
264
5,029
11,668
90,368
0
W
Anubis
13,149
523
0
6,851
16,770
7,098
528
6,422
10,056
79,078
0
W
Yemoja
9,447
1,543
3,493
3,732
14,430
15,453
803
5,020
9,142
35,712
0
L
Fenrir
llosunoma
Fenrir
17,436
4,274
0
4,138
24,347
11,374
564
9,630
14,717
0
64,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
66,664
506
Minions Killed
556
0
Camps Cleared
0
2,198,230
Distance Traveled
2,070,631
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,550
648
149
6
0
356,698
7
L
Ullr
10,434
435
84
4
0
416,546
0
W
Ymir
13,123
547
149
6
0
386,221
5
W
Nemesis
12,492
521
101
4
0
502,852
9
L
Tyr
11,822
493
63
3
0
432,544
8
L
Scylla
11,845
494
114
5
0
429,803
4
L
Janus
13,577
566
159
7
0
479,762
2
W
Anubis
12,750
531
112
5
0
376,106
3
W
Yemoja
12,749
531
45
2
0
448,754
8
L
Fenrir
12,372
516
86
4
0
439,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role