Player Matchup

Jing Wei
Jing Wei
ImZyko__
Jing Wei
Level 28
God Stats
2W - 2L
1,123 SR
Queue Stats
209W - 204L
1,360 Elo+
Solo
Tiamat
Tiamat
SteveSmalls418
Tiamat
Level 19
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 2L
1,562 Elo+
Solo
Izanami
Izanami
ghost01pb
Izanami
Level 29
God Stats
1W - 1L
1,261 SR
Queue Stats
116W - 126L
1,440 Elo+
Solo
Ratatoskr
Ratatoskr
sailer_007
Ratatoskr
Level 6
God Stats
6W - 12L
1,209 SR
Queue Stats
53W - 46L
1,279 Elo+
Solo
Bastet
Bastet
xAka94x
Bastet
Level 25
God Stats
2W - 0L
1,737 SR
Queue Stats
107W - 112L
1,439 Elo+
Solo
Team Averages
Level 21
1,326 SR
1,416 Elo+

VS

Team Averages
Level 16
1,524 SR
1,414 Elo+
Baron Samedi
Baron Samedi
BollaBrown
Baron Samedi
Level 26
God Stats
9W - 10L
1,651 SR
Queue Stats
75W - 78L
1,357 Elo+
Party 2
Neith
Neith
LeiaMei
Neith
Level 4
God Stats
2W - 1L
1,769 SR
Queue Stats
3W - 3L
1,430 Elo+
Party 1
Chang'e
Chang'e
Mahou--Shounen
Chang'e
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Party 1
Arachne
Arachne
Mr_Andersen20
Arachne
Level 25
God Stats
11W - 8L
1,396 SR
Queue Stats
74W - 73L
1,450 Elo+
Party 2
Set
Set
lothaurian
Set
Level 23
God Stats
9W - 17L
1,303 SR
Queue Stats
110W - 136L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ImZyko__
Jing Wei
18
6 / 1 / 12
11,762
490
12,815
16,938
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 8
10,240
427
6,747
9,531
4,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ghost01pb
Izanami
20
17 / 3 / 6
14,350
598
29,530
20,972
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
sailer_007
Ratatoskr
18
6 / 2 / 7
11,801
492
9,575
17,365
7,212
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
xAka94x
Bastet
15
3 / 3 / 13
10,014
417
8,865
15,120
6,996
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BollaBrown
Baron Samedi
16
3 / 3 / 3
10,567
440
12,878
17,263
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LeiaMei
Neith
14
1 / 10 / 3
9,179
382
6,266
14,796
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 9 / 2
8,748
365
6,485
17,243
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
14
2 / 5 / 4
9,426
393
10,063
15,363
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 6 / 1
11,772
491
15,796
20,485
16,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
33
Kills
11
12
Deaths
33
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BollaBrown
Baron Samedi
3
3
3
1.5
W
Jing Wei
ImZyko__
Jing Wei
6
1
12
12
L
Neith
LeiaMei
Neith
1
10
3
0.25
L
0
9
2
0.11
L
Arachne
2
5
4
0.8
W
1
3
8
1.67
W
Izanami
ghost01pb
Izanami
17
3
6
6.67
L
5
6
1
0.92
W
Ratatoskr
sailer_007
Ratatoskr
6
2
7
4.75
W
Bastet
xAka94x
Bastet
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,532
Damage
51,488
79,926
Taken
85,150
34,666
Mitigated
43,345
32,604
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BollaBrown
Baron Samedi
12,878
819
1,527
6,712
17,263
8,158
132
1,775
15,488
65,059
0
W
Jing Wei
ImZyko__
Jing Wei
12,815
10,987
0
9,549
16,938
6,877
3,058
7,451
8,942
0
74,356
L
Neith
LeiaMei
Neith
6,266
1,774
0
1,273
14,796
4,655
1,111
225
14,571
0
42,548
L
6,485
1,821
2,010
3,791
17,243
5,909
676
1,883
15,360
16,427
0
L
Arachne
10,063
7,132
0
4,065
15,363
8,111
0
859
14,504
0
40,010
W
6,747
776
528
3,687
9,531
4,263
431
2,435
6,866
34,591
0
W
Izanami
ghost01pb
Izanami
29,530
22,967
0
10,584
20,972
9,318
6,649
3,864
16,854
0
120,139
L
15,796
5,246
0
4,591
20,485
16,512
2,464
2,005
18,480
2,984
58,833
W
Ratatoskr
sailer_007
Ratatoskr
9,575
4,021
0
5,706
17,365
7,212
1,840
2,673
14,403
0
84,869
W
Bastet
xAka94x
Bastet
8,865
3,566
557
1,993
15,120
6,996
274
3,090
11,786
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,167
Gold Earned
49,692
506
Minions Killed
391
0
Camps Cleared
0
2,145,809
Distance Traveled
2,041,824
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,567
440
113
5
0
449,232
2
W
Jing Wei
11,762
490
107
4
0
472,299
4
L
Neith
9,179
382
81
3
0
351,385
1
L
Chang'e
8,748
365
18
1
0
389,128
0
L
Arachne
9,426
393
71
3
0
460,864
3
W
Tiamat
10,240
427
59
2
0
320,798
0
W
Izanami
14,350
598
180
8
0
384,499
3
L
Set
11,772
491
108
5
0
391,215
3
W
Ratatoskr
11,801
492
131
5
0
490,410
2
W
Bastet
10,014
417
29
1
0
477,803
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role