Player Matchup

Neith
Neith
HillyCap4798406
Neith
Level 88
God Stats
128W - 95L
1,593 SR
Queue Stats
380W - 442L
1,354 Elo+
Party 1
Chaac
Chaac
HuntrFrnkln0211
Chaac
Level 29
God Stats
39W - 40L
1,310 SR
Queue Stats
281W - 331L
1,346 Elo+
Party 1
Merlin
Merlin
VesperSenpai
Merlin
Level 63
God Stats
2W - 1L
1,222 SR
Queue Stats
194W - 249L
1,289 Elo+
Solo
Team Averages
Level 60
1,375 SR
1,330 Elo+

VS

Team Averages
Level 67
1,348 SR
1,137 Elo+
Tiamat
Tiamat
ChitonianCOH
Tiamat
Level 66
God Stats
0W - 2L
1,452 SR
Queue Stats
11W - 16L
1,119 Elo+
Solo
Danzaburou
Danzaburou
MAGIXRubberDucke
Danzaburou
Level 23
God Stats
6W - 6L
1,161 SR
Queue Stats
21W - 31L
958 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trey_MF_Dove
Cu Chulainn
Level 113
God Stats
49W - 68L
1,430 SR
Queue Stats
750W - 1,046L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
9,314
716
8,544
6,354
2,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 6
8,322
640
5,108
10,351
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Merlin
11
0 / 1 / 5
7,938
611
4,481
2,923
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 1
7,429
571
7,136
8,416
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
MAGIXRubberDucke
Danzaburou
9
1 / 3 / 1
7,382
568
3,256
10,092
5,528
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Trey_MF_Dove
Cu Chulainn
9
1 / 0 / 0
7,466
574
3,508
5,560
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
1
0.1
W
7
0
1
7.5
W
1
1
6
4
L
Danzaburou
MAGIXRubberDucke
Danzaburou
1
3
1
0.5
L
Cu Chulainn
Trey_MF_Dove
Cu Chulainn
1
0
0
1
W
Merlin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,133
Damage
13,900
19,628
Taken
24,068
9,162
Mitigated
12,433
7,575
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,136
242
397
1,812
8,416
3,834
0
1,698
6,467
23,851
0
W
8,544
4,804
0
2,490
6,354
2,142
1,983
2,049
4,062
0
34,259
W
5,108
441
0
4,394
10,351
6,219
434
3,561
6,080
0
22,913
L
Danzaburou
MAGIXRubberDucke
Danzaburou
3,256
313
0
1,418
10,092
5,528
0
992
8,862
0
12,329
L
Cu Chulainn
Trey_MF_Dove
Cu Chulainn
3,508
284
0
1,176
5,560
3,071
0
1,157
4,185
0
23,376
W
Merlin
4,481
101
0
691
2,923
801
548
650
2,052
23,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
22,277
128
Minions Killed
92
0
Camps Cleared
0
674,272
Distance Traveled
572,877
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,429
571
40
3
0
212,028
0
W
Neith
9,314
716
49
4
0
219,102
2
W
Chaac
8,322
640
37
3
0
245,841
0
L
Danzaburou
7,382
568
13
1
0
181,712
0
L
Cu Chulainn
7,466
574
39
3
0
179,137
1
W
Merlin
7,938
611
42
3
0
209,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role