Player Matchup

Thoth
Thoth
Harrico
Thoth
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 56L
1,571 Elo+
Party 1
King Arthur
King Arthur
Hectør
King Arthur
Level 152
God Stats
1W - 1L
1,534 SR
Queue Stats
131W - 115L
1,489 Elo+
Party 1
Anhur
Anhur
ajrene
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
damonsters
Scylla
Level 119
God Stats
1W - 0L
1,154 SR
Queue Stats
18W - 9L
1,532 Elo+
Party 1
Ullr
Ullr
kerhulk
Ullr
Level 46
God Stats
1W - 1L
1,143 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Team Averages
Level 118
1,366 SR
1,518 Elo+

VS

Team Averages
Level 80
1,506 SR
1,559 Elo+
Zhong Kui
Zhong Kui
Aryan358
Zhong Kui
Level 95
God Stats
3W - 4L
1,835 SR
Queue Stats
94W - 79L
1,518 Elo+
Solo
Persephone
Persephone
FalaBella
Persephone
Level 148
God Stats
8W - 15L
1,195 SR
Queue Stats
850W - 845L
1,527 Elo+
Party 2
Bastet
Bastet
McGashik
Bastet
Level 45
God Stats
7W - 7L
1,500 SR
Queue Stats
1,041W - 1,037L
1,440 Elo+
Party 2
Freya
Freya
Ragknar9001
Freya
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
292W - 296L
1,455 Elo+
Solo
Set
Set
UNREALGAMER92
Set
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 20L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Harrico
Thoth
20
18 / 6 / 21
15,486
911
36,647
18,160
8,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Hectør
King Arthur
20
6 / 7 / 19
13,576
799
11,538
25,333
25,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
ajrene
Anhur
19
5 / 5 / 21
12,398
729
9,913
16,883
6,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
damonsters
Scylla
20
13 / 6 / 17
15,056
886
29,976
14,557
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
kerhulk
Ullr
20
4 / 7 / 22
12,481
734
11,502
18,782
8,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aryan358
Zhong Kui
20
6 / 11 / 14
11,871
698
19,367
23,243
16,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
FalaBella
Persephone
20
7 / 7 / 12
13,650
803
23,273
22,513
6,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
McGashik
Bastet
20
10 / 7 / 7
13,144
773
11,390
18,648
10,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 9 / 17
10,349
609
6,256
21,036
12,863
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 12 / 14
11,635
684
13,613
24,198
9,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
94
46
Kills
30
31
Deaths
46
100
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aryan358
Zhong Kui
6
11
14
1.18
L
Persephone
FalaBella
Persephone
7
7
12
1.86
W
Thoth
Harrico
Thoth
18
6
21
4.75
W
King Arthur
Hectør
King Arthur
6
7
19
2.21
L
Bastet
McGashik
Bastet
10
7
7
1.93
L
1
9
17
1.06
L
6
12
14
1.08
W
Anhur
ajrene
Anhur
5
5
21
3.1
W
Scylla
damonsters
Scylla
13
6
17
3.58
W
Ullr
kerhulk
Ullr
4
7
22
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,576
Damage
73,899
93,715
Taken
109,638
55,384
Mitigated
55,511
32,620
Healing
31,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aryan358
Zhong Kui
19,367
892
812
5,455
23,243
16,329
69
13,652
9,194
27,992
0
L
Persephone
FalaBella
Persephone
23,273
1,463
2,048
5,809
22,513
6,888
201
13,664
8,686
58,377
0
W
Thoth
Harrico
Thoth
36,647
889
3,653
3,962
18,160
8,780
395
9,208
8,952
62,412
0
W
King Arthur
Hectør
King Arthur
11,538
1,626
3,239
6,088
25,333
25,656
157
12,075
13,258
0
30,242
L
Bastet
McGashik
Bastet
11,390
3,958
3,601
4,158
18,648
10,409
0
12,178
6,206
0
19,927
L
6,256
2,011
2,792
4,099
21,036
12,863
0
11,764
9,113
15,794
0
L
13,613
5,233
251
2,090
24,198
9,022
0
14,006
9,816
0
25,930
W
Anhur
ajrene
Anhur
9,913
4,857
2,486
2,804
16,883
6,906
2,276
10,177
6,706
0
26,064
W
Scylla
damonsters
Scylla
29,976
1,599
4,385
2,836
14,557
5,788
1,415
8,315
6,242
45,908
0
W
Ullr
kerhulk
Ullr
11,502
4,674
105
3,062
18,782
8,254
1,621
9,121
9,661
0
26,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,997
Gold Earned
60,649
198
Minions Killed
120
0
Camps Cleared
0
1,502,971
Distance Traveled
1,367,824
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,871
698
17
1
0
230,094
2
L
Persephone
13,650
803
48
3
0
311,316
0
W
Thoth
15,486
911
41
2
0
300,390
0
W
King Arthur
13,576
799
45
3
0
304,691
0
L
Bastet
13,144
773
18
1
0
339,764
0
L
Freya
10,349
609
14
1
0
236,595
0
L
Set
11,635
684
23
1
0
250,055
3
W
Anhur
12,398
729
29
2
0
294,820
0
W
Scylla
15,056
886
44
3
0
312,585
0
W
Ullr
12,481
734
39
2
0
290,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role