Player Matchup

Neith
Neith
DylanDuke
Neith
Level 16
God Stats
7W - 12L
1,545 SR
Queue Stats
95W - 131L
1,407 Elo+
Solo
Mulan
Mulan
GoMifune6
Mulan
Level 84
God Stats
1W - 3L
1,314 SR
Queue Stats
187W - 148L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
V1VO
Kuzenbo
Level 26
God Stats
5W - 6L
1,588 SR
Queue Stats
229W - 208L
1,462 Elo+
Party 1
Team Averages
Level 42
1,482 SR
1,446 Elo+

VS

Team Averages
Level 23
1,588 SR
1,398 Elo+
Tiamat
Tiamat
GoclZi
Tiamat
Level 24
God Stats
2W - 0L
1,710 SR
Queue Stats
21W - 38L
1,319 Elo+
Solo
Tyr
Tyr
Synatiqsss
Tyr
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 59L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
Verak989
Danzaburou
Level 16
God Stats
5W - 5L
1,553 SR
Queue Stats
22W - 21L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DylanDuke
Neith
18
3 / 8 / 13
16,053
642
15,378
19,397
7,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
GoMifune6
Mulan
20
8 / 3 / 9
16,984
679
26,461
39,506
39,645
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
V1VO
Kuzenbo
20
10 / 4 / 9
17,007
680
20,677
27,732
30,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GoclZi
Tiamat
18
1 / 7 / 8
14,447
578
22,374
22,504
29,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
6 / 7 / 8
15,583
623
26,740
30,948
36,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Verak989
Danzaburou
19
8 / 7 / 3
16,439
658
22,248
22,218
12,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
21
Kills
15
15
Deaths
21
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
DylanDuke
Neith
3
8
13
1.19
L
Mulan
GoMifune6
Mulan
8
3
9
4.17
W
Tiamat
GoclZi
Tiamat
1
7
8
0.71
W
6
7
8
1.43
L
Kuzenbo
V1VO
Kuzenbo
10
4
9
3.63
W
Danzaburou
Verak989
Danzaburou
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,516
Damage
71,362
86,635
Taken
75,670
77,684
Mitigated
77,334
31,745
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DylanDuke
Neith
15,378
6,346
1,245
6,544
19,397
7,043
1,794
4,553
14,195
0
65,064
L
Mulan
GoMifune6
Mulan
26,461
3,977
0
18,736
39,506
39,645
586
9,359
28,871
0
103,363
W
Tiamat
GoclZi
Tiamat
22,374
1,764
948
5,269
22,504
29,067
521
5,306
17,012
66,291
0
W
26,740
2,474
0
10,206
30,948
36,034
408
8,653
21,713
0
85,303
L
Kuzenbo
V1VO
Kuzenbo
20,677
5,053
0
5,220
27,732
30,996
592
6,961
19,962
69,161
0
W
Danzaburou
Verak989
Danzaburou
22,248
9,985
0
7,272
22,218
12,233
1,835
5,689
16,211
296
97,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
46,469
250
Minions Killed
292
0
Camps Cleared
0
1,295,705
Distance Traveled
1,359,078
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,053
642
101
4
0
367,360
0
L
Mulan
16,984
679
97
4
0
461,536
0
W
Tiamat
14,447
578
96
4
0
424,913
3
W
Tyr
15,583
623
66
3
0
493,277
5
L
Kuzenbo
17,007
680
52
2
0
466,809
0
W
Danzaburou
16,439
658
130
5
0
440,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role