Player Matchup

Khepri
Khepri
Coldism
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,343 Elo+
Solo
Ymir
Ymir
JinxyGunner
Ymir
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Manulodelmonte
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
896 Elo+
Solo
Bakasura
Bakasura
QuackDaddyC
Bakasura
Level 26
God Stats
7W - 6L
1,537 SR
Queue Stats
9W - 13L
1,389 Elo+
Solo
King Arthur
King Arthur
thesouplord25
King Arthur
Level 10
God Stats
1W - 2L
1,614 SR
Queue Stats
13W - 19L
1,334 Elo+
Solo
Team Averages
Level 13
1,530 SR
1,292 Elo+

VS

Team Averages
Level 21
1,467 SR
1,404 Elo+
Neith
Neith
Ajsavo
Neith
Level 29
God Stats
23W - 16L
1,560 SR
Queue Stats
57W - 60L
1,412 Elo+
Party 1
Yemoja
Yemoja
Boreragnorak
Yemoja
Level 25
God Stats
28W - 23L
1,580 SR
Queue Stats
126W - 122L
1,427 Elo+
Solo
Thor
Thor
Maigc
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,158 Elo+
Solo
Persephone
Persephone
Redrobin23
Persephone
Level 17
God Stats
2W - 1L
1,194 SR
Queue Stats
36W - 22L
1,526 Elo+
Solo
Bacchus
Bacchus
SoftLatte
Bacchus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Coldism
Khepri
12
2 / 2 / 4
6,928
495
4,188
7,018
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 7
6,990
499
3,999
8,456
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 3 / 0
4,235
303
578
2,183
572
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Bakasura
QuackDaddyC
Bakasura
14
9 / 3 / 3
8,353
597
11,997
13,050
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
thesouplord25
King Arthur
3
0 / 4 / 0
4,336
310
90
5,195
1,102
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajsavo
Neith
9
2 / 3 / 0
6,301
450
4,362
6,186
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
12
2 / 3 / 2
7,292
521
4,653
8,521
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Maigc
Thor
13
4 / 1 / 2
8,068
576
4,775
8,417
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Redrobin23
Persephone
13
2 / 3 / 4
7,789
556
7,037
6,460
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SoftLatte
Bacchus
10
2 / 2 / 3
6,977
498
3,023
7,896
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
12
Kills
12
14
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Ajsavo
Neith
2
3
0
0.67
W
Yemoja
2
3
2
1
L
Khepri
Coldism
Khepri
2
2
4
2
L
1
2
7
2.25
W
Thor
Maigc
Thor
4
1
2
5
L
0
3
0
0
L
Bakasura
QuackDaddyC
Bakasura
9
3
3
3.5
W
Persephone
Redrobin23
Persephone
2
3
4
1.33
W
Bacchus
SoftLatte
Bacchus
2
2
3
1.75
L
King Arthur
thesouplord25
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,852
Damage
23,850
35,902
Taken
37,480
15,168
Mitigated
16,309
4,939
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ajsavo
Neith
4,362
1,904
0
1,835
6,186
1,808
2,138
871
4,942
0
27,063
W
Yemoja
4,653
1,332
118
2,787
8,521
3,106
2,157
397
7,311
39,961
0
L
Khepri
Coldism
Khepri
4,188
390
0
85
7,018
4,073
0
4,104
2,914
23,508
0
L
3,999
1,025
0
402
8,456
4,821
0
2,907
5,549
24,583
0
W
Thor
Maigc
Thor
4,775
1,622
0
2,585
8,417
3,006
0
1,639
6,778
0
38,668
L
578
151
0
174
2,183
572
0
1,316
867
0
2,832
L
Bakasura
QuackDaddyC
Bakasura
11,997
8,363
0
4,278
13,050
4,600
0
5,621
7,429
0
43,107
W
Persephone
Redrobin23
Persephone
7,037
1,319
0
545
6,460
2,082
493
2,835
3,412
35,571
0
W
Bacchus
SoftLatte
Bacchus
3,023
140
0
1,674
7,896
6,307
547
2,444
5,125
14,653
0
L
King Arthur
thesouplord25
King Arthur
90
41
0
0
5,195
1,102
0
765
4,430
0
5,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
36,427
179
Minions Killed
300
0
Camps Cleared
0
989,308
Distance Traveled
1,059,221
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,301
450
56
4
0
156,535
2
W
Yemoja
7,292
521
95
7
0
173,670
0
L
Khepri
6,928
495
36
3
0
281,169
0
L
Ymir
6,990
499
39
3
0
275,325
4
W
Thor
8,068
576
71
5
0
246,952
1
L
Artemis
4,235
303
0
0
0
54,058
0
L
Bakasura
8,353
597
101
7
0
269,553
0
W
Persephone
7,789
556
60
4
0
219,187
0
W
Bacchus
6,977
498
18
1
0
262,877
2
L
King Arthur
4,336
310
3
0
0
109,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role