Player Matchup

Tyr
Tyr
BigBungus98
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,724 Elo+
Solo
Hel
Hel
EdgyMacEdge
Hel
Level 16
God Stats
3W - 1L
1,556 SR
Queue Stats
25W - 27L
1,644 Elo+
Solo
Skadi
Skadi
Imnewandlearning
Skadi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 40L
1,483 Elo+
Solo
Bacchus
Bacchus
LargeAdultSon
Bacchus
Level 29
God Stats
11W - 7L
1,652 SR
Queue Stats
71W - 76L
1,543 Elo+
Solo
Pele
Pele
Zebrowo
Pele
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 188L
1,516 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,582 Elo+

VS

Team Averages
Level 18
1,438 SR
1,427 Elo+
Xbalanque
Xbalanque
Gabyoz
Xbalanque
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
253W - 259L
1,606 Elo+
Solo
Odin
Odin
LilScamp
Odin
Level 29
God Stats
14W - 9L
1,651 SR
Queue Stats
98W - 98L
1,597 Elo+
Solo
Ra
Ra
Stephensg4
Ra
Level 6
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 4L
1,056 Elo+
Solo
Agni
Agni
SugarRay18
Agni
Level 25
God Stats
2W - 7L
995 SR
Queue Stats
97W - 104L
1,421 Elo+
Solo
Thor
Thor
fivetax13
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,526
502
1,554
5,063
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 2
7,902
718
4,801
5,084
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,928
539
2,166
2,635
855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
10
3 / 1 / 2
6,321
575
2,382
4,480
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Zebrowo
Pele
11
2 / 3 / 3
6,365
579
4,353
9,124
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gabyoz
Xbalanque
9
0 / 3 / 3
5,294
481
3,160
7,436
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
10
5 / 2 / 0
6,415
583
6,606
7,754
4,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 1
5,542
504
939
5,747
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
3,636
331
0
0
0
Thor
9
2 / 0 / 0
5,627
512
1,665
5,637
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
8
8
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
3
1
2
4
L
Xbalanque
Gabyoz
Xbalanque
0
3
3
0.5
W
1
1
3
2.5
W
Bacchus
3
1
2
4
L
Odin
5
2
0
2.5
L
1
4
1
0.38
L
0
0
0
0
W
Pele
Zebrowo
Pele
2
3
3
1.17
L
Thor
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,256
Damage
12,370
26,386
Taken
26,574
11,206
Mitigated
9,771
10,335
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,554
463
0
1,441
5,063
3,375
450
72
4,991
0
15,025
W
4,801
359
819
2,480
5,084
1,605
0
78
5,006
51,093
0
L
Xbalanque
Gabyoz
Xbalanque
3,160
1,592
0
1,263
7,436
2,129
599
1,770
5,656
0
25,584
W
2,166
1,027
0
924
2,635
855
1,979
295
2,340
0
29,795
W
Bacchus
2,382
119
0
1,391
4,480
2,602
915
449
4,031
9,511
0
L
Odin
6,606
1,671
0
1,596
7,754
4,074
0
1,589
5,978
0
33,165
L
939
303
100
692
5,747
1,855
0
2,443
3,100
25,261
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
Zebrowo
Pele
4,353
1,266
0
3,280
9,124
2,769
0
45
9,079
0
35,461
L
Thor
1,665
406
0
820
5,637
1,713
548
1,065
4,507
0
21,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
26,514
278
Minions Killed
215
0
Camps Cleared
0
1,032,724
Distance Traveled
781,751
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,526
502
26
2
0
193,940
2
W
Hel
7,902
718
109
10
0
213,394
7
L
Xbalanque
5,294
481
45
4
0
172,251
1
W
Skadi
5,928
539
66
6
0
191,003
0
W
Bacchus
6,321
575
10
1
0
231,701
5
L
Odin
6,415
583
71
6
0
196,193
2
L
Ra
5,542
504
47
4
0
223,170
1
L
Agni
3,636
331
0
0
0
0
0
W
Pele
6,365
579
67
6
0
202,686
1
L
Thor
5,627
512
52
5
0
190,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role