Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alex_230026blr
Ah Muzen Cab
Level 45
God Stats
10W - 22L
1,258 SR
Queue Stats
62W - 91L
1,293 Elo+
Solo
Erlang Shen
Erlang Shen
GigityGangsta
Erlang Shen
Level 129
God Stats
11W - 11L
1,660 SR
Queue Stats
208W - 235L
1,375 Elo+
Party 2
Khepri
Khepri
RUSTYTICHNOR
Khepri
Level 88
God Stats
8W - 10L
1,520 SR
Queue Stats
297W - 314L
1,351 Elo+
Party 2
Osiris
Osiris
corusel
Osiris
Level 95
God Stats
12W - 21L
1,315 SR
Queue Stats
174W - 209L
1,348 Elo+
Party 1
Olorun
Olorun
doni_darco
Olorun
Level 103
God Stats
3W - 3L
1,523 SR
Queue Stats
187W - 200L
1,382 Elo+
Party 1
Team Averages
Level 92
1,455 SR
1,350 Elo+

VS

Team Averages
Level 66
1,489 SR
1,334 Elo+
Arachne
Arachne
Astridxx
Arachne
Level 63
God Stats
109W - 68L
1,397 SR
Queue Stats
302W - 299L
1,359 Elo+
Party 3
Raijin
Raijin
BoosterCrane
Raijin
Level 94
God Stats
9W - 10L
1,517 SR
Queue Stats
307W - 320L
1,352 Elo+
Party 3
Danzaburou
Danzaburou
CyberLayton
Danzaburou
Level 69
God Stats
1W - 0L
1,706 SR
Queue Stats
32W - 37L
1,305 Elo+
Party 3
Cerberus
Cerberus
Lazytxlented666
Cerberus
Level 34
God Stats
3W - 1L
1,327 SR
Queue Stats
35W - 47L
1,267 Elo+
Party 3
Guan Yu
Guan Yu
pludlow21
Guan Yu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
430W - 392L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alex_230026blr
Ah Muzen Cab
19
1 / 11 / 3
12,624
421
21,574
26,968
10,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
GigityGangsta
Erlang Shen
20
7 / 5 / 2
14,626
488
15,810
28,307
16,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
18
2 / 4 / 7
11,213
374
10,288
24,606
35,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
corusel
Osiris
20
2 / 8 / 3
12,924
431
19,751
28,572
29,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
doni_darco
Olorun
19
5 / 7 / 6
12,716
424
18,590
31,295
13,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astridxx
Arachne
20
8 / 3 / 11
14,984
499
13,513
29,654
13,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
20
22 / 1 / 6
18,741
625
48,435
15,955
8,415
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
CyberLayton
Danzaburou
19
0 / 6 / 9
13,479
449
20,971
25,808
10,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
19
4 / 6 / 7
13,117
437
9,327
23,197
18,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
pludlow21
Guan Yu
20
1 / 1 / 16
14,695
490
17,740
35,439
50,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
17
Kills
35
35
Deaths
17
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alex_230026blr
Ah Muzen Cab
1
11
3
0.23
W
Arachne
Astridxx
Arachne
8
3
11
4.5
W
Raijin
22
1
6
25
W
Danzaburou
CyberLayton
Danzaburou
0
6
9
0.75
L
Erlang Shen
GigityGangsta
Erlang Shen
7
5
2
1.6
W
Cerberus
4
6
7
1.25
L
Khepri
2
4
7
1.38
L
Osiris
corusel
Osiris
2
8
3
0.44
L
Olorun
doni_darco
Olorun
5
7
6
1.14
W
Guan Yu
pludlow21
Guan Yu
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,013
Damage
109,986
139,748
Taken
130,053
104,934
Mitigated
101,416
42,839
Healing
67,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alex_230026blr
Ah Muzen Cab
21,574
9,747
0
6,760
26,968
10,451
1,694
16,110
10,160
0
104,852
W
Arachne
Astridxx
Arachne
13,513
10,392
723
14,588
29,654
13,195
968
5,064
24,590
0
87,203
W
Raijin
48,435
4,500
1,036
6,814
15,955
8,415
4,827
3,834
12,121
153,180
0
W
Danzaburou
CyberLayton
Danzaburou
20,971
6,769
0
11,236
25,808
10,355
3,538
11,288
14,520
0
81,295
L
Erlang Shen
GigityGangsta
Erlang Shen
15,810
9,586
0
11,490
28,307
16,266
1,082
10,223
17,727
0
104,732
W
Cerberus
9,327
309
817
6,116
23,197
18,809
667
8,726
14,471
41,473
0
L
Khepri
10,288
551
0
3,893
24,606
35,048
182
12,216
12,262
34,306
0
L
Osiris
corusel
Osiris
19,751
7,666
0
2,933
28,572
29,180
952
4,524
23,236
1,001
95,201
L
Olorun
doni_darco
Olorun
18,590
8,749
2,637
15,126
31,295
13,989
1,165
13,495
17,584
97,980
0
W
Guan Yu
pludlow21
Guan Yu
17,740
2,540
4,939
21,282
35,439
50,642
891
4,126
31,313
0
80,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,103
Gold Earned
75,016
704
Minions Killed
689
0
Camps Cleared
0
2,495,779
Distance Traveled
2,659,743
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,624
421
180
6
0
468,403
2
W
Arachne
14,984
499
108
4
0
617,071
1
W
Raijin
18,741
625
247
8
0
485,053
3
W
Danzaburou
13,479
449
118
4
0
447,946
0
L
Erlang Shen
14,626
488
166
6
0
581,516
4
W
Cerberus
13,117
437
93
3
0
508,227
2
L
Khepri
11,213
374
48
2
0
555,873
0
L
Osiris
12,924
431
153
5
0
464,328
8
L
Olorun
12,716
424
157
5
0
425,659
5
W
Guan Yu
14,695
490
123
4
0
601,446
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role