Player Matchup

Nemesis
Nemesis
Gold II
AdotApoc
Nemesis
Gold II
Level 104
God Stats
43W - 11L
1,866 SR
Queue Stats
501W - 475L
1,540 MMR
Solo
Artemis
Artemis
Bronze III
BoostedMoira114
Artemis
Bronze III
Level 67
God Stats
1W - 2L
1,303 SR
Queue Stats
43W - 43L
1,534 MMR
Solo
King Arthur
King Arthur
Bronze III
PRODIGY_AVERY
King Arthur
Bronze III
Level 140
God Stats
5W - 7L
1,500 SR
Queue Stats
139W - 150L
1,541 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
cerealdobatmam
Baron Samedi
Gold IV
Level 120
God Stats
8W - 7L
1,803 SR
Queue Stats
93W - 107L
1,539 MMR
Solo
Fafnir
Fafnir
Silver II
evert22
Fafnir
Silver II
Level 65
God Stats
1W - 3L
1,197 SR
Queue Stats
17W - 17L
1,534 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,534 SR
1,537 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,636 SR
1,537 MMR
Hercules
Hercules
Silver I
BeyondSight09
Hercules
Silver I
Level 42
God Stats
2W - 6L
1,501 SR
Queue Stats
9W - 16L
1,549 MMR
Solo
Cerberus
Cerberus
Gold III
CyborgINinja
Cerberus
Gold III
Level 160
God Stats
11W - 4L
1,500 SR
Queue Stats
329W - 317L
1,542 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
KahalaAtYaBoy
Erlang Shen
Platinum IV
Level 141
God Stats
9W - 5L
1,816 SR
Queue Stats
66W - 58L
1,771 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Kingjustice_1
Xbalanque
Gold V
Level 64
God Stats
1W - 1L
1,497 SR
Queue Stats
39W - 39L
1,538 MMR
Solo
Scylla
Scylla
Gold V
KlutchGame
Scylla
Gold V
Level 146
God Stats
2W - 1L
1,865 SR
Queue Stats
93W - 99L
1,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdotApoc
Nemesis
20
11 / 6 / 11
18,720
567
30,877
34,075
22,128
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 8 / 13
17,633
534
29,006
34,578
15,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
PRODIGY_AVERY
King Arthur
20
3 / 6 / 6
17,198
521
25,365
40,710
49,378
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
cerealdobatmam
Baron Samedi
20
5 / 7 / 12
15,859
481
28,481
30,426
15,751
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
evert22
Fafnir
20
1 / 5 / 19
14,891
451
13,047
28,633
43,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ArachneSetCthulhuCu ChulainnThanatos

VS

Bans
Nu WaApolloHadesCupidJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeyondSight09
Hercules
20
5 / 4 / 1
17,690
536
20,689
43,047
48,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cerberus
CyborgINinja
Cerberus
19
4 / 8 / 16
14,397
436
21,402
40,224
51,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
KahalaAtYaBoy
Erlang Shen
20
14 / 6 / 10
18,551
562
33,312
31,469
25,386
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Kingjustice_1
Xbalanque
20
2 / 6 / 11
16,793
509
27,182
25,310
11,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
KlutchGame
Scylla
20
7 / 6 / 14
15,531
471
26,908
21,954
9,143
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
84
29
Kills
32
32
Deaths
30
61
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AdotApoc
Nemesis
11
6
11
2.75
L
Hercules
BeyondSight09
Hercules
5
4
1
1.38
W
9
8
13
1.94
L
Cerberus
CyborgINinja
Cerberus
4
8
16
1.5
L
Erlang Shen
KahalaAtYaBoy
Erlang Shen
14
6
10
3.17
L
Xbalanque
Kingjustice_1
Xbalanque
2
6
11
1.25
L
Scylla
KlutchGame
Scylla
7
6
14
2.33
W
King Arthur
PRODIGY_AVERY
King Arthur
3
6
6
1
W
Baron Samedi
cerealdobatmam
Baron Samedi
5
7
12
1.57
W
Fafnir
evert22
Fafnir
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,776
Damage
129,493
168,422
Taken
162,004
145,852
Mitigated
146,431
58,336
Healing
45,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AdotApoc
Nemesis
30,877
17,436
0
5,214
34,075
22,128
2,435
9,304
24,616
0
190,000
L
Hercules
BeyondSight09
Hercules
20,689
9,066
0
22,050
43,047
48,874
878
5,485
35,292
0
115,254
W
29,006
18,669
0
17,676
34,578
15,103
3,389
8,643
25,579
0
151,048
L
Cerberus
CyborgINinja
Cerberus
21,402
538
0
9,514
40,224
51,824
0
13,578
26,097
50,126
0
L
Erlang Shen
KahalaAtYaBoy
Erlang Shen
33,312
19,653
0
4,984
31,469
25,386
0
7,185
24,094
0
175,609
L
Xbalanque
Kingjustice_1
Xbalanque
27,182
15,919
0
5,619
25,310
11,204
1,557
7,068
18,064
0
153,502
L
Scylla
KlutchGame
Scylla
26,908
862
0
3,193
21,954
9,143
96
8,369
13,457
102,384
0
W
King Arthur
PRODIGY_AVERY
King Arthur
25,365
4,024
0
16,404
40,710
49,378
185
6,602
33,208
0
130,234
W
Baron Samedi
cerealdobatmam
Baron Samedi
28,481
592
5,213
8,926
30,426
15,751
2,345
10,766
19,366
116,056
0
W
Fafnir
evert22
Fafnir
13,047
3,936
0
4,903
28,633
43,492
772
11,836
15,400
33,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,301
Gold Earned
82,962
823
Minions Killed
863
0
Camps Cleared
0
2,987,986
Distance Traveled
2,881,920
23
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,720
567
183
6
0
660,563
5
L
Hercules
17,690
536
232
7
0
540,845
1
W
Artemis
17,633
534
209
6
0
536,132
2
L
Cerberus
14,397
436
72
2
0
580,556
14
L
Erlang Shen
18,551
562
182
6
0
649,838
10
L
Xbalanque
16,793
509
209
6
0
533,327
3
L
Scylla
15,531
471
168
5
0
577,354
11
W
King Arthur
17,198
521
212
6
0
626,988
1
W
Baron Samedi
15,859
481
183
6
0
540,453
9
W
Fafnir
14,891
451
36
1
0
623,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role