Player Matchup

Tsukuyomi
Tsukuyomi
GingiBreadGuy
Tsukuyomi
Level 37
God Stats
8W - 4L
1,860 SR
Queue Stats
9W - 9L
1,505 Elo+
Party 1
Tiamat
Tiamat
Kriptek Chronic
Tiamat
Level 125
God Stats
4W - 4L
1,648 SR
Queue Stats
47W - 44L
1,630 Elo+
Party 1
Erlang Shen
Erlang Shen
x Giovanni x345
Erlang Shen
Level 159
God Stats
2W - 2L
1,734 SR
Queue Stats
1,049W - 556L
1,770 Elo+
Party 1
Team Averages
Level 107
1,747 SR
1,635 Elo+

VS

Team Averages
Level 143
1,430 SR
1,572 Elo+
Achilles
Achilles
Bonniebag99
Achilles
Level 124
God Stats
4W - 2L
1,156 SR
Queue Stats
17W - 22L
1,458 Elo+
Party 2
Tiamat
Tiamat
Cla96
Tiamat
Level 150
God Stats
11W - 3L
1,299 SR
Queue Stats
277W - 280L
1,595 Elo+
Party 2
Jormungandr
Jormungandr
Thienebris_97
Jormungandr
Level 154
God Stats
7W - 2L
1,836 SR
Queue Stats
138W - 96L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GingiBreadGuy
Tsukuyomi
14
1 / 10 / 5
11,355
541
16,376
19,133
11,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 6 / 4
13,066
622
24,479
17,077
15,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
x Giovanni x345
Erlang Shen
15
3 / 8 / 6
12,593
600
15,504
23,189
22,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bonniebag99
Achilles
16
6 / 3 / 12
14,523
692
15,440
29,590
33,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Cla96
Tiamat
17
5 / 6 / 13
14,038
668
17,819
16,218
13,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Thienebris_97
Jormungandr
20
13 / 0 / 8
16,223
773
17,307
27,173
39,462
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
24
24
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bonniebag99
Achilles
6
3
12
4
W
Tiamat
Cla96
Tiamat
5
6
13
1.92
L
Tsukuyomi
GingiBreadGuy
Tsukuyomi
1
10
5
0.35
L
5
6
4
1.17
W
Jormungandr
Thienebris_97
Jormungandr
13
0
8
17
L
Erlang Shen
x Giovanni x345
Erlang Shen
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,359
Damage
50,566
59,399
Taken
72,981
49,028
Mitigated
86,299
12,528
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bonniebag99
Achilles
15,440
4,436
0
8,729
29,590
33,023
185
9,395
19,185
2,023
42,241
W
Tiamat
Cla96
Tiamat
17,819
2,171
0
4,939
16,218
13,814
1,923
4,437
11,221
75,596
0
L
Tsukuyomi
GingiBreadGuy
Tsukuyomi
16,376
4,333
0
1,136
19,133
11,192
0
10,492
8,268
0
57,148
L
24,479
1,963
398
4,920
17,077
15,165
0
10,877
5,941
60,951
0
W
Jormungandr
Thienebris_97
Jormungandr
17,307
3,820
0
4,713
27,173
39,462
394
9,260
16,844
78,234
0
L
Erlang Shen
x Giovanni x345
Erlang Shen
15,504
7,691
0
6,074
23,189
22,671
0
13,100
9,693
0
59,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
44,784
250
Minions Killed
278
0
Camps Cleared
0
1,121,521
Distance Traveled
1,172,441
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,523
692
49
2
0
404,430
1
W
Tiamat
14,038
668
112
5
0
382,649
4
L
Tsukuyomi
11,355
541
58
3
0
374,754
1
L
Tiamat
13,066
622
107
5
0
376,114
0
W
Jormungandr
16,223
773
117
6
0
385,362
4
L
Erlang Shen
12,593
600
85
4
0
370,653
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role