Player Matchup

Baba Yaga
Baba Yaga
Puluiu76
Baba Yaga
Level 18
God Stats
3W - 4L
1,285 SR
Queue Stats
156W - 149L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
TxDiegoxX17
Guan Yu
Level 16
God Stats
7W - 9L
1,749 SR
Queue Stats
28W - 25L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
dracma-aquatica
Danzaburou
Level 20
God Stats
4W - 12L
1,154 SR
Queue Stats
108W - 150L
1,438 Elo+
Party 2
Ymir
Ymir
louiedias
Ymir
Level 11
God Stats
3W - 6L
1,266 SR
Queue Stats
9W - 22L
1,324 Elo+
Solo
Sobek
Sobek
urhfdhhdrfgfd
Sobek
Level 15
God Stats
7W - 1L
1,640 SR
Queue Stats
15W - 25L
1,260 Elo+
Party 2
Team Averages
Level 16
1,419 SR
1,394 Elo+

VS

Team Averages
Level 10
1,417 SR
1,324 Elo+
Chernobog
Chernobog
Darryot
Chernobog
Level 12
God Stats
1W - 3L
1,392 SR
Queue Stats
10W - 20L
1,315 Elo+
Solo
Ra
Ra
Dragon gamer316
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,477 Elo+
Solo
Hel
Hel
Larissinha22
Hel
Level 16
God Stats
8W - 8L
1,409 SR
Queue Stats
22W - 34L
1,319 Elo+
Solo
Cthulhu
Cthulhu
Miau-mhenrq-BR
Cthulhu
Level 5
God Stats
0W - 3L
1,283 SR
Queue Stats
5W - 11L
1,376 Elo+
Solo
Tiamat
Tiamat
joaco_060410
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Puluiu76
Baba Yaga
20
14 / 2 / 15
14,105
1,085
25,889
9,689
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TxDiegoxX17
Guan Yu
19
10 / 0 / 15
13,515
1,040
17,688
16,138
9,945
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
dracma-aquatica
Danzaburou
20
11 / 0 / 12
13,718
1,055
24,231
14,812
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
20
2 / 1 / 22
13,226
1,017
13,371
11,793
16,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 0 / 2
10,236
787
1,160
4,516
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darryot
Chernobog
18
2 / 4 / 1
12,072
929
15,844
20,561
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 9 / 1
10,285
791
2,014
10,303
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 0 / 1
10,498
808
8,784
13,816
13,309
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 11 / 2
10,366
797
7,397
22,507
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
16
1 / 13 / 1
10,547
811
12,340
23,556
11,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
9
37
Kills
3
3
Deaths
37
66
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Darryot
Chernobog
2
4
1
0.63
L
0
9
1
0.06
L
0
0
1
0.5
L
0
11
2
0.09
W
Baba Yaga
Puluiu76
Baba Yaga
14
2
15
10.75
W
Guan Yu
TxDiegoxX17
Guan Yu
10
0
15
17.5
W
Danzaburou
dracma-aquatica
Danzaburou
11
0
12
17
L
Tiamat
1
13
1
0.12
W
Ymir
2
1
22
13
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,339
Damage
46,379
56,948
Taken
90,743
40,704
Mitigated
45,792
18,662
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Darryot
Chernobog
15,844
7,811
0
3,235
20,561
7,721
0
9,716
10,845
0
43,610
L
2,014
267
0
15
10,303
2,761
0
2,891
7,412
13,969
0
L
8,784
1,195
2,733
1,960
13,816
13,309
0
6,598
7,218
26,200
0
L
7,397
1,172
348
475
22,507
10,587
0
11,402
11,105
18,145
0
W
Baba Yaga
Puluiu76
Baba Yaga
25,889
609
0
3,191
9,689
5,185
0
3,443
6,146
40,738
0
W
Guan Yu
TxDiegoxX17
Guan Yu
17,688
4,930
2,507
4,912
16,138
9,945
0
9,375
6,667
0
32,763
W
Danzaburou
dracma-aquatica
Danzaburou
24,231
13,270
341
6,129
14,812
6,567
0
8,253
6,434
0
50,454
L
Tiamat
12,340
1,960
0
970
23,556
11,414
0
9,813
13,743
23,397
0
W
Ymir
13,371
1,844
0
714
11,793
16,534
0
7,539
4,020
31,476
0
W
1,160
75
0
868
4,516
2,473
0
1,370
3,146
8,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,800
Gold Earned
53,768
200
Minions Killed
169
8
Camps Cleared
3
1,139,575
Distance Traveled
927,316
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,072
929
51
4
1
227,179
0
L
Ra
10,285
791
47
4
0
112,527
1
L
Hel
10,498
808
46
4
2
211,766
0
L
Cthulhu
10,366
797
11
1
0
157,573
1
W
Baba Yaga
14,105
1,085
41
3
0
252,594
0
W
Guan Yu
13,515
1,040
33
3
3
293,350
0
W
Danzaburou
13,718
1,055
65
5
5
260,205
1
L
Tiamat
10,547
811
14
1
0
218,271
0
W
Ymir
13,226
1,017
50
4
0
234,334
0
W
Sobek
10,236
787
11
1
0
99,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role