Player Matchup

Nemesis
Nemesis
RIN135
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sol
Sol
Zugzwang2388
Sol
Level 23
God Stats
0W - 2L
1,252 SR
Queue Stats
154W - 178L
1,375 Elo+
Solo
Bellona
Bellona
helio40
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
noamkb8
Ao Kuang
Level 15
God Stats
0W - 4L
1,174 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Neith
Neith
noelle12123
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,385 SR
1,475 Elo+

VS

Team Averages
Level 17
1,582 SR
1,398 Elo+
Izanami
Izanami
DuraExtvia
Izanami
Level 29
God Stats
17W - 10L
1,578 SR
Queue Stats
72W - 56L
1,520 Elo+
Solo
Discordia
Discordia
JahJad
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
McRub
Cthulhu
Level 21
God Stats
127W - 99L
1,598 SR
Queue Stats
494W - 481L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
MegaHuntsman
Tsukuyomi
Level 24
God Stats
2W - 1L
1,736 SR
Queue Stats
10W - 15L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
MysterKöpek
Sun Wukong
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 27L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RIN135
Nemesis
4
0 / 7 / 0
4,443
317
51
5,686
1,454
8
3 / 4 / 1
6,059
433
5,412
8,011
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
helio40
Bellona
10
3 / 6 / 1
6,348
453
5,424
13,219
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
noamkb8
Ao Kuang
7
2 / 11 / 2
5,514
394
1,834
11,779
3,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 4 / 1
4,779
341
826
4,196
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuraExtvia
Izanami
12
11 / 0 / 9
8,633
617
7,185
5,200
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
JahJad
Discordia
9
0 / 5 / 4
6,321
452
2,444
4,165
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
McRub
Cthulhu
12
8 / 0 / 10
8,813
630
6,937
8,125
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
MegaHuntsman
Tsukuyomi
13
8 / 0 / 11
8,460
604
10,597
7,580
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MysterKöpek
Sun Wukong
11
4 / 3 / 4
7,396
528
4,760
8,437
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
8
Kills
31
32
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
DuraExtvia
Izanami
11
0
9
15.5
W
Discordia
JahJad
Discordia
0
5
4
0.4
W
Cthulhu
McRub
Cthulhu
8
0
10
13
W
Tsukuyomi
MegaHuntsman
Tsukuyomi
8
0
11
13.5
W
Sun Wukong
MysterKöpek
Sun Wukong
4
3
4
2
L
Nemesis
RIN135
Nemesis
0
7
0
0
L
3
4
1
0.88
L
Bellona
helio40
Bellona
3
6
1
0.58
L
Ao Kuang
noamkb8
Ao Kuang
2
11
2
0.27
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,547
Damage
31,923
42,891
Taken
33,507
19,231
Mitigated
17,827
4,686
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DuraExtvia
Izanami
7,185
4,929
0
1,723
5,200
1,924
5,835
1,099
4,101
0
49,304
W
Discordia
JahJad
Discordia
2,444
694
0
0
4,165
1,142
660
1,424
2,716
15,828
0
W
Cthulhu
McRub
Cthulhu
6,937
478
569
1,887
8,125
6,863
1,381
2,088
5,972
25,466
0
W
Tsukuyomi
MegaHuntsman
Tsukuyomi
10,597
1,822
0
3,461
7,580
2,983
2,138
1,882
5,573
0
45,756
W
Sun Wukong
MysterKöpek
Sun Wukong
4,760
1,553
641
2,084
8,437
4,915
38
1,905
6,232
0
28,030
L
Nemesis
RIN135
Nemesis
51
25
0
0
5,686
1,454
519
1,273
4,413
0
2,168
L
5,412
1,439
0
1,970
8,011
2,155
1,078
2,496
5,490
23,650
0
L
Bellona
helio40
Bellona
5,424
1,333
0
1,298
13,219
10,633
61
2,046
10,848
2,546
19,516
L
Ao Kuang
noamkb8
Ao Kuang
1,834
636
0
473
11,779
3,981
0
2,617
9,112
9,633
0
L
826
531
0
945
4,196
1,008
0
949
3,247
0
9,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
39,623
106
Minions Killed
282
0
Camps Cleared
0
955,206
Distance Traveled
1,291,321
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,633
617
98
7
0
263,236
3
W
Discordia
6,321
452
24
2
0
159,309
4
W
Cthulhu
8,813
630
39
3
0
280,855
3
W
Tsukuyomi
8,460
604
79
6
0
309,336
3
W
Sun Wukong
7,396
528
42
3
0
278,585
0
L
Nemesis
4,443
317
4
0
0
189,033
0
L
Sol
6,059
433
35
3
0
190,728
0
L
Bellona
6,348
453
39
3
0
229,773
1
L
Ao Kuang
5,514
394
15
1
0
220,621
0
L
Neith
4,779
341
13
1
0
125,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role