Player Matchup

Chaac
Chaac
ErRichard
Chaac
Level 8
God Stats
5W - 5L
1,479 SR
Queue Stats
35W - 31L
1,385 Elo+
Party 2
Eset
Eset
Gowie
Eset
Level 22
God Stats
2W - 1L
1,456 SR
Queue Stats
31W - 15L
1,621 Elo+
Solo
Apollo
Apollo
MarhederV2
Apollo
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 29L
1,493 Elo+
Party 2
Neith
Neith
Sparky238
Neith
Level 4
God Stats
13W - 9L
1,807 SR
Queue Stats
33W - 26L
1,647 Elo+
Solo
Serqet
Serqet
xjolarex01
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 16
1,549 SR
1,529 Elo+

VS

Team Averages
Level 15
1,566 SR
1,555 Elo+
Anubis
Anubis
AstonTaft
Anubis
Level 23
God Stats
4W - 3L
1,592 SR
Queue Stats
52W - 32L
1,619 Elo+
Party 1
Ares
Ares
Nekare03
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
SrEpikito
Danzaburou
Level 13
God Stats
3W - 2L
1,742 SR
Queue Stats
22W - 17L
1,683 Elo+
Party 3
Susano
Susano
shadker
Susano
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ТеплыйВиталий
Guan Yu
Level 14
God Stats
2W - 2L
1,494 SR
Queue Stats
10W - 15L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ErRichard
Chaac
12
0 / 2 / 1
6,207
564
3,293
7,157
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
Gowie
Eset
10
6 / 1 / 4
6,339
576
6,909
4,845
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
MarhederV2
Apollo
10
2 / 1 / 0
5,992
545
814
2,539
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Sparky238
Neith
9
2 / 0 / 9
5,814
529
6,979
6,949
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
xjolarex01
Serqet
10
3 / 0 / 3
6,095
554
1,726
5,609
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AstonTaft
Anubis
10
1 / 0 / 0
5,788
526
3,855
3,459
1,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
6
1 / 5 / 0
4,686
426
2,066
9,012
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SrEpikito
Danzaburou
7
1 / 5 / 1
4,831
439
3,923
7,597
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
shadker
Susano
8
0 / 2 / 1
4,944
449
2,010
6,749
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 1
5,260
478
2,148
6,021
2,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
AstonTaft
Anubis
1
0
0
1
W
Chaac
ErRichard
Chaac
0
2
1
0.25
W
Eset
Gowie
Eset
6
1
4
8
W
Apollo
MarhederV2
Apollo
2
1
0
2
L
Ares
1
5
0
0.2
W
Neith
Sparky238
Neith
2
0
9
6.5
L
Danzaburou
SrEpikito
Danzaburou
1
5
1
0.3
L
Susano
shadker
Susano
0
2
1
0.25
W
Serqet
xjolarex01
Serqet
3
0
3
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,721
Damage
14,002
27,099
Taken
32,838
9,194
Mitigated
11,929
10,866
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AstonTaft
Anubis
3,855
57
0
2,066
3,459
1,597
0
978
2,481
29,167
0
W
Chaac
ErRichard
Chaac
3,293
523
0
1,606
7,157
3,560
589
1,007
6,150
0
37,681
W
Eset
Gowie
Eset
6,909
842
121
1,142
4,845
1,670
596
1,146
3,699
16,476
0
W
Apollo
MarhederV2
Apollo
814
0
0
1,051
2,539
678
0
907
1,632
0
26,019
L
Ares
2,066
198
0
1,133
9,012
3,992
0
2,805
6,207
8,042
0
W
Neith
Sparky238
Neith
6,979
3,519
0
3,792
6,949
1,773
520
1,916
5,033
0
28,921
L
Danzaburou
SrEpikito
Danzaburou
3,923
1,227
0
1,462
7,597
2,212
114
2,181
5,416
0
17,242
L
Susano
shadker
Susano
2,010
495
0
2,542
6,749
1,745
0
945
5,779
0
19,541
W
Serqet
xjolarex01
Serqet
1,726
345
0
3,154
5,609
1,513
0
945
4,664
0
25,481
L
2,148
248
0
1,891
6,021
2,383
0
0
5,796
0
17,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
25,509
286
Minions Killed
195
0
Camps Cleared
0
1,035,978
Distance Traveled
1,001,764
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,788
526
68
6
0
191,082
5
W
Chaac
6,207
564
91
8
0
224,275
1
W
Eset
6,339
576
17
2
0
179,630
2
W
Apollo
5,992
545
67
6
0
202,417
4
L
Ares
4,686
426
14
1
0
193,858
4
W
Neith
5,814
529
59
5
0
182,504
3
L
Danzaburou
4,831
439
28
3
0
174,142
2
L
Susano
4,944
449
48
4
0
229,615
0
W
Serqet
6,095
554
52
5
0
247,152
1
L
Guan Yu
5,260
478
37
3
0
213,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role