Player Matchup

King Arthur
King Arthur
DemonHunter778
King Arthur
Level 86
God Stats
1W - 0L
1,824 SR
Queue Stats
4W - 2L
1,455 Elo+
Party 2
Loki
Loki
Joshakathebus
Loki
Level 16
God Stats
1W - 2L
1,361 SR
Queue Stats
174W - 193L
1,183 Elo+
Solo
Ah Puch
Ah Puch
Lokota
Ah Puch
Level 144
God Stats
3W - 0L
1,668 SR
Queue Stats
43W - 45L
1,463 Elo+
Solo
Rama
Rama
ToyKnight87
Rama
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,109 Elo+
Solo
Nox
Nox
UltraKillsinX
Nox
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 120L
1,558 Elo+
Party 2
Team Averages
Level 84
1,571 SR
1,354 Elo+

VS

Team Averages
Level 69
1,405 SR
1,479 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
CannibAxl
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,304 Elo+
Party 1
Agni
Agni
Jimmyboy5467
Agni
Level 28
God Stats
1W - 3L
1,152 SR
Queue Stats
54W - 77L
1,346 Elo+
Solo
Geb
Geb
Lyruil
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,678 Elo+
Party 3
Nox
Nox
Reaper9314
Nox
Level 102
God Stats
8W - 12L
1,375 SR
Queue Stats
863W - 893L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemonHunter778
King Arthur
20
10 / 8 / 21
14,281
840
20,511
34,812
23,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 6 / 6
9,819
578
5,607
7,921
2,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Lokota
Ah Puch
20
12 / 6 / 16
14,575
857
29,263
21,015
8,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 21
13,779
811
19,231
17,943
7,255
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 22
14,191
835
14,340
17,183
7,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
2 / 9 / 8
10,928
643
8,688
24,160
18,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
18
7 / 7 / 6
11,956
703
11,948
17,200
7,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 12 / 9
11,984
705
19,248
19,290
8,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Geb
Lyruil
Geb
18
4 / 10 / 14
12,549
738
16,724
25,491
31,026
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 4 / 12
13,383
787
21,801
15,056
7,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
78
41
Kills
29
29
Deaths
42
86
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
9
8
0.67
L
Ullr
7
7
6
1.43
W
King Arthur
DemonHunter778
King Arthur
10
8
21
2.56
L
9
12
9
1.13
W
3
6
6
1
W
Ah Puch
Lokota
Ah Puch
12
6
16
3.33
L
Geb
Lyruil
Geb
4
10
14
1.1
L
7
4
12
3.25
W
9
3
21
6.5
W
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,952
Damage
78,409
98,874
Taken
101,197
50,144
Mitigated
72,645
43,160
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,688
1,635
1,589
4,508
24,160
18,538
508
12,127
12,033
0
20,504
L
Ullr
11,948
7,620
1,007
2,409
17,200
7,305
260
6,851
10,349
0
24,419
W
King Arthur
DemonHunter778
King Arthur
20,511
3,184
3,099
13,123
34,812
23,585
311
14,851
19,961
0
45,369
L
19,248
747
760
1,645
19,290
8,609
459
7,659
11,631
31,854
0
W
5,607
1,728
853
330
7,921
2,683
238
5,434
2,487
0
10,783
W
Ah Puch
Lokota
Ah Puch
29,263
1,357
3,210
5,582
21,015
8,904
823
11,577
9,438
54,274
0
L
Geb
Lyruil
Geb
16,724
673
1,454
1,755
25,491
31,026
595
8,661
16,830
22,731
0
L
21,801
486
3,277
2,661
15,056
7,167
0
8,305
6,751
51,197
0
W
19,231
14,835
3,567
5,729
17,943
7,255
2,043
14,035
3,908
0
36,286
W
14,340
1,530
3,073
4,594
17,183
7,717
1,576
11,876
5,307
34,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,645
Gold Earned
60,800
180
Minions Killed
165
0
Camps Cleared
0
1,343,876
Distance Traveled
1,259,014
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,928
643
17
1
0
243,122
0
L
Ullr
11,956
703
32
2
0
219,870
0
W
King Arthur
14,281
840
35
2
0
311,896
1
L
Agni
11,984
705
37
2
0
240,576
0
W
Loki
9,819
578
14
1
0
186,738
0
W
Ah Puch
14,575
857
54
3
0
285,768
3
L
Geb
12,549
738
12
1
0
275,926
0
L
Nox
13,383
787
67
4
0
279,520
0
W
Rama
13,779
811
37
2
0
269,282
1
W
Nox
14,191
835
40
2
0
290,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role