Player Matchup

Ganesha
Ganesha
Kennys_Shadow
Ganesha
Level 160
God Stats
11W - 10L
1,647 SR
Queue Stats
614W - 613L
1,474 Elo+
Party 1
Tiamat
Tiamat
King_K52
Tiamat
Level 160
God Stats
12W - 8L
1,650 SR
Queue Stats
110W - 104L
1,567 Elo+
Party 1
Camazotz
Camazotz
oG_K-Dog1225
Camazotz
Level 154
God Stats
10W - 7L
1,870 SR
Queue Stats
313W - 260L
1,590 Elo+
Party 1
Team Averages
Level 158
1,722 SR
1,544 Elo+

VS

Team Averages
Level 98
1,504 SR
1,367 Elo+
Neith
Neith
Elendruin
Neith
Level 68
God Stats
1W - 2L
1,325 SR
Queue Stats
9W - 12L
1,076 Elo+
Solo
Tiamat
Tiamat
JDBalanceBreaker
Tiamat
Level 121
God Stats
14W - 15L
1,688 SR
Queue Stats
281W - 272L
1,566 Elo+
Party 2
Chaac
Chaac
KingFluffyington
Chaac
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 129L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 2 / 15
12,670
603
12,558
21,707
27,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
King_K52
Tiamat
17
6 / 1 / 8
13,624
649
17,791
17,123
26,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
oG_K-Dog1225
Camazotz
18
13 / 2 / 5
15,089
719
26,467
32,334
26,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elendruin
Neith
13
0 / 8 / 3
11,531
549
9,819
16,797
4,940
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 6 / 0
12,354
588
16,639
16,657
9,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 3
12,763
608
17,345
32,826
17,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
5
5
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Elendruin
Neith
0
8
3
0.19
L
3
6
0
0.5
W
Ganesha
0
2
15
3.75
L
2
5
3
0.7
W
Tiamat
King_K52
Tiamat
6
1
8
10
W
Camazotz
oG_K-Dog1225
Camazotz
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,816
Damage
43,803
71,164
Taken
66,280
80,374
Mitigated
32,095
27,863
Healing
21,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Elendruin
Neith
9,819
4,223
977
4,130
16,797
4,940
414
5,650
10,846
0
43,790
L
16,639
2,323
0
3,165
16,657
9,368
641
9,341
7,013
64,196
0
W
Ganesha
12,558
1,190
2,639
1,789
21,707
27,199
969
3,804
17,415
47,864
0
L
17,345
5,347
0
12,947
32,826
17,787
39
15,443
17,028
176
51,071
W
Tiamat
King_K52
Tiamat
17,791
2,158
1,851
4,061
17,123
26,268
531
4,876
11,822
70,861
0
W
Camazotz
oG_K-Dog1225
Camazotz
26,467
9,184
0
17,523
32,334
26,907
15
6,793
24,109
0
69,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
36,648
210
Minions Killed
224
0
Camps Cleared
0
1,154,089
Distance Traveled
999,617
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,531
549
81
4
0
269,909
1
L
Tiamat
12,354
588
84
4
0
355,774
1
W
Ganesha
12,670
603
6
0
0
381,693
4
L
Chaac
12,763
608
59
3
0
373,934
0
W
Tiamat
13,624
649
102
5
0
368,042
0
W
Camazotz
15,089
719
102
5
0
404,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role