Player Matchup

Heimdallr
Heimdallr
GameBattalion
Heimdallr
Level 15
God Stats
4W - 4L
1,027 SR
Queue Stats
9W - 9L
1,426 Elo+
Party 3
Tiamat
Tiamat
GameWyvern
Tiamat
Level 107
God Stats
45W - 36L
1,582 SR
Queue Stats
349W - 319L
1,574 Elo+
Party 3
Cthulhu
Cthulhu
L 0 K T T
Cthulhu
Level 24
God Stats
4W - 4L
1,521 SR
Queue Stats
49W - 36L
1,571 Elo+
Party 2
Raijin
Raijin
NotXukl
Raijin
Level 96
God Stats
5W - 3L
1,758 SR
Queue Stats
239W - 211L
1,586 Elo+
Party 3
Ratatoskr
Ratatoskr
YFG_Br1diye
Ratatoskr
Level 60
God Stats
13W - 16L
1,559 SR
Queue Stats
135W - 106L
1,596 Elo+
Party 2
Team Averages
Level 60
1,489 SR
1,551 Elo+

VS

Team Averages
Level 76
1,524 SR
1,529 Elo+
Discordia
Discordia
KuboJäger
Discordia
Level 7
God Stats
2W - 1L
1,691 SR
Queue Stats
28W - 21L
1,506 Elo+
Party 1
Susano
Susano
NIGHT_ERROR
Susano
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 117L
1,621 Elo+
Party 1
Chernobog
Chernobog
SyL-LoKi
Chernobog
Level 58
God Stats
2W - 3L
1,430 SR
Queue Stats
142W - 133L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Trapeur_
Kumbhakarna
Level 123
God Stats
4W - 1L
1,691 SR
Queue Stats
180W - 169L
1,571 Elo+
Party 1
Chaac
Chaac
talante-pillo
Chaac
Level 69
God Stats
4W - 6L
1,308 SR
Queue Stats
146W - 167L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GameBattalion
Heimdallr
9
0 / 2 / 0
5,067
461
1,789
4,505
1,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
GameWyvern
Tiamat
11
0 / 2 / 2
5,903
537
6,166
7,760
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
L 0 K T T
Cthulhu
9
1 / 4 / 1
5,456
496
4,307
9,819
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
NotXukl
Raijin
10
2 / 2 / 0
5,971
543
3,742
6,869
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
YFG_Br1diye
Ratatoskr
11
4 / 1 / 0
6,445
586
2,244
7,222
2,346
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KuboJäger
Discordia
9
0 / 3 / 2
5,274
479
5,515
5,211
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
10
5 / 4 / 1
6,324
575
4,126
7,332
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
SyL-LoKi
Chernobog
9
4 / 0 / 4
6,097
554
6,261
4,656
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Trapeur_
Kumbhakarna
8
0 / 1 / 7
5,514
501
3,297
8,142
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,320
575
6,635
9,528
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
11
11
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GameBattalion
Heimdallr
0
2
0
0
L
Tiamat
GameWyvern
Tiamat
0
2
2
0.5
W
Discordia
KuboJäger
Discordia
0
3
2
0.33
L
Cthulhu
L 0 K T T
Cthulhu
1
4
1
0.38
W
Susano
5
4
1
1.38
L
Raijin
NotXukl
Raijin
2
2
0
1
W
Chernobog
SyL-LoKi
Chernobog
4
0
4
6
W
Kumbhakarna
Trapeur_
Kumbhakarna
0
1
7
3.5
L
Ratatoskr
YFG_Br1diye
Ratatoskr
4
1
0
4
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
25,834
36,175
Taken
34,869
14,394
Mitigated
16,058
14,045
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GameBattalion
Heimdallr
1,789
1,291
0
1,011
4,505
1,199
724
1,455
3,044
0
22,127
L
Tiamat
GameWyvern
Tiamat
6,166
698
0
3,349
7,760
4,603
0
0
7,385
32,251
0
W
Discordia
KuboJäger
Discordia
5,515
507
0
1,389
5,211
1,522
0
3,308
1,425
21,158
0
L
Cthulhu
L 0 K T T
Cthulhu
4,307
560
239
3,404
9,819
4,229
0
1,470
8,244
17,158
0
W
Susano
4,126
1,148
0
422
7,332
2,220
0
1,009
6,267
0
25,288
L
Raijin
NotXukl
Raijin
3,742
341
0
1,680
6,869
2,017
0
4,204
2,231
25,151
0
W
Chernobog
SyL-LoKi
Chernobog
6,261
4,013
0
1,843
4,656
2,540
540
1,263
3,393
0
29,403
W
Kumbhakarna
Trapeur_
Kumbhakarna
3,297
593
0
2,525
8,142
3,972
87
2,149
5,953
11,384
0
L
Ratatoskr
YFG_Br1diye
Ratatoskr
2,244
690
0
4,362
7,222
2,346
0
1,084
6,084
0
35,380
W
6,635
1,463
0
6,081
9,528
5,804
0
5,386
3,616
0
36,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
29,529
279
Minions Killed
225
0
Camps Cleared
0
972,139
Distance Traveled
1,046,333
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,067
461
38
3
0
180,158
0
L
Tiamat
5,903
537
72
7
0
186,489
1
W
Discordia
5,274
479
41
4
0
195,368
2
L
Cthulhu
5,456
496
33
3
0
212,735
2
W
Susano
6,324
575
42
4
0
205,890
2
L
Raijin
5,971
543
52
5
0
178,886
0
W
Chernobog
6,097
554
51
5
0
191,802
1
W
Kumbhakarna
5,514
501
11
1
0
234,004
3
L
Ratatoskr
6,445
586
84
8
0
213,871
2
W
Chaac
6,320
575
80
7
0
219,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role