Player Matchup

Bellona
Bellona
NDO Active
Bellona
Level 32
God Stats
15W - 16L
1,539 SR
Queue Stats
105W - 141L
1,420 Elo+
Party 1
Olorun
Olorun
NDO GOLDEN
Olorun
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 71L
1,471 Elo+
Party 1
Fafnir
Fafnir
NDO Input
Fafnir
Level 27
God Stats
1W - 1L
1,346 SR
Queue Stats
34W - 50L
1,403 Elo+
Party 1
Pele
Pele
NDO Stats
Pele
Level 63
God Stats
32W - 33L
1,510 SR
Queue Stats
372W - 444L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
TheLisp3606
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 304L
1,404 Elo+
Party 1
Team Averages
Level 52
1,479 SR
1,432 Elo+

VS

Team Averages
Level 72
1,610 SR
1,416 Elo+
Yemoja
Yemoja
MicMak_98
Yemoja
Level 56
God Stats
28W - 23L
1,584 SR
Queue Stats
233W - 245L
1,392 Elo+
Solo
He Bo
He Bo
a_MOLE_
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,497 Elo+
Party 2
Izanami
Izanami
crasher13
Izanami
Level 48
God Stats
27W - 37L
1,438 SR
Queue Stats
376W - 388L
1,347 Elo+
Solo
Pele
Pele
salvea1
Pele
Level 102
God Stats
9W - 3L
1,833 SR
Queue Stats
64W - 73L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
xx_trace111_x609
Erlang Shen
Level 28
God Stats
2W - 2L
1,693 SR
Queue Stats
38W - 62L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NDO Active
Bellona
20
18 / 3 / 8
18,923
676
36,320
43,778
40,010
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
NDO GOLDEN
Olorun
16
1 / 11 / 5
10,587
378
7,487
26,518
10,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
NDO Input
Fafnir
16
0 / 10 / 12
12,474
446
6,981
28,345
33,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
15 / 8 / 7
16,506
590
34,372
33,076
14,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TheLisp3606
Zhong Kui
20
9 / 9 / 8
13,882
496
29,219
33,014
22,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MicMak_98
Yemoja
19
3 / 7 / 21
12,487
446
12,902
27,559
31,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
a_MOLE_
He Bo
20
13 / 7 / 12
14,988
535
32,432
18,303
7,199
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
crasher13
Izanami
20
11 / 8 / 11
14,316
511
26,331
22,359
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
salvea1
Pele
20
11 / 6 / 9
14,203
507
34,783
32,673
14,201
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
xx_trace111_x609
Erlang Shen
18
2 / 15 / 5
12,457
445
13,252
32,995
16,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
98
43
Kills
40
41
Deaths
43
40
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
MicMak_98
Yemoja
3
7
21
1.93
W
Bellona
NDO Active
Bellona
18
3
8
7.33
W
Olorun
NDO GOLDEN
Olorun
1
11
5
0.32
W
Fafnir
NDO Input
Fafnir
0
10
12
0.6
W
Pele
15
8
7
2.31
W
Zhong Kui
TheLisp3606
Zhong Kui
9
9
8
1.44
L
He Bo
a_MOLE_
He Bo
13
7
12
2.71
L
Izanami
crasher13
Izanami
11
8
11
2.06
L
Pele
salvea1
Pele
11
6
9
2.58
L
Erlang Shen
xx_trace111_x609
Erlang Shen
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,379
Damage
119,700
164,731
Taken
133,889
121,274
Mitigated
77,531
67,350
Healing
42,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
MicMak_98
Yemoja
12,902
3,933
3,910
2,702
27,559
31,568
439
11,754
15,805
42,830
0
W
Bellona
NDO Active
Bellona
36,320
20,382
0
22,224
43,778
40,010
4,184
7,118
36,660
0
144,021
W
Olorun
NDO GOLDEN
Olorun
7,487
3,342
2,409
9,849
26,518
10,107
1,795
8,296
18,222
54,522
0
W
Fafnir
NDO Input
Fafnir
6,981
2,825
0
6,157
28,345
33,540
935
6,092
22,253
30,935
0
W
Pele
34,372
9,383
205
14,026
33,076
14,772
1,758
9,056
24,020
0
133,738
W
Zhong Kui
TheLisp3606
Zhong Kui
29,219
2,845
0
12,480
33,014
22,845
1,961
14,772
18,242
78,745
0
L
He Bo
a_MOLE_
He Bo
32,432
1,129
1,055
5,277
18,303
7,199
1,922
10,754
7,549
94,175
0
L
Izanami
crasher13
Izanami
26,331
19,518
280
6,934
22,359
8,102
428
6,146
16,213
0
95,784
L
Pele
salvea1
Pele
34,783
13,677
976
14,640
32,673
14,201
185
11,086
21,587
0
99,117
L
Erlang Shen
xx_trace111_x609
Erlang Shen
13,252
7,724
0
7,017
32,995
16,461
1,131
3,947
29,048
0
70,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,372
Gold Earned
68,451
620
Minions Killed
537
0
Camps Cleared
0
2,433,887
Distance Traveled
2,223,491
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,487
446
50
2
0
451,052
3
W
Bellona
18,923
676
236
8
0
493,610
2
W
Olorun
10,587
378
85
3
0
492,876
6
W
Fafnir
12,474
446
25
1
0
477,329
2
W
Pele
16,506
590
167
6
0
513,188
0
W
Zhong Kui
13,882
496
107
4
0
456,884
2
L
He Bo
14,988
535
138
5
0
466,229
0
L
Izanami
14,316
511
115
4
0
384,605
1
L
Pele
14,203
507
109
4
0
477,419
0
L
Erlang Shen
12,457
445
125
4
0
444,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role