Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Chepo013
Amaterasu
Level 54
God Stats
2W - 0L
1,288 SR
Queue Stats
10W - 2L
1,878 Elo+
Party 1
Tiamat
Tiamat
SnorkFungus46
Tiamat
Level 124
God Stats
13W - 5L
1,665 SR
Queue Stats
202W - 210L
1,532 Elo+
Solo
Cabrakan
Cabrakan
TSPM_TAKESHY
Cabrakan
Level 84
God Stats
25W - 33L
1,426 SR
Queue Stats
359W - 388L
1,532 Elo+
Solo
Neith
Neith
Wreckyou2ce
Neith
Level 97
God Stats
21W - 18L
1,466 SR
Queue Stats
611W - 594L
1,510 Elo+
Party 1
Team Averages
Level 101
1,469 SR
1,590 Elo+

VS

Team Averages
Level 110
1,492 SR
1,539 Elo+
Chang'e
Chang'e
DHT Hulk
Chang'e
Level 103
God Stats
17W - 12L
1,494 SR
Queue Stats
297W - 271L
1,553 Elo+
Party 3
Sun Wukong
Sun Wukong
GilgameshKing7
Sun Wukong
Level 108
God Stats
14W - 13L
1,643 SR
Queue Stats
131W - 120L
1,502 Elo+
Party 2
Tiamat
Tiamat
Niolia
Tiamat
Level 141
God Stats
13W - 10L
1,612 SR
Queue Stats
290W - 269L
1,557 Elo+
Party 2
Artemis
Artemis
Shinpuru2612
Artemis
Level 115
God Stats
2W - 3L
1,209 SR
Queue Stats
136W - 139L
1,530 Elo+
Party 3
Cabrakan
Cabrakan
SuudPanda
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 256L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 5 / 2
8,310
489
4,435
12,953
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Chepo013
Amaterasu
17
2 / 1 / 1
9,967
586
10,329
15,850
13,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 0 / 4
9,776
575
11,627
7,196
8,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TSPM_TAKESHY
Cabrakan
14
2 / 2 / 11
9,077
534
7,949
15,873
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 1 / 5
10,423
613
9,858
8,298
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DHT Hulk
Chang'e
14
5 / 1 / 3
8,789
517
9,396
10,720
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GilgameshKing7
Sun Wukong
13
0 / 3 / 0
7,636
449
7,672
13,632
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Niolia
Tiamat
15
3 / 3 / 3
8,757
515
7,372
11,836
9,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Shinpuru2612
Artemis
13
0 / 3 / 1
7,744
456
4,121
9,208
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SuudPanda
Cabrakan
12
1 / 7 / 4
7,327
431
4,176
14,497
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
9
9
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
5
2
0.6
W
Amaterasu
Chepo013
Amaterasu
2
1
1
2.5
L
Chang'e
DHT Hulk
Chang'e
5
1
3
6.5
L
Sun Wukong
GilgameshKing7
Sun Wukong
0
3
0
0
L
Tiamat
Niolia
Tiamat
3
3
3
1.5
L
Artemis
Shinpuru2612
Artemis
0
3
1
0.17
W
5
0
4
7
L
Cabrakan
SuudPanda
Cabrakan
1
7
4
0.43
W
Cabrakan
TSPM_TAKESHY
Cabrakan
2
2
11
3.75
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
32,737
60,170
Taken
59,893
46,384
Mitigated
37,447
28,468
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,435
1,092
0
4,774
12,953
4,669
25
4,966
7,852
0
56,263
W
Amaterasu
Chepo013
Amaterasu
10,329
3,706
0
11,024
15,850
13,817
356
1,546
13,715
69
65,611
L
Chang'e
DHT Hulk
Chang'e
9,396
556
1,695
5,528
10,720
3,619
0
4,512
5,975
52,285
0
L
Sun Wukong
GilgameshKing7
Sun Wukong
7,672
1,568
0
2,320
13,632
11,800
0
449
13,143
0
48,097
L
Tiamat
Niolia
Tiamat
7,372
1,060
0
3,988
11,836
9,610
0
4,540
7,168
61,584
0
L
Artemis
Shinpuru2612
Artemis
4,121
1,523
0
2,978
9,208
3,050
0
2,267
6,906
0
45,351
W
11,627
1,160
0
4,135
7,196
8,114
1,110
3,210
3,844
61,805
0
L
Cabrakan
SuudPanda
Cabrakan
4,176
571
0
1,900
14,497
9,368
0
7,228
7,072
16,102
0
W
Cabrakan
TSPM_TAKESHY
Cabrakan
7,949
1,292
0
3,544
15,873
16,820
170
8,538
7,029
33,330
0
W
9,858
5,479
0
4,991
8,298
2,964
1,792
2,126
6,122
0
76,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
40,253
558
Minions Killed
451
0
Camps Cleared
0
1,570,501
Distance Traveled
1,536,796
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,310
489
107
6
0
316,269
4
W
Amaterasu
9,967
586
132
8
0
342,368
3
L
Chang'e
8,789
517
125
7
0
313,659
4
L
Sun Wukong
7,636
449
103
6
0
346,104
1
L
Tiamat
8,757
515
104
6
0
344,638
2
L
Artemis
7,744
456
81
5
0
259,815
10
W
Tiamat
9,776
575
133
8
0
333,958
8
L
Cabrakan
7,327
431
38
2
0
272,580
1
W
Cabrakan
9,077
534
42
2
0
286,302
1
W
Neith
10,423
613
144
8
0
291,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role