Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
De19La
Janus
Level 46
God Stats
19W - 45L
1,360 SR
Queue Stats
337W - 421L
1,255 Elo+
Party 3
Ymir
Ymir
crankiermito
Ymir
Level 45
God Stats
25W - 31L
1,302 SR
Queue Stats
608W - 704L
1,339 Elo+
Party 3
Cupid
Cupid
danielarnaldo35
Cupid
Level 37
God Stats
61W - 51L
1,500 SR
Queue Stats
456W - 521L
1,295 Elo+
Party 3
Tiamat
Tiamat
iReX TeaTeer
Tiamat
Level 42
God Stats
7W - 6L
1,437 SR
Queue Stats
345W - 364L
1,426 Elo+
Party 4
Team Averages
Level 40
1,420 SR
1,363 Elo+

VS

Team Averages
Level 33
1,264 SR
1,195 Elo+
Tiamat
Tiamat
L_messi67
Tiamat
Level 29
God Stats
7W - 12L
1,432 SR
Queue Stats
136W - 186L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Overkill24nick
Baron Samedi
Level 29
God Stats
6W - 26L
1,237 SR
Queue Stats
23W - 98L
1,105 Elo+
Party 2
Anhur
Anhur
Predator2000606
Anhur
Level 22
God Stats
0W - 6L
1,014 SR
Queue Stats
3W - 16L
960 Elo+
Party 2
Loki
Loki
jason_vorchess
Loki
Level 44
God Stats
9W - 36L
1,295 SR
Queue Stats
26W - 110L
1,129 Elo+
Party 2
Ratatoskr
Ratatoskr
tarif_direct8
Ratatoskr
Level 42
God Stats
1W - 6L
1,339 SR
Queue Stats
688W - 722L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 3 / 4
7,411
529
5,564
7,527
2,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
De19La
Janus
13
3 / 2 / 6
8,317
594
7,270
4,853
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 5
6,738
481
2,481
10,811
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 2 / 2
7,545
539
4,841
6,087
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
5 / 1 / 2
9,272
662
7,281
6,349
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
L_messi67
Tiamat
10
2 / 6 / 4
6,227
445
4,956
9,220
4,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Overkill24nick
Baron Samedi
12
3 / 4 / 1
6,836
488
2,762
8,234
3,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 3 / 6
6,398
457
3,130
7,992
2,524
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 2 / 1
6,256
447
1,106
5,609
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
tarif_direct8
Ratatoskr
12
4 / 2 / 3
7,428
531
5,029
8,282
2,830
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
17
Kills
10
10
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
4
2
W
Janus
De19La
Janus
3
2
6
3
L
Tiamat
L_messi67
Tiamat
2
6
4
0.67
L
Baron Samedi
Overkill24nick
Baron Samedi
3
4
1
0.88
L
1
3
6
1.33
W
0
2
5
1.25
W
5
2
2
3
W
Tiamat
5
1
2
6
L
0
2
1
0.25
L
Ratatoskr
tarif_direct8
Ratatoskr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,437
Damage
16,983
35,627
Taken
39,337
17,163
Mitigated
16,058
11,759
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,564
4,082
94
2,581
7,527
2,031
0
1,949
5,506
0
22,313
W
Janus
De19La
Janus
7,270
593
585
664
4,853
1,536
389
1,316
3,497
42,657
0
L
Tiamat
L_messi67
Tiamat
4,956
571
246
2,980
9,220
4,454
1,029
2,780
6,340
21,079
0
L
Baron Samedi
Overkill24nick
Baron Samedi
2,762
79
553
2,080
8,234
3,385
693
5,640
2,323
28,170
0
L
3,130
1,097
308
595
7,992
2,524
870
3,434
4,198
0
17,228
W
2,481
270
0
1,432
10,811
5,441
0
1,940
8,759
21,680
0
W
4,841
2,072
529
2,286
6,087
1,757
915
869
5,048
0
41,868
W
Tiamat
7,281
606
222
3,366
6,349
6,398
620
1,214
5,099
56,005
0
L
1,106
0
0
310
5,609
2,865
130
2,102
3,330
0
32,337
L
Ratatoskr
tarif_direct8
Ratatoskr
5,029
1,923
366
2,325
8,282
2,830
384
2,112
6,114
0
37,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
33,145
325
Minions Killed
272
0
Camps Cleared
0
1,282,612
Distance Traveled
1,311,640
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,411
529
36
3
0
260,881
0
W
Janus
8,317
594
85
6
0
259,518
6
L
Tiamat
6,227
445
43
3
0
233,725
1
L
Baron Samedi
6,836
488
55
4
0
229,115
0
L
Anhur
6,398
457
41
3
0
250,802
1
W
Ymir
6,738
481
37
3
0
253,368
0
W
Cupid
7,545
539
58
4
0
249,913
0
W
Tiamat
9,272
662
109
8
0
258,932
1
L
Loki
6,256
447
62
4
0
293,929
0
L
Ratatoskr
7,428
531
71
5
0
304,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role