Player Matchup

Agni
Agni
GeeFr0st
Agni
Level 18
God Stats
18W - 32L
1,392 SR
Queue Stats
81W - 133L
1,290 Elo+
Party 1
Serqet
Serqet
KLoViexX
Serqet
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MathAlpha9
Bacchus
Level 26
God Stats
15W - 29L
1,384 SR
Queue Stats
96W - 167L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
Nospheratus
Danzaburou
Level 78
God Stats
6W - 5L
1,580 SR
Queue Stats
10W - 12L
1,441 Elo+
Party 1
Cupid
Cupid
magg0tbr4in
Cupid
Level 105
God Stats
12W - 5L
1,396 SR
Queue Stats
231W - 212L
1,439 Elo+
Solo
Team Averages
Level 72
1,451 SR
1,391 Elo+

VS

Team Averages
Level 59
1,512 SR
1,358 Elo+
Xbalanque
Xbalanque
EpikoV3
Xbalanque
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 77L
1,388 Elo+
Solo
Tiamat
Tiamat
JoseCarloss
Tiamat
Level 75
God Stats
4W - 2L
1,715 SR
Queue Stats
271W - 243L
1,451 Elo+
Solo
Rama
Rama
Modsognir
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,258 Elo+
Solo
Hel
Hel
SammyRosee
Hel
Level 24
God Stats
11W - 16L
1,376 SR
Queue Stats
126W - 193L
1,367 Elo+
Party 2
Khepri
Khepri
WildstylesHen
Khepri
Level 44
God Stats
14W - 31L
1,467 SR
Queue Stats
103W - 205L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 8 / 8
10,711
974
18,181
14,686
5,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
KLoViexX
Serqet
15
1 / 2 / 6
9,390
854
6,244
10,884
4,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
MathAlpha9
Bacchus
17
2 / 3 / 13
11,466
1,042
7,124
15,838
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Nospheratus
Danzaburou
18
5 / 0 / 10
12,089
1,099
16,565
6,563
2,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 0 / 11
11,524
1,048
17,694
10,763
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

206

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EpikoV3
Xbalanque
17
4 / 3 / 7
10,775
980
15,693
12,524
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
3 / 3 / 6
10,276
934
15,939
8,797
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
4 / 2 / 6
10,242
931
9,464
9,822
4,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 10
9,948
904
7,763
13,431
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 8
10,491
954
4,657
24,893
22,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
17
Kills
13
13
Deaths
17
48
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
EpikoV3
Xbalanque
4
3
7
2.5
W
Agni
4
8
8
1
L
Tiamat
3
3
6
2
W
Serqet
KLoViexX
Serqet
1
2
6
2
W
Bacchus
MathAlpha9
Bacchus
2
3
13
2.83
L
Rama
4
2
6
3.5
W
Danzaburou
Nospheratus
Danzaburou
5
0
10
10
L
1
5
10
1.2
L
1
4
8
1.25
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,808
Damage
53,516
58,734
Taken
69,467
36,822
Mitigated
46,899
10,190
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
EpikoV3
Xbalanque
15,693
4,981
0
2,577
12,524
5,517
0
4,250
8,274
0
41,184
W
Agni
18,181
1,906
0
20
14,686
5,428
0
7,587
6,647
48,449
0
L
Tiamat
15,939
892
0
1,151
8,797
7,229
0
3,032
5,511
38,594
0
W
Serqet
KLoViexX
Serqet
6,244
1,751
0
0
10,884
4,372
0
4,491
6,123
0
10,746
W
Bacchus
MathAlpha9
Bacchus
7,124
615
0
1,536
15,838
19,234
0
6,985
8,248
21,429
0
L
Rama
9,464
8,282
0
1,301
9,822
4,442
0
2,938
6,602
0
19,013
W
Danzaburou
Nospheratus
Danzaburou
16,565
7,459
0
3,048
6,563
2,725
0
2,797
3,606
0
40,814
L
7,763
427
6,956
4,546
13,431
6,795
0
6,210
7,033
20,332
0
L
4,657
475
26
3,216
24,893
22,916
0
8,875
16,018
17,875
0
W
17,694
8,621
1,316
4,270
10,763
5,063
0
4,704
5,751
0
42,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,180
Gold Earned
51,732
239
Minions Killed
208
6
Camps Cleared
5
1,064,279
Distance Traveled
891,531
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,775
980
53
5
2
190,189
2
W
Agni
10,711
974
66
6
0
190,184
0
L
Tiamat
10,276
934
55
5
2
184,797
0
W
Serqet
9,390
854
16
1
1
249,678
0
W
Bacchus
11,466
1,042
16
1
0
214,786
0
L
Rama
10,242
931
36
3
0
114,788
0
W
Danzaburou
12,089
1,099
64
6
4
199,456
0
L
Hel
9,948
904
36
3
1
203,264
0
L
Khepri
10,491
954
28
3
0
198,493
0
W
Cupid
11,524
1,048
77
7
1
210,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role