Player Matchup

Cerberus
Cerberus
Chaz7
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Loki
Loki
MP8BALL
Loki
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 8L
1,549 Elo+
Party 1
Mercury
Mercury
REDRIGUEZ
Mercury
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,549 Elo+
Party 1
Horus
Horus
ThatPressure420
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,309 Elo+
Solo
Bastet
Bastet
ricy22222222
Bastet
Level 13
God Stats
12W - 21L
1,388 SR
Queue Stats
63W - 84L
1,262 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,434 Elo+

VS

Team Averages
Level 18
1,375 SR
1,331 Elo+
Kali
Kali
ANegativoAg
Kali
Level 27
God Stats
73W - 76L
1,508 SR
Queue Stats
325W - 390L
1,352 Elo+
Solo
Mulan
Mulan
DemYTriLouis
Mulan
Level 28
God Stats
11W - 6L
1,216 SR
Queue Stats
95W - 118L
1,374 Elo+
Solo
Ares
Ares
IconicSaucee
Ares
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
ReAgain_
Bacchus
Level 20
God Stats
2W - 0L
1,417 SR
Queue Stats
80W - 77L
1,417 Elo+
Solo
Poseidon
Poseidon
aquilies13
Poseidon
Level 6
God Stats
1W - 1L
1,236 SR
Queue Stats
5W - 17L
1,011 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chaz7
Cerberus
16
1 / 7 / 6
10,407
946
9,011
19,561
18,250
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
MP8BALL
Loki
15
3 / 11 / 2
9,805
891
10,795
19,304
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
REDRIGUEZ
Mercury
16
5 / 14 / 1
11,220
1,020
13,948
24,566
9,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 9 / 3
9,782
889
4,661
19,198
14,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
15
0 / 7 / 2
9,290
845
1,598
14,480
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 17
14,318
1,302
20,517
12,177
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
23 / 2 / 12
15,159
1,378
28,505
13,590
10,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 1
8,696
791
180
5,459
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
ReAgain_
Bacchus
20
7 / 0 / 21
12,792
1,163
18,444
12,005
20,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
aquilies13
Poseidon
19
3 / 4 / 20
12,124
1,102
13,347
7,646
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
118
9
Kills
47
48
Deaths
10
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
14
0
17
22.5
L
Cerberus
Chaz7
Cerberus
1
7
6
0.57
W
23
2
12
14.5
W
0
4
1
0.13
L
Loki
MP8BALL
Loki
3
11
2
0.36
L
Mercury
REDRIGUEZ
Mercury
5
14
1
0.39
W
Bacchus
ReAgain_
Bacchus
7
0
21
17.5
L
0
9
3
0.17
W
Poseidon
aquilies13
Poseidon
3
4
20
3.25
L
Bastet
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,013
Damage
80,993
97,109
Taken
50,877
53,779
Mitigated
41,834
9,004
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,517
13,592
0
7,703
12,177
6,558
0
2,976
9,201
0
43,692
L
Cerberus
Chaz7
Cerberus
9,011
2,262
0
2,839
19,561
18,250
0
6,031
13,530
28,562
0
W
28,505
15,330
0
1,978
13,590
10,007
0
1,428
12,162
212
43,684
W
180
180
0
70
5,459
2,197
0
963
3,533
259
0
L
Loki
MP8BALL
Loki
10,795
4,809
0
1,912
19,304
6,591
0
5,230
14,074
0
18,126
L
Mercury
REDRIGUEZ
Mercury
13,948
8,758
0
0
24,566
9,209
0
9,878
14,688
0
30,318
W
Bacchus
ReAgain_
Bacchus
18,444
4,511
0
1,786
12,005
20,477
0
1,837
10,168
31,522
0
L
4,661
2,794
1,439
1,661
19,198
14,081
0
7,810
11,388
0
17,876
W
Poseidon
aquilies13
Poseidon
13,347
3,105
0
0
7,646
2,595
0
1,807
5,839
36,065
0
L
Bastet
1,598
1,008
0
1,153
14,480
5,648
0
3,230
11,250
0
12,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
63,089
126
Minions Killed
187
0
Camps Cleared
6
851,592
Distance Traveled
884,614
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,318
1,302
50
5
1
244,930
0
L
Cerberus
10,407
946
31
3
0
176,023
3
W
Mulan
15,159
1,378
28
3
2
192,282
0
W
Ares
8,696
791
1
0
0
71,688
0
L
Loki
9,805
891
15
1
0
155,680
0
L
Mercury
11,220
1,020
27
2
0
183,024
0
W
Bacchus
12,792
1,163
34
3
3
208,442
0
L
Horus
9,782
889
33
3
0
183,863
0
W
Poseidon
12,124
1,102
74
7
0
167,272
0
L
Bastet
9,290
845
20
2
0
153,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role