Player Matchup

Kukulkan
Kukulkan
DarthNihilus921
Kukulkan
Level 19
God Stats
58W - 47L
1,529 SR
Queue Stats
236W - 264L
1,451 Elo+
Solo
Nox
Nox
DeshiYT
Nox
Level 7
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 7L
1,565 Elo+
Solo
Ratatoskr
Ratatoskr
DominoHill67
Ratatoskr
Level 29
God Stats
29W - 34L
1,518 SR
Queue Stats
34W - 41L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Dzemik-1997
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,585 Elo+
Solo
Anhur
Anhur
Jaaqo_
Anhur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,379 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,491 Elo+

VS

Team Averages
Level 22
1,489 SR
1,495 Elo+
Apollo
Apollo
I_ChrisDavies_I
Apollo
Level 27
God Stats
6W - 7L
1,295 SR
Queue Stats
35W - 44L
1,502 Elo+
Solo
Tiamat
Tiamat
MatDech
Tiamat
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 39L
1,500 Elo+
Solo
Arachne
Arachne
PsychoJaeger96
Arachne
Level 25
God Stats
33W - 22L
1,583 SR
Queue Stats
52W - 48L
1,516 Elo+
Solo
Scylla
Scylla
TrailesXx
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxSweetJPxx
Cu Chulainn
Level 16
God Stats
37W - 36L
1,567 SR
Queue Stats
234W - 211L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 5 / 4
12,844
917
18,775
11,815
5,827
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
18
4 / 3 / 7
12,611
901
9,335
10,794
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
DominoHill67
Ratatoskr
18
3 / 3 / 6
12,437
888
12,489
25,247
11,656
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
2 / 4 / 9
12,625
902
16,291
8,896
3,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Jaaqo_
Anhur
18
0 / 3 / 10
11,850
846
11,428
9,259
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

125

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 9
13,153
940
13,152
12,547
5,245
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
MatDech
Tiamat
20
1 / 3 / 8
12,533
895
9,081
16,183
32,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
11 / 4 / 3
14,309
1,022
19,322
21,633
8,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TrailesXx
Scylla
14
0 / 0 / 0
9,910
708
0
1,406
511
Cu Chulainn
xxSweetJPxx
Cu Chulainn
19
5 / 5 / 4
13,155
940
19,067
22,385
9,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
13
Kills
18
18
Deaths
13
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
5
4
1.2
L
Nox
4
3
7
2.5
L
Ratatoskr
DominoHill67
Ratatoskr
3
3
6
2
L
2
4
9
1.63
W
1
1
9
5.5
L
Anhur
Jaaqo_
Anhur
0
3
10
1.67
W
Tiamat
MatDech
Tiamat
1
3
8
1.67
W
11
4
3
3.13
W
Scylla
TrailesXx
Scylla
0
0
0
0
W
Cu Chulainn
xxSweetJPxx
Cu Chulainn
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,318
Damage
60,622
66,011
Taken
74,154
31,523
Mitigated
56,214
5,547
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,775
591
0
0
11,815
5,827
0
1,999
9,816
61,445
0
L
Nox
9,335
1,677
0
0
10,794
5,888
0
2,032
8,762
18,302
0
L
Ratatoskr
DominoHill67
Ratatoskr
12,489
3,384
0
929
25,247
11,656
0
2,306
22,941
0
32,532
L
16,291
4,279
1,177
1,834
8,896
3,665
0
1,839
7,057
46,620
0
W
13,152
9,221
957
3,577
12,547
5,245
0
9,249
3,298
0
74,742
L
Anhur
Jaaqo_
Anhur
11,428
6,185
0
1,607
9,259
4,487
0
905
8,354
0
29,587
W
Tiamat
MatDech
Tiamat
9,081
663
322
1,898
16,183
32,579
0
7,853
8,330
40,786
0
W
19,322
15,913
0
2,306
21,633
8,646
0
12,891
8,742
0
28,816
W
Scylla
TrailesXx
Scylla
0
0
0
0
1,406
511
0
1,406
0
0
0
W
Cu Chulainn
xxSweetJPxx
Cu Chulainn
19,067
9,268
0
303
22,385
9,233
0
13,002
9,383
0
49,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
63,060
323
Minions Killed
304
8
Camps Cleared
8
1,237,676
Distance Traveled
1,122,726
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,844
917
140
10
1
222,546
0
L
Nox
12,611
901
27
2
0
266,476
0
L
Ratatoskr
12,437
888
38
3
4
324,953
0
L
Nu Wa
12,625
902
77
6
1
227,941
3
W
Apollo
13,153
940
157
11
1
282,808
1
L
Anhur
11,850
846
41
3
2
195,760
1
W
Tiamat
12,533
895
70
5
0
255,100
0
W
Arachne
14,309
1,022
9
1
6
292,565
0
W
Scylla
9,910
708
0
0
0
0
0
W
Cu Chulainn
13,155
940
68
5
1
292,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role