Player Matchup

Ra
Ra
Original_Pack
Ra
Level 89
God Stats
13W - 3L
1,882 SR
Queue Stats
198W - 106L
1,531 Elo+
Party 1
Cerberus
Cerberus
Sindora
Cerberus
Level 112
God Stats
11W - 9L
1,408 SR
Queue Stats
452W - 280L
1,539 Elo+
Party 1
Arachne
Arachne
ccontrigga
Arachne
Level 59
God Stats
73W - 44L
1,882 SR
Queue Stats
484W - 507L
1,478 Elo+
Solo
Chernobog
Chernobog
danieleshleman
Chernobog
Level 92
God Stats
1W - 2L
1,256 SR
Queue Stats
144W - 133L
1,480 Elo+
Solo
Bellona
Bellona
thetree0226
Bellona
Level 89
God Stats
5W - 1L
1,527 SR
Queue Stats
169W - 147L
1,458 Elo+
Solo
Team Averages
Level 88
1,591 SR
1,497 Elo+

VS

Team Averages
Level 98
1,422 SR
1,390 Elo+
Thanatos
Thanatos
ADG1999
Thanatos
Level 89
God Stats
2W - 2L
1,526 SR
Queue Stats
157W - 148L
1,450 Elo+
Solo
Danzaburou
Danzaburou
HOOPISTANK
Danzaburou
Level 81
God Stats
1W - 3L
1,349 SR
Queue Stats
3W - 5L
1,190 Elo+
Solo
Tiamat
Tiamat
Lastking21
Tiamat
Level 108
God Stats
0W - 3L
1,123 SR
Queue Stats
7W - 10L
1,353 Elo+
Solo
King Arthur
King Arthur
XavierBattles
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
jambon8008
Kumbhakarna
Level 125
God Stats
15W - 15L
1,613 SR
Queue Stats
298W - 327L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
10,911
546
10,063
10,907
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sindora
Cerberus
15
6 / 2 / 12
10,930
547
14,790
14,607
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
ccontrigga
Arachne
15
5 / 7 / 7
10,007
500
9,309
13,180
7,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
danieleshleman
Chernobog
15
4 / 0 / 11
9,989
499
10,262
12,311
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
thetree0226
Bellona
17
5 / 3 / 3
11,076
554
9,933
16,336
16,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADG1999
Thanatos
14
3 / 6 / 2
8,845
442
8,049
17,242
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Danzaburou
HOOPISTANK
Danzaburou
15
1 / 6 / 2
9,051
453
6,769
12,858
3,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Lastking21
Tiamat
14
4 / 5 / 0
8,923
446
15,231
13,228
8,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
XavierBattles
King Arthur
16
4 / 4 / 1
9,970
499
8,399
14,030
8,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
jambon8008
Kumbhakarna
12
1 / 5 / 6
8,436
422
5,989
19,279
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
26
Kills
13
13
Deaths
26
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ADG1999
Thanatos
3
6
2
0.67
L
Danzaburou
HOOPISTANK
Danzaburou
1
6
2
0.33
L
Tiamat
Lastking21
Tiamat
4
5
0
0.8
W
6
1
7
9.5
W
Cerberus
Sindora
Cerberus
6
2
12
6
L
King Arthur
XavierBattles
King Arthur
4
4
1
1.13
W
Arachne
ccontrigga
Arachne
5
7
7
1.21
W
Chernobog
danieleshleman
Chernobog
4
0
11
9.5
L
Kumbhakarna
jambon8008
Kumbhakarna
1
5
6
0.8
W
Bellona
thetree0226
Bellona
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,357
Damage
44,437
67,341
Taken
76,637
45,993
Mitigated
36,484
25,663
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ADG1999
Thanatos
8,049
2,412
0
9,986
17,242
5,425
401
3,103
14,105
0
55,254
L
Danzaburou
HOOPISTANK
Danzaburou
6,769
3,700
0
3,637
12,858
3,668
46
4,457
8,345
0
55,936
L
Tiamat
Lastking21
Tiamat
15,231
1,298
0
2,672
13,228
8,539
677
6,630
6,360
57,705
0
W
10,063
603
2,662
3,754
10,907
4,348
543
5,741
4,930
80,249
0
W
Cerberus
Sindora
Cerberus
14,790
1,172
0
4,510
14,607
12,930
0
4,976
9,363
42,744
0
L
King Arthur
XavierBattles
King Arthur
8,399
894
0
1,934
14,030
8,271
336
2,894
11,113
0
60,239
W
Arachne
ccontrigga
Arachne
9,309
7,295
0
1,755
13,180
7,733
237
3,710
9,172
0
55,344
W
Chernobog
danieleshleman
Chernobog
10,262
5,606
0
6,078
12,311
4,949
1,202
4,273
7,867
0
56,230
L
Kumbhakarna
jambon8008
Kumbhakarna
5,989
641
0
3,063
19,279
10,581
0
8,003
11,114
28,406
0
W
Bellona
thetree0226
Bellona
9,933
4,325
0
6,904
16,336
16,033
930
1,657
14,651
6,232
64,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,913
Gold Earned
45,225
537
Minions Killed
483
0
Camps Cleared
0
1,915,786
Distance Traveled
1,757,939
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,845
442
100
5
0
384,780
2
L
Danzaburou
9,051
453
110
6
0
307,878
1
L
Tiamat
8,923
446
109
5
0
353,920
3
W
Ra
10,911
546
146
7
0
376,820
8
W
Cerberus
10,930
547
78
4
0
378,961
6
L
King Arthur
9,970
499
125
6
0
341,218
0
W
Arachne
10,007
500
74
4
0
401,175
9
W
Chernobog
9,989
499
91
5
0
411,208
3
L
Kumbhakarna
8,436
422
39
2
0
370,143
4
W
Bellona
11,076
554
148
7
0
347,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role