Player Matchup

Set
Set
BIoodfalIen
Set
Level 17
God Stats
4W - 5L
1,696 SR
Queue Stats
92W - 89L
1,627 Elo+
Solo
Ravana
Ravana
OB Snipes867
Ravana
Level 29
God Stats
4W - 2L
1,900 SR
Queue Stats
35W - 45L
1,645 Elo+
Solo
Neith
Neith
Potsd
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,696 Elo+
Solo
Artio
Artio
Radiantgenesis_
Artio
Level 29
God Stats
1W - 2L
1,105 SR
Queue Stats
15W - 9L
1,672 Elo+
Party 1
Tiamat
Tiamat
xR3AP3RxK3Nx666
Tiamat
Level 15
God Stats
12W - 13L
1,154 SR
Queue Stats
51W - 50L
1,527 Elo+
Party 1
Team Averages
Level 21
1,471 SR
1,633 Elo+

VS

Team Averages
Level 20
1,537 SR
1,614 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chase1029
Sol
Level 23
God Stats
26W - 22L
1,516 SR
Queue Stats
335W - 340L
1,594 Elo+
Party 2
Ao Kuang
Ao Kuang
Teajools
Ao Kuang
Level 29
God Stats
1W - 4L
1,542 SR
Queue Stats
16W - 13L
1,550 Elo+
Solo
Scylla
Scylla
Thats Slight
Scylla
Level 16
God Stats
7W - 6L
1,780 SR
Queue Stats
40W - 32L
1,766 Elo+
Party 2
Ra
Ra
pognionmask
Ra
Level 4
God Stats
1W - 1L
1,348 SR
Queue Stats
1W - 2L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 1
6,244
568
6,112
6,418
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
10
4 / 1 / 3
6,632
603
4,046
5,032
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Potsd
Neith
9
2 / 1 / 2
5,645
513
3,228
5,935
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 2
5,950
541
3,245
8,909
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 1
6,367
579
2,363
4,715
3,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 1
5,522
502
2,827
7,259
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
1 / 2 / 0
5,280
480
2,631
3,996
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Teajools
Ao Kuang
11
4 / 2 / 0
6,508
592
4,116
7,393
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
8
1 / 4 / 2
5,230
475
3,742
4,504
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 7 / 0
4,440
404
2,077
6,115
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
7
8
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
1
1.5
W
5
4
1
1.38
L
1
2
0
0.5
W
Ravana
4
1
3
5.5
W
Neith
Potsd
Neith
2
1
2
3
W
2
2
2
1.5
L
Ao Kuang
Teajools
Ao Kuang
4
2
0
2
L
Scylla
1
4
2
0.5
L
0
7
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
15,393
31,009
Taken
29,267
14,222
Mitigated
8,786
10,583
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,827
337
0
1,461
7,259
3,627
210
1,299
5,960
16,140
0
W
6,112
2,530
0
515
6,418
2,824
0
4,647
1,533
0
22,941
L
2,631
1,495
0
1,401
3,996
775
0
590
3,406
21,681
0
W
Ravana
4,046
702
171
2,629
5,032
1,650
224
2,342
2,644
0
25,495
W
Neith
Potsd
Neith
3,228
1,032
0
2,517
5,935
1,810
105
1,726
4,199
0
27,294
W
3,245
417
335
2,399
8,909
4,469
252
4,643
4,226
21,325
0
L
Ao Kuang
Teajools
Ao Kuang
4,116
798
0
1,155
7,393
2,057
0
1,149
6,244
36,516
0
L
Scylla
3,742
322
0
250
4,504
740
0
88
4,416
17,874
0
L
2,077
424
128
1,062
6,115
1,587
0
2,482
3,633
14,053
0
W
2,363
175
0
2,017
4,715
3,469
1,124
1,701
3,014
25,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
26,980
238
Minions Killed
197
0
Camps Cleared
0
1,072,084
Distance Traveled
969,136
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,522
502
20
2
0
194,177
0
W
Set
6,244
568
35
3
0
211,687
1
L
Sol
5,280
480
49
4
0
155,911
3
W
Ravana
6,632
603
56
5
0
242,042
0
W
Neith
5,645
513
45
4
0
198,447
1
W
Artio
5,950
541
42
4
0
241,057
0
L
Ao Kuang
6,508
592
75
7
0
212,578
0
L
Scylla
5,230
475
32
3
0
195,493
2
L
Ra
4,440
404
21
2
0
210,977
1
W
Tiamat
6,367
579
60
5
0
178,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role