Player Matchup

Scylla
Scylla
Crisgamer_115
Scylla
Level 29
God Stats
0W - 3L
1,229 SR
Queue Stats
53W - 66L
1,418 Elo+
Party 1
Hun Batz
Hun Batz
Realfishymoon
Hun Batz
Level 29
God Stats
10W - 10L
1,494 SR
Queue Stats
34W - 47L
1,332 Elo+
Party 1
Guan Yu
Guan Yu
XxJuanca1204xX
Guan Yu
Level 28
God Stats
7W - 19L
1,305 SR
Queue Stats
26W - 46L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
gordoravioles777
Kukulkan
Level 15
God Stats
1W - 3L
1,720 SR
Queue Stats
23W - 38L
1,344 Elo+
Party 1
Ymir
Ymir
superbruno1306
Ymir
Level 13
God Stats
8W - 6L
1,430 SR
Queue Stats
9W - 7L
1,447 Elo+
Party 1
Team Averages
Level 23
1,436 SR
1,374 Elo+

VS

Team Averages
Level 38
1,522 SR
1,419 Elo+
Bellona
Bellona
AngerZero
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,219 Elo+
Solo
Tiamat
Tiamat
DoctorManucs
Tiamat
Level 29
God Stats
10W - 6L
1,480 SR
Queue Stats
187W - 167L
1,445 Elo+
Solo
Nemesis
Nemesis
Maycon2133
Nemesis
Level 27
God Stats
4W - 7L
1,387 SR
Queue Stats
98W - 106L
1,430 Elo+
Solo
Ymir
Ymir
ObscuryGhost
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ZucoMen
Neith
Level 2
God Stats
2W - 0L
1,740 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,725
480
2,356
7,291
2,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Realfishymoon
Hun Batz
12
1 / 2 / 1
7,103
507
1,247
8,149
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 0
7,948
568
7,619
9,610
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 3
6,223
445
4,231
5,518
1,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 1
6,860
490
2,507
12,564
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngerZero
Bellona
12
1 / 1 / 1
6,400
457
4,036
6,436
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
14
5 / 1 / 1
8,125
580
5,883
6,060
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Maycon2133
Nemesis
11
2 / 2 / 6
6,944
496
5,001
8,902
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
10 / 1 / 4
8,398
600
8,836
9,557
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
ZucoMen
Neith
11
1 / 3 / 6
6,680
477
5,728
8,296
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
19
19
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
AngerZero
Bellona
1
1
1
1.5
L
0
5
0
0
W
Tiamat
5
1
1
5.5
W
Nemesis
Maycon2133
Nemesis
2
2
6
2.5
W
10
1
4
12
L
Hun Batz
Realfishymoon
Hun Batz
1
2
1
0.75
L
3
2
0
1.5
W
Neith
ZucoMen
Neith
1
3
6
1.33
L
1
4
3
0.63
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
29,484
43,132
Taken
39,251
19,428
Mitigated
19,181
9,788
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AngerZero
Bellona
4,036
1,356
0
724
6,436
4,693
0
0
6,211
2,539
19,762
L
2,356
32
0
501
7,291
2,338
518
5,164
1,726
33,409
0
W
Tiamat
5,883
209
0
1,802
6,060
3,681
112
1,489
4,571
45,196
0
W
Nemesis
Maycon2133
Nemesis
5,001
2,537
0
3,433
8,902
2,938
13
867
7,960
0
34,236
W
8,836
2,091
0
3,088
9,557
4,995
99
1,574
7,933
34,557
0
L
Hun Batz
Realfishymoon
Hun Batz
1,247
410
357
3,717
8,149
2,848
1,362
1,101
6,992
0
36,778
L
7,619
1,161
0
2,845
9,610
6,785
504
874
8,361
0
39,313
W
Neith
ZucoMen
Neith
5,728
3,280
0
2,664
8,296
2,874
770
5,164
3,132
0
27,203
L
4,231
600
234
553
5,518
1,776
466
3,357
2,119
19,636
0
L
2,507
240
294
1,287
12,564
5,681
68
3,943
8,581
20,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
36,547
316
Minions Killed
323
0
Camps Cleared
0
1,266,725
Distance Traveled
1,322,949
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,400
457
46
3
0
267,139
0
L
Scylla
6,725
480
77
6
0
260,118
0
W
Tiamat
8,125
580
97
7
0
274,289
3
W
Nemesis
6,944
496
71
5
0
298,787
1
W
Ymir
8,398
600
53
4
0
257,590
2
L
Hun Batz
7,103
507
82
6
0
289,822
0
L
Guan Yu
7,948
568
82
6
0
260,937
1
W
Neith
6,680
477
56
4
0
225,144
0
L
Kukulkan
6,223
445
42
3
0
182,827
0
L
Ymir
6,860
490
33
2
0
273,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role