Player Matchup

Apollo
Apollo
GumisVi
Apollo
Level 29
God Stats
11W - 7L
1,586 SR
Queue Stats
46W - 43L
1,532 Elo+
Solo
Tyr
Tyr
IngolandFR
Tyr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LonerKebab
Bellona
Level 23
God Stats
3W - 7L
1,275 SR
Queue Stats
82W - 81L
1,492 Elo+
Solo
Aphrodite
Aphrodite
bShaq
Aphrodite
Level 6
God Stats
2W - 1L
1,714 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Achilles
Achilles
shnoob
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,424 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,504 Elo+

VS

Team Averages
Level 22
1,647 SR
1,488 Elo+
Tiamat
Tiamat
CloudWu
Tiamat
Level 17
God Stats
5W - 11L
1,689 SR
Queue Stats
14W - 15L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Hydraalisk
Jormungandr
Level 27
God Stats
12W - 4L
1,828 SR
Queue Stats
13W - 5L
1,717 Elo+
Party 2
Yemoja
Yemoja
Sarelius
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,499 Elo+
Party 1
Arachne
Arachne
Tjerk2000
Arachne
Level 32
God Stats
28W - 30L
1,720 SR
Queue Stats
273W - 247L
1,551 Elo+
Party 2
Neith
Neith
Tope94
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GumisVi
Apollo
20
20 / 3 / 11
15,934
637
42,030
39,594
19,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 9 / 3
10,829
433
6,428
20,797
11,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
LonerKebab
Bellona
18
4 / 3 / 2
12,699
508
15,406
18,223
18,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
bShaq
Aphrodite
20
10 / 5 / 20
14,280
571
18,043
21,664
14,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
shnoob
Achilles
16
0 / 1 / 4
11,098
444
4,878
14,064
9,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CloudWu
Tiamat
18
6 / 9 / 3
12,493
500
13,992
22,452
12,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Hydraalisk
Jormungandr
15
0 / 6 / 6
10,023
401
14,246
24,045
27,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Sarelius
Yemoja
16
4 / 5 / 4
10,409
416
13,924
17,016
18,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Tjerk2000
Arachne
19
9 / 6 / 2
12,221
489
14,395
27,183
13,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Tope94
Neith
15
1 / 11 / 3
9,731
389
12,383
17,490
5,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
36
Kills
20
21
Deaths
37
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CloudWu
Tiamat
6
9
3
0.83
W
Apollo
GumisVi
Apollo
20
3
11
8.5
L
Jormungandr
Hydraalisk
Jormungandr
0
6
6
0.5
W
2
9
3
0.39
W
Bellona
LonerKebab
Bellona
4
3
2
1.67
L
Yemoja
Sarelius
Yemoja
4
5
4
1.2
L
Arachne
Tjerk2000
Arachne
9
6
2
1.67
L
Neith
Tope94
Neith
1
11
3
0.23
W
Aphrodite
bShaq
Aphrodite
10
5
20
4
W
Achilles
shnoob
Achilles
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,785
Damage
68,940
114,342
Taken
108,186
74,885
Mitigated
78,203
57,247
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CloudWu
Tiamat
13,992
2,234
0
4,651
22,452
12,843
1,895
2,591
19,861
66,685
0
W
Apollo
GumisVi
Apollo
42,030
34,547
0
19,180
39,594
19,794
11,089
12,542
27,052
0
154,097
L
Jormungandr
Hydraalisk
Jormungandr
14,246
3,590
0
1,240
24,045
27,209
490
3,537
20,508
51,982
0
W
6,428
998
0
3,941
20,797
11,964
137
10,298
10,499
0
47,045
W
Bellona
LonerKebab
Bellona
15,406
5,485
0
3,374
18,223
18,875
2,661
7,979
10,244
1,524
70,596
L
Yemoja
Sarelius
Yemoja
13,924
2,405
2,105
3,048
17,016
18,554
0
5,419
11,597
43,882
0
L
Arachne
Tjerk2000
Arachne
14,395
9,371
0
9,140
27,183
13,697
108
5,027
22,156
0
88,626
L
Neith
Tope94
Neith
12,383
5,357
0
2,154
17,490
5,900
0
2,629
14,861
0
52,904
W
Aphrodite
bShaq
Aphrodite
18,043
2,472
14,307
13,694
21,664
14,918
1,297
8,675
12,989
55,391
0
W
Achilles
shnoob
Achilles
4,878
2,313
92
2,659
14,064
9,334
0
2,668
11,396
0
61,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,840
Gold Earned
54,877
578
Minions Killed
510
0
Camps Cleared
0
2,253,921
Distance Traveled
2,104,302
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,493
500
125
5
0
372,449
2
W
Apollo
15,934
637
202
8
0
487,024
4
L
Jormungandr
10,023
401
94
4
0
423,727
3
W
Tyr
10,829
433
75
3
0
436,457
4
W
Bellona
12,699
508
141
6
0
421,855
9
L
Yemoja
10,409
416
56
2
0
430,078
2
L
Arachne
12,221
489
128
5
0
500,459
1
L
Neith
9,731
389
107
4
0
377,589
3
W
Aphrodite
14,280
571
68
3
0
476,235
3
W
Achilles
11,098
444
92
4
0
432,350
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role