Player Matchup

Tiamat
Tiamat
Eddy Cool99
Tiamat
Level 106
God Stats
5W - 7L
1,320 SR
Queue Stats
13W - 17L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KINGKEMRIEN
Cu Chulainn
Level 98
God Stats
5W - 9L
1,414 SR
Queue Stats
329W - 327L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mini 13 2002
Tsukuyomi
Level 97
God Stats
0W - 1L
1,382 SR
Queue Stats
146W - 126L
1,471 Elo+
Party 2
Chang'e
Chang'e
SecretWRLD
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,616 Elo+
Solo
Apollo
Apollo
vSkup
Apollo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,543 Elo+
Party 2
Team Averages
Level 105
1,423 SR
1,537 Elo+

VS

Team Averages
Level 104
1,440 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ItsYaBoi213
Cabrakan
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 165L
1,516 Elo+
Solo
Sol
Sol
StrvinMrvin4863
Sol
Level 147
God Stats
19W - 10L
1,500 SR
Queue Stats
227W - 220L
1,513 Elo+
Solo
Bakasura
Bakasura
T2P Delta
Bakasura
Level 66
God Stats
3W - 6L
1,202 SR
Queue Stats
276W - 289L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 5 / 4
9,003
429
9,303
19,926
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
KINGKEMRIEN
Cu Chulainn
18
0 / 4 / 1
10,680
509
10,005
16,644
16,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Mini 13 2002
Tsukuyomi
16
4 / 6 / 5
10,659
508
7,255
17,704
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
SecretWRLD
Chang'e
16
5 / 7 / 1
10,136
483
14,594
21,971
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
vSkup
Apollo
15
1 / 5 / 5
8,999
429
9,888
20,295
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
11 / 3 / 3
13,985
666
23,587
22,011
9,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 2 / 8
12,478
594
23,179
13,792
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
ItsYaBoi213
Cabrakan
14
6 / 4 / 8
11,514
548
7,341
18,297
23,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 0 / 0
14,433
687
12,521
18,859
10,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
T2P Delta
Bakasura
15
0 / 3 / 5
10,761
512
3,780
15,633
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
12
Kills
27
27
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
3
3
4.17
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
8
4.5
L
Tiamat
2
5
4
0.8
W
Cabrakan
ItsYaBoi213
Cabrakan
6
4
8
2.5
L
Cu Chulainn
KINGKEMRIEN
Cu Chulainn
0
4
1
0.13
L
Tsukuyomi
Mini 13 2002
Tsukuyomi
4
6
5
1.08
L
Chang'e
SecretWRLD
Chang'e
5
7
1
0.79
W
5
0
0
5
W
Bakasura
T2P Delta
Bakasura
0
3
5
0.83
L
Apollo
vSkup
Apollo
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,045
Damage
70,408
96,540
Taken
88,592
57,504
Mitigated
56,383
23,482
Healing
40,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,587
15,415
0
11,711
22,011
9,520
11,579
8,616
13,395
0
136,206
W
Ah Muzen Cab
 
Ah Muzen Cab
23,179
7,856
0
5,880
13,792
6,178
1,748
5,350
8,442
0
87,903
L
Tiamat
9,303
1,054
0
2,356
19,926
19,435
0
2,723
17,203
40,895
0
W
Cabrakan
ItsYaBoi213
Cabrakan
7,341
1,233
0
3,613
18,297
23,898
490
6,175
12,122
18,920
0
L
Cu Chulainn
KINGKEMRIEN
Cu Chulainn
10,005
2,463
0
2,175
16,644
16,629
862
10,904
5,740
261
73,174
L
Tsukuyomi
Mini 13 2002
Tsukuyomi
7,255
1,769
0
3,626
17,704
6,360
0
1,349
16,355
0
65,095
L
Chang'e
SecretWRLD
Chang'e
14,594
1,167
730
8,975
21,971
7,713
0
2,287
19,684
69,184
0
W
12,521
3,642
0
16,109
18,859
10,631
4,693
2,365
16,494
104,902
0
W
Bakasura
T2P Delta
Bakasura
3,780
2,428
0
2,782
15,633
6,156
952
4,278
11,355
0
53,160
L
Apollo
vSkup
Apollo
9,888
6,719
0
5,620
20,295
7,367
908
2,599
17,696
0
58,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
63,171
520
Minions Killed
607
0
Camps Cleared
0
1,891,802
Distance Traveled
1,978,828
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,985
666
170
8
0
367,866
2
W
Ah Muzen Cab
12,478
594
140
7
0
392,797
1
L
Tiamat
9,003
429
61
3
0
382,853
0
W
Cabrakan
11,514
548
18
1
0
393,208
5
L
Cu Chulainn
10,680
509
152
7
0
385,997
0
L
Tsukuyomi
10,659
508
95
5
0
388,173
1
L
Chang'e
10,136
483
99
5
0
366,096
0
W
Sol
14,433
687
197
9
0
354,597
3
W
Bakasura
10,761
512
82
4
0
470,360
2
L
Apollo
8,999
429
113
5
0
368,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role