Player Matchup

Guan Yu
Guan Yu
Chasamz
Guan Yu
Level 8
God Stats
4W - 1L
1,639 SR
Queue Stats
11W - 10L
1,396 Elo+
Party 1
Hel
Hel
Garemat
Hel
Level 17
God Stats
3W - 3L
1,591 SR
Queue Stats
10W - 12L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LuckeLinden
Ah Muzen Cab
Level 14
God Stats
1W - 1L
1,301 SR
Queue Stats
14W - 23L
1,309 Elo+
Party 1
Ao Kuang
Ao Kuang
Rallter
Ao Kuang
Level 18
God Stats
9W - 5L
1,616 SR
Queue Stats
30W - 23L
1,522 Elo+
Party 1
Bellona
Bellona
SithLord11
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,433 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,426 Elo+

VS

Team Averages
Level 12
1,540 SR
1,372 Elo+
Serqet
Serqet
Arthur9
Serqet
Level 13
God Stats
3W - 3L
1,705 SR
Queue Stats
15W - 21L
1,359 Elo+
Party 3
Bakasura
Bakasura
Brotherho0d
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,362 Elo+
Party 2
Neith
Neith
NikoHelpAHH
Neith
Level 7
God Stats
31W - 38L
1,450 SR
Queue Stats
401W - 437L
1,375 Elo+
Solo
Bellona
Bellona
OmegaBigUnit4
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,436 Elo+
Party 2
Fenrir
Fenrir
Tarjetas
Fenrir
Level 11
God Stats
6W - 4L
1,546 SR
Queue Stats
10W - 17L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chasamz
Guan Yu
14
6 / 4 / 5
9,358
585
6,527
11,504
13,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
15
5 / 2 / 6
9,246
578
9,168
7,808
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LuckeLinden
Ah Muzen Cab
12
3 / 5 / 7
8,086
505
6,212
9,658
3,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Rallter
Ao Kuang
16
9 / 2 / 8
10,394
650
9,794
16,011
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SithLord11
Bellona
15
4 / 4 / 1
8,904
557
6,409
12,347
9,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arthur9
Serqet
13
5 / 5 / 1
7,951
497
7,979
9,124
3,289
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
Brotherho0d
Bakasura
12
4 / 7 / 3
8,192
512
5,554
12,694
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 2 / 3
8,678
542
6,566
10,984
3,710
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
12
2 / 7 / 3
7,415
463
9,368
14,993
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Tarjetas
Fenrir
11
1 / 7 / 1
7,027
439
3,370
10,294
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
27
Kills
17
17
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
Arthur9
Serqet
5
5
1
1.1
L
Bakasura
Brotherho0d
Bakasura
4
7
3
0.79
W
Guan Yu
Chasamz
Guan Yu
6
4
5
2.13
W
Hel
5
2
6
4
W
Ah Muzen Cab
LuckeLinden
Ah Muzen Cab
3
5
7
1.3
L
5
2
3
3.25
L
Bellona
2
7
3
0.5
W
Ao Kuang
Rallter
Ao Kuang
9
2
8
6.5
W
Bellona
SithLord11
Bellona
4
4
1
1.13
L
Fenrir
Tarjetas
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,110
Damage
32,837
57,328
Taken
58,089
35,134
Mitigated
22,839
24,780
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Arthur9
Serqet
7,979
2,583
0
720
9,124
3,289
0
3,883
5,216
0
24,187
L
Bakasura
Brotherho0d
Bakasura
5,554
3,622
0
3,596
12,694
4,071
48
3,151
9,543
0
31,184
W
Guan Yu
Chasamz
Guan Yu
6,527
1,673
1,295
3,325
11,504
13,578
1,354
0
11,201
0
33,595
W
Hel
9,168
1,153
5,013
4,204
7,808
2,498
2,149
0
7,353
55,275
0
W
Ah Muzen Cab
LuckeLinden
Ah Muzen Cab
6,212
2,663
0
1,503
9,658
3,256
2,772
0
9,446
0
28,425
L
6,566
3,701
0
4,258
10,984
3,710
0
4,273
6,686
0
45,624
L
Bellona
9,368
2,550
0
4,003
14,993
8,574
622
5,275
9,443
0
36,817
W
Ao Kuang
Rallter
Ao Kuang
9,794
2,870
0
6,360
16,011
6,333
2,656
0
15,543
55,685
0
W
Bellona
SithLord11
Bellona
6,409
3,447
0
3,080
12,347
9,469
2,189
0
11,767
0
60,563
L
Fenrir
Tarjetas
Fenrir
3,370
955
0
614
10,294
3,195
728
2,380
7,889
0
20,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,988
Gold Earned
39,263
435
Minions Killed
321
0
Camps Cleared
0
1,416,746
Distance Traveled
1,347,194
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,951
497
48
3
0
291,333
3
L
Bakasura
8,192
512
71
4
0
277,935
0
W
Guan Yu
9,358
585
82
5
0
307,921
1
W
Hel
9,246
578
114
7
0
297,699
4
W
Ah Muzen Cab
8,086
505
50
3
0
275,040
0
L
Neith
8,678
542
102
6
0
250,602
1
L
Bellona
7,415
463
60
4
0
247,076
5
W
Ao Kuang
10,394
650
91
6
0
315,233
2
W
Bellona
8,904
557
98
6
0
220,853
5
L
Fenrir
7,027
439
40
3
0
280,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role