Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EUsouomaestro
Ah Muzen Cab
Level 28
God Stats
3W - 6L
1,306 SR
Queue Stats
62W - 58L
1,385 Elo+
Solo
Chaac
Chaac
GPortuga087
Chaac
Level 27
God Stats
68W - 121L
1,347 SR
Queue Stats
141W - 276L
1,344 Elo+
Party 1
Tiamat
Tiamat
Jamesdudedragon
Tiamat
Level 16
God Stats
2W - 4L
1,340 SR
Queue Stats
10W - 24L
1,256 Elo+
Solo
Hun Batz
Hun Batz
The_Black_belt80
Hun Batz
Level 28
God Stats
4W - 7L
1,528 SR
Queue Stats
93W - 154L
1,309 Elo+
Party 1
Mulan
Mulan
dExtreme444
Mulan
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
144W - 325L
1,273 Elo+
Party 1
Team Averages
Level 26
1,356 SR
1,313 Elo+

VS

Team Averages
Level 11
1,441 SR
1,429 Elo+
Thor
Thor
Ad479
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ra
Ra
MrAllPaCCino
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
RaptorSlave
Tiamat
Level 28
God Stats
6W - 11L
1,278 SR
Queue Stats
134W - 202L
1,293 Elo+
Solo
Ymir
Ymir
gre_gor-17
Ymir
Level 24
God Stats
5W - 8L
1,429 SR
Queue Stats
28W - 36L
1,350 Elo+
Solo
Artemis
Artemis
koro90867
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EUsouomaestro
Ah Muzen Cab
17
22 / 2 / 10
12,272
558
30,993
18,896
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 4 / 11
11,002
500
9,324
18,708
14,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 8 / 20
10,140
461
9,019
15,284
10,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
10 / 4 / 17
11,614
528
14,987
17,710
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
13 / 2 / 13
12,211
555
15,797
19,960
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ad479
Thor
12
1 / 18 / 6
7,800
355
2,450
19,611
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 13 / 8
10,155
462
11,945
20,829
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiamat
14
7 / 10 / 4
10,148
461
13,776
20,324
15,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 12 / 6
10,285
468
7,795
29,278
29,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
koro90867
Artemis
6
0 / 5 / 5
6,615
301
41
7,101
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
47
57
Kills
18
20
Deaths
58
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
Ad479
Thor
1
18
6
0.22
W
Ah Muzen Cab
EUsouomaestro
Ah Muzen Cab
22
2
10
13.5
W
8
4
11
3.38
W
4
8
20
1.75
L
6
13
8
0.77
L
Tiamat
7
10
4
0.9
W
10
4
17
4.63
W
13
2
13
9.75
L
4
12
6
0.58
L
Artemis
koro90867
Artemis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,120
Damage
36,007
90,558
Taken
97,143
50,284
Mitigated
62,255
33,990
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ad479
Thor
2,450
1,876
0
65
19,611
6,357
0
1,572
17,964
0
10,908
W
Ah Muzen Cab
EUsouomaestro
Ah Muzen Cab
30,993
17,074
0
8,922
18,896
8,120
3,598
6,047
12,849
204
81,541
W
9,324
779
0
4,618
18,708
14,725
3,158
6,997
11,711
0
53,076
W
9,019
1,639
0
3,969
15,284
10,206
798
6,224
9,060
34,155
0
L
11,945
639
462
937
20,829
8,514
132
3,103
17,601
43,671
0
L
Tiamat
13,776
1,874
0
3,671
20,324
15,908
0
1,805
18,320
32,990
0
W
14,987
3,316
0
7,424
17,710
6,612
194
6,862
9,877
0
64,407
W
15,797
2,665
231
8,826
19,960
10,621
2,412
7,386
10,654
0
58,127
L
7,795
1,026
0
312
29,278
29,801
0
2,320
26,866
28,767
0
L
Artemis
koro90867
Artemis
41
41
0
418
7,101
1,675
0
310
6,791
0
2,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,239
Gold Earned
45,003
402
Minions Killed
146
0
Camps Cleared
0
2,016,329
Distance Traveled
1,250,657
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,800
355
14
1
0
258,135
0
W
Ah Muzen Cab
12,272
558
102
5
0
388,347
1
W
Chaac
11,002
500
80
4
0
410,495
0
W
Tiamat
10,140
461
42
2
0
342,626
1
L
Ra
10,155
462
54
2
0
318,521
0
L
Tiamat
10,148
461
30
1
0
299,205
1
W
Hun Batz
11,614
528
95
4
0
449,804
0
W
Mulan
12,211
555
83
4
0
425,057
1
L
Ymir
10,285
468
47
2
0
312,416
0
L
Artemis
6,615
301
1
0
0
62,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role