Player Matchup

Scylla
Scylla
K4c3 II RaGe II
Scylla
Level 70
God Stats
12W - 12L
1,637 SR
Queue Stats
77W - 60L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
KiWi iReMiXx
Jormungandr
Level 63
God Stats
1W - 1L
1,271 SR
Queue Stats
25W - 19L
1,531 Elo+
Party 1
Arachne
Arachne
N3TR0
Arachne
Level 129
God Stats
1W - 2L
1,184 SR
Queue Stats
58W - 49L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
deadlydan007
Sun Wukong
Level 59
God Stats
4W - 1L
1,450 SR
Queue Stats
24W - 24L
1,419 Elo+
Solo
Izanami
Izanami
sweet_nisshoku
Izanami
Level 88
God Stats
375W - 384L
1,454 SR
Queue Stats
409W - 421L
1,410 Elo+
Solo
Team Averages
Level 82
1,399 SR
1,483 Elo+

VS

Team Averages
Level 67
1,514 SR
1,417 Elo+
Nu Wa
Nu Wa
Leox_Cor
Nu Wa
Level 79
God Stats
36W - 32L
1,689 SR
Queue Stats
595W - 641L
1,403 Elo+
Solo
Cerberus
Cerberus
Mertsi2014
Cerberus
Level 65
God Stats
5W - 5L
1,381 SR
Queue Stats
418W - 450L
1,340 Elo+
Party 3
Bellona
Bellona
Stechus_Kaktus04
Bellona
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
550W - 565L
1,397 Elo+
Party 3
Kali
Kali
lIQooxIl
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,603 Elo+
Party 2
Jing Wei
Jing Wei
vladtv161
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 11
13,013
592
23,332
10,262
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
KiWi iReMiXx
Jormungandr
17
2 / 2 / 20
10,538
479
9,393
18,336
20,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
N3TR0
Arachne
20
15 / 1 / 9
13,181
599
23,469
17,382
10,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
deadlydan007
Sun Wukong
18
0 / 3 / 3
10,489
477
5,914
14,652
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 6 / 10
10,924
497
11,324
16,955
5,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Leox_Cor
Nu Wa
17
3 / 3 / 4
10,672
485
11,884
7,411
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Mertsi2014
Cerberus
14
3 / 9 / 3
8,410
382
10,962
26,542
20,929
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 3 / 3
12,057
548
11,732
16,961
18,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
15
3 / 8 / 3
9,656
439
3,620
23,635
10,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
vladtv161
Jing Wei
16
2 / 7 / 2
9,928
451
13,687
21,530
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
30
Kills
13
13
Deaths
30
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
W
Jormungandr
KiWi iReMiXx
Jormungandr
2
2
20
6
L
Nu Wa
Leox_Cor
Nu Wa
3
3
4
1.67
L
Cerberus
Mertsi2014
Cerberus
3
9
3
0.5
W
Arachne
N3TR0
Arachne
15
1
9
19.5
L
2
3
3
1.17
W
Sun Wukong
deadlydan007
Sun Wukong
0
3
3
0.5
L
Kali
3
8
3
0.56
W
2
6
10
1.17
L
Jing Wei
vladtv161
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,432
Damage
51,885
77,587
Taken
96,079
49,939
Mitigated
59,317
24,432
Healing
26,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,332
2,242
0
2,165
10,262
3,279
192
5,323
4,939
79,667
0
W
Jormungandr
KiWi iReMiXx
Jormungandr
9,393
3,572
408
2,733
18,336
20,253
217
6,617
11,719
42,526
0
L
Nu Wa
Leox_Cor
Nu Wa
11,884
2,169
0
500
7,411
2,592
1,005
3,983
3,226
73,045
0
L
Cerberus
Mertsi2014
Cerberus
10,962
147
273
5,180
26,542
20,929
287
6,240
20,070
36,293
0
W
Arachne
N3TR0
Arachne
23,469
15,734
0
6,132
17,382
10,791
652
4,637
12,745
0
106,326
L
11,732
2,046
0
2,770
16,961
18,196
21
3,847
12,475
11,801
76,923
W
Sun Wukong
deadlydan007
Sun Wukong
5,914
404
0
5,868
14,652
10,327
963
2,998
11,654
0
58,788
L
Kali
3,620
1,447
0
8,201
23,635
10,185
0
7,806
15,384
0
51,394
W
11,324
7,541
1,377
5,749
16,955
5,289
5,449
5,371
11,584
0
97,496
L
Jing Wei
vladtv161
Jing Wei
13,687
9,287
0
9,828
21,530
7,415
659
9,410
11,574
0
85,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,145
Gold Earned
50,723
600
Minions Killed
634
0
Camps Cleared
0
2,103,109
Distance Traveled
1,942,503
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,013
592
133
6
0
415,259
9
W
Jormungandr
10,538
479
53
2
0
396,782
3
L
Nu Wa
10,672
485
139
6
0
381,188
0
L
Cerberus
8,410
382
56
3
0
394,918
0
W
Arachne
13,181
599
137
6
0
490,204
1
L
Bellona
12,057
548
199
9
0
415,627
0
W
Sun Wukong
10,489
477
111
5
0
411,377
3
L
Kali
9,656
439
97
4
0
381,007
5
W
Izanami
10,924
497
166
8
0
389,487
3
L
Jing Wei
9,928
451
143
7
0
369,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role