Player Matchup

Neith
Neith
BlackDragonM
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Edddboi
Ra
Level 68
God Stats
13W - 12L
1,799 SR
Queue Stats
877W - 699L
1,687 Elo+
Party 2
Ares
Ares
LauerPower
Ares
Level 41
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 71
1,531 SR
1,562 Elo+

VS

Team Averages
Level 95
1,707 SR
1,595 Elo+
Vulcan
Vulcan
Delok2017
Vulcan
Level 88
God Stats
10W - 3L
1,819 SR
Queue Stats
34W - 24L
1,626 Elo+
Party 1
Neith
Neith
SoloDesign
Neith
Level 70
God Stats
22W - 8L
1,802 SR
Queue Stats
62W - 49L
1,656 Elo+
Party 1
Sun Wukong
Sun Wukong
alexjgh
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 424L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
10,220
730
7,796
11,456
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 5
9,806
700
8,175
11,135
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 5 / 5
9,808
701
8,730
16,488
14,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Delok2017
Vulcan
13
4 / 3 / 8
9,998
714
12,086
8,187
3,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
9 / 3 / 4
11,257
804
12,692
9,862
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
alexjgh
Sun Wukong
13
3 / 5 / 10
9,820
701
7,467
15,464
15,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
16
16
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Vulcan
Delok2017
Vulcan
4
3
8
2.67
L
4
5
5
1.3
L
1
5
5
0.7
W
Neith
9
3
4
3.67
W
Sun Wukong
alexjgh
Sun Wukong
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
32,245
39,079
Taken
33,513
23,090
Mitigated
21,756
9,650
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,796
2,664
910
2,286
11,456
4,457
360
4,722
6,734
0
36,557
W
Vulcan
Delok2017
Vulcan
12,086
4,594
0
1,631
8,187
3,107
920
3,243
4,836
47,610
0
L
8,175
1,181
1,673
2,774
11,135
4,037
240
3,951
7,184
54,615
0
L
8,730
388
0
2,007
16,488
14,596
0
3,468
13,020
21,955
0
W
Neith
12,692
6,984
0
3,016
9,862
3,547
2,111
4,915
4,787
0
43,844
W
Sun Wukong
alexjgh
Sun Wukong
7,467
1,221
0
3,570
15,464
15,102
930
8,297
6,889
0
19,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
31,075
164
Minions Killed
137
0
Camps Cleared
0
735,383
Distance Traveled
751,042
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,220
730
63
5
0
223,030
4
W
Vulcan
9,998
714
54
4
0
260,071
4
L
Ra
9,806
700
85
6
0
257,494
0
L
Ares
9,808
701
16
1
0
254,859
2
W
Neith
11,257
804
64
5
0
256,533
2
W
Sun Wukong
9,820
701
19
1
0
234,438
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role