Player Matchup

Danzaburou
Danzaburou
Britt889
Danzaburou
Level 4
God Stats
6W - 7L
1,726 SR
Queue Stats
9W - 16L
1,492 Elo+
Party 1
Tyr
Tyr
CompletelyInept
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,622 Elo+
Solo
Guan Yu
Guan Yu
Kirusaki
Guan Yu
Level 16
God Stats
4W - 1L
1,368 SR
Queue Stats
71W - 73L
1,526 Elo+
Solo
Ymir
Ymir
PresidentXi
Ymir
Level 22
God Stats
10W - 5L
1,500 SR
Queue Stats
54W - 35L
1,561 Elo+
Solo
Tiamat
Tiamat
Rando93
Tiamat
Level 41
God Stats
3W - 2L
1,326 SR
Queue Stats
15W - 20L
1,492 Elo+
Party 1
Team Averages
Level 22
1,484 SR
1,538 Elo+

VS

Team Averages
Level 20
1,534 SR
1,460 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ASALTECRAB
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,459 Elo+
Solo
Tiamat
Tiamat
EnemyOfZatan
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,289 Elo+
Solo
Nemesis
Nemesis
MartinThunder5
Nemesis
Level 26
God Stats
2W - 5L
1,445 SR
Queue Stats
55W - 55L
1,403 Elo+
Solo
Amaterasu
Amaterasu
jackattackalack
Amaterasu
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 10L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Britt889
Danzaburou
11
1 / 1 / 6
6,334
1,056
3,796
2,853
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 3
6,939
1,157
4,779
6,546
4,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Kirusaki
Guan Yu
12
3 / 2 / 9
7,153
1,192
6,897
5,457
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 0 / 8
7,925
1,321
6,452
3,916
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Rando93
Tiamat
13
3 / 0 / 8
7,054
1,176
4,588
2,644
2,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

407

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
3 / 3 / 1
6,783
1,131
6,038
7,369
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ASALTECRAB
Hachiman
11
0 / 5 / 4
6,041
1,007
3,875
8,951
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
10
0 / 5 / 2
5,677
946
2,277
6,051
2,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,129
1,022
5,367
7,307
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Amaterasu
jackattackalack
Amaterasu
8
0 / 0 / 0
3,720
620
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
15
Kills
4
4
Deaths
15
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
3
1
1.17
L
Hachiman
ASALTECRAB
Hachiman
0
5
4
0.4
W
Danzaburou
Britt889
Danzaburou
1
1
6
4
W
3
1
3
4.5
L
Tiamat
0
5
2
0.2
W
Guan Yu
Kirusaki
Guan Yu
3
2
9
3.75
L
1
2
1
0.75
W
5
0
8
9
W
Tiamat
Rando93
Tiamat
3
0
8
7
L
Amaterasu
jackattackalack
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
17,557
21,416
Taken
29,678
13,952
Mitigated
10,918
5,340
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,038
260
525
1,704
7,369
2,458
0
1,906
5,338
17,224
0
L
Hachiman
ASALTECRAB
Hachiman
3,875
2,104
0
555
8,951
2,941
0
3,963
4,888
0
8,251
W
Danzaburou
Britt889
Danzaburou
3,796
737
183
346
2,853
1,091
0
2,095
688
0
11,667
W
4,779
1,039
0
907
6,546
4,059
0
2,124
4,314
0
11,553
L
Tiamat
2,277
936
0
408
6,051
2,699
0
2,329
3,627
5,347
0
W
Guan Yu
Kirusaki
Guan Yu
6,897
1,855
759
912
5,457
3,529
0
1,740
3,607
6
10,470
L
5,367
1,907
0
1,212
7,307
2,820
0
2,842
4,290
0
18,725
W
6,452
654
0
807
3,916
2,831
0
1,038
2,846
23,550
0
W
Tiamat
Rando93
Tiamat
4,588
145
0
1,426
2,644
2,442
0
908
1,646
8,975
0
L
Amaterasu
jackattackalack
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
28,350
102
Minions Killed
75
6
Camps Cleared
2
548,449
Distance Traveled
430,509
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,783
1,131
37
6
0
101,666
0
L
Hachiman
6,041
1,007
7
1
1
100,556
1
W
Danzaburou
6,334
1,056
17
3
1
91,257
0
W
Tyr
6,939
1,157
27
5
1
114,247
0
L
Tiamat
5,677
946
12
2
0
96,007
1
W
Guan Yu
7,153
1,192
16
3
0
99,962
0
L
Nemesis
6,129
1,022
19
3
1
132,280
0
W
Ymir
7,925
1,321
37
6
2
116,477
2
W
Tiamat
7,054
1,176
5
1
2
126,506
0
L
Amaterasu
3,720
620
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role