Player Matchup

Sobek
Sobek
CaterKill
Sobek
Level 156
God Stats
4W - 5L
1,572 SR
Queue Stats
106W - 90L
1,722 Elo+
Solo
Tiamat
Tiamat
CptGloomy
Tiamat
Level 129
God Stats
25W - 19L
1,308 SR
Queue Stats
216W - 178L
1,596 Elo+
Solo
Arachne
Arachne
GanDoddn
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MOPTUC
Scylla
Level 118
God Stats
2W - 5L
1,324 SR
Queue Stats
329W - 288L
1,690 Elo+
Party 2
Medusa
Medusa
OMETIS
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,441 SR
1,602 Elo+

VS

Team Averages
Level 92
1,681 SR
1,693 Elo+
Ares
Ares
MaestrosCigar
Ares
Level 65
God Stats
2W - 0L
1,680 SR
Queue Stats
93W - 49L
1,730 Elo+
Party 1
Tiamat
Tiamat
Morbrak
Tiamat
Level 122
God Stats
25W - 5L
1,862 SR
Queue Stats
63W - 34L
1,709 Elo+
Party 1
Jing Wei
Jing Wei
SweggyEggy
Jing Wei
Level 87
God Stats
9W - 3L
1,736 SR
Queue Stats
255W - 148L
1,632 Elo+
Solo
Ne Zha
Ne Zha
iiConlonz
Ne Zha
Level 60
God Stats
11W - 4L
1,709 SR
Queue Stats
67W - 38L
1,718 Elo+
Party 1
The Morrigan
The Morrigan
xXRarePepeXx
The Morrigan
Level 124
God Stats
2W - 2L
1,419 SR
Queue Stats
111W - 89L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CaterKill
Sobek
10
3 / 1 / 1
6,289
524
2,329
10,519
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
CptGloomy
Tiamat
12
0 / 2 / 1
6,571
548
4,592
5,760
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
GanDoddn
Arachne
11
4 / 2 / 2
6,600
550
2,981
8,837
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
MOPTUC
Scylla
10
0 / 3 / 2
5,629
469
3,079
5,552
1,985
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
OMETIS
Medusa
11
0 / 3 / 4
6,030
503
7,054
8,279
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,562
464
2,485
8,030
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Morbrak
Tiamat
12
5 / 1 / 1
7,273
606
8,284
4,352
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
SweggyEggy
Jing Wei
10
1 / 1 / 1
5,891
491
4,201
6,989
1,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
iiConlonz
Ne Zha
12
1 / 1 / 1
7,039
587
3,489
8,745
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
xXRarePepeXx
The Morrigan
13
4 / 1 / 3
7,479
623
5,993
3,559
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
11
11
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
CaterKill
Sobek
3
1
1
3.5
L
Tiamat
CptGloomy
Tiamat
0
2
1
0.25
L
Arachne
GanDoddn
Arachne
4
2
2
2.5
L
Scylla
MOPTUC
Scylla
0
3
2
0.33
W
0
3
3
0.5
W
Tiamat
Morbrak
Tiamat
5
1
1
5.5
L
Medusa
OMETIS
Medusa
0
3
4
0.67
W
Jing Wei
SweggyEggy
Jing Wei
1
1
1
1.5
W
Ne Zha
iiConlonz
Ne Zha
1
1
1
1.5
W
The Morrigan
xXRarePepeXx
The Morrigan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,035
Damage
24,452
38,947
Taken
31,675
17,747
Mitigated
14,478
18,081
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CaterKill
Sobek
2,329
417
0
5,696
10,519
6,498
0
5,176
5,137
16,655
0
L
Tiamat
CptGloomy
Tiamat
4,592
1,219
0
3,294
5,760
3,587
16
1,017
4,743
35,969
0
L
Arachne
GanDoddn
Arachne
2,981
1,701
0
3,906
8,837
2,951
0
3,385
5,348
0
32,889
L
Scylla
MOPTUC
Scylla
3,079
487
0
1,429
5,552
1,985
0
3,565
1,760
30,404
0
W
2,485
28
0
1,717
8,030
4,481
0
2,330
5,700
5,952
0
W
Tiamat
Morbrak
Tiamat
8,284
1,015
0
1,754
4,352
3,904
644
1,719
2,633
41,579
0
L
Medusa
OMETIS
Medusa
7,054
3,065
0
3,756
8,279
2,726
145
2,994
5,197
0
42,136
W
Jing Wei
SweggyEggy
Jing Wei
4,201
2,890
0
3,304
6,989
1,989
0
838
6,151
0
36,357
W
Ne Zha
iiConlonz
Ne Zha
3,489
1,522
0
4,549
8,745
3,033
0
4,142
4,153
0
38,023
W
The Morrigan
xXRarePepeXx
The Morrigan
5,993
583
0
2,438
3,559
1,071
53
521
3,038
47,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
33,244
351
Minions Killed
395
0
Camps Cleared
0
1,100,989
Distance Traveled
1,182,541
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,289
524
16
1
0
218,662
3
L
Tiamat
6,571
548
102
9
0
220,757
5
L
Arachne
6,600
550
81
7
0
252,917
0
L
Scylla
5,629
469
84
7
0
214,351
4
W
Ares
5,562
464
8
1
0
227,698
4
W
Tiamat
7,273
606
103
9
0
245,297
5
L
Medusa
6,030
503
68
6
0
194,302
2
W
Jing Wei
5,891
491
73
6
0
242,409
3
W
Ne Zha
7,039
587
110
9
0
231,810
1
W
The Morrigan
7,479
623
101
8
0
235,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role