Player Matchup

Rama
Rama
Antoneuss
Rama
Level 28
God Stats
6W - 7L
1,501 SR
Queue Stats
152W - 140L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
JhonnyThe2nd
Tsukuyomi
Level 26
God Stats
12W - 10L
1,514 SR
Queue Stats
75W - 76L
1,508 Elo+
Party 3
Ymir
Ymir
Stemaaa
Ymir
Level 29
God Stats
2W - 4L
1,305 SR
Queue Stats
94W - 102L
1,458 Elo+
Party 3
Amaterasu
Amaterasu
Zynixk
Amaterasu
Level 69
God Stats
2W - 0L
1,708 SR
Queue Stats
47W - 34L
1,558 Elo+
Party 2
Freya
Freya
sammemannen
Freya
Level 8
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 2
Team Averages
Level 32
1,458 SR
1,470 Elo+

VS

Team Averages
Level 27
1,457 SR
1,493 Elo+
Sun Wukong
Sun Wukong
Bidome
Sun Wukong
Level 22
God Stats
13W - 7L
1,497 SR
Queue Stats
95W - 116L
1,426 Elo+
Party 4
Athena
Athena
ItsArchii
Athena
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,520 Elo+
Party 1
Medusa
Medusa
LordTrizzer
Medusa
Level 11
God Stats
1W - 3L
1,290 SR
Queue Stats
22W - 21L
1,482 Elo+
Party 1
Olorun
Olorun
b00stedbonobbo
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,539 Elo+
Solo
Nemesis
Nemesis
tiredfed
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 2 / 2
5,247
437
4,443
5,805
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
JhonnyThe2nd
Tsukuyomi
12
2 / 0 / 4
6,799
567
3,692
6,077
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Stemaaa
Ymir
10
3 / 3 / 0
6,320
527
3,047
7,504
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Zynixk
Amaterasu
13
6 / 0 / 0
7,437
620
8,534
9,414
5,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 1
6,585
549
8,045
7,715
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bidome
Sun Wukong
9
0 / 5 / 0
5,341
445
4,482
9,911
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
ItsArchii
Athena
9
0 / 1 / 4
5,498
458
2,580
6,520
3,464
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
10
4 / 3 / 0
5,881
490
6,024
6,757
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 4 / 0
6,573
548
4,726
9,316
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
tiredfed
Nemesis
10
0 / 1 / 1
5,630
469
2,742
8,635
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
14
Kills
7
7
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
0
2
2
0.5
L
Sun Wukong
Bidome
Sun Wukong
0
5
0
0
L
Athena
ItsArchii
Athena
0
1
4
2
W
Tsukuyomi
JhonnyThe2nd
Tsukuyomi
2
0
4
4
L
Medusa
4
3
0
1.33
W
Ymir
Stemaaa
Ymir
3
3
0
1
W
Amaterasu
Zynixk
Amaterasu
6
0
0
6
L
3
4
0
0.75
W
3
2
1
1.75
L
Nemesis
tiredfed
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
20,554
36,515
Taken
41,139
14,595
Mitigated
16,760
17,233
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,443
3,515
0
2,011
5,805
1,236
164
1,509
4,296
0
18,067
L
Sun Wukong
Bidome
Sun Wukong
4,482
1,033
0
3,731
9,911
5,170
36
0
9,911
0
27,592
L
Athena
ItsArchii
Athena
2,580
1,524
0
2,855
6,520
3,464
0
978
5,542
15,246
0
W
Tsukuyomi
JhonnyThe2nd
Tsukuyomi
3,692
763
0
4,486
6,077
2,090
0
500
5,552
0
36,231
L
Medusa
6,024
3,146
0
1,947
6,757
2,072
0
1,862
4,895
0
25,997
W
Ymir
Stemaaa
Ymir
3,047
868
0
1,079
7,504
3,082
0
1,367
6,137
23,181
0
W
Amaterasu
Zynixk
Amaterasu
8,534
4,298
0
5,412
9,414
5,535
112
0
8,958
0
41,512
L
4,726
2,899
125
4,634
9,316
3,460
940
7,755
1,561
30,704
0
W
8,045
2,963
0
4,245
7,715
2,652
714
3,930
3,785
27,359
0
L
Nemesis
tiredfed
Nemesis
2,742
708
0
2,745
8,635
2,594
95
497
8,138
0
27,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
28,923
299
Minions Killed
237
0
Camps Cleared
0
1,083,104
Distance Traveled
1,075,040
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,247
437
41
3
0
183,178
0
L
Sun Wukong
5,341
445
40
3
0
218,680
3
L
Athena
5,498
458
27
2
0
204,639
0
W
Tsukuyomi
6,799
567
78
7
0
239,821
4
L
Medusa
5,881
490
51
4
0
196,701
1
W
Ymir
6,320
527
42
4
0
216,610
1
W
Amaterasu
7,437
620
88
7
0
235,917
0
L
Olorun
6,573
548
64
5
0
181,940
0
W
Freya
6,585
549
50
4
0
207,578
0
L
Nemesis
5,630
469
55
5
0
273,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role