Player Matchup

Sun Wukong
Sun Wukong
Darkblade Mach5
Sun Wukong
Level 87
God Stats
14W - 10L
1,241 SR
Queue Stats
318W - 307L
1,443 Elo+
Solo
Chernobog
Chernobog
Frieler2blown
Chernobog
Level 107
God Stats
14W - 15L
1,500 SR
Queue Stats
21W - 31L
1,396 Elo+
Solo
Ra
Ra
Gooosbupps
Ra
Level 68
God Stats
5W - 8L
1,498 SR
Queue Stats
129W - 145L
1,358 Elo+
Solo
Cthulhu
Cthulhu
IIIMATEIII
Cthulhu
Level 88
God Stats
13W - 19L
1,285 SR
Queue Stats
617W - 618L
1,413 Elo+
Solo
Fenrir
Fenrir
thcerbseiG
Fenrir
Level 147
God Stats
6W - 13L
1,337 SR
Queue Stats
53W - 56L
1,428 Elo+
Solo
Team Averages
Level 99
1,372 SR
1,408 Elo+

VS

Team Averages
Level 98
1,488 SR
1,414 Elo+
Sylvanus
Sylvanus
GR0SSE M0LLE
Sylvanus
Level 89
God Stats
7W - 9L
1,569 SR
Queue Stats
206W - 200L
1,419 Elo+
Solo
Mercury
Mercury
Gemini1218
Mercury
Level 69
God Stats
34W - 36L
1,395 SR
Queue Stats
323W - 332L
1,420 Elo+
Solo
Tyr
Tyr
PARALLEL_BULLET3
Tyr
Level 123
God Stats
11W - 18L
1,301 SR
Queue Stats
932W - 1,003L
1,431 Elo+
Solo
Xbalanque
Xbalanque
greatking1
Xbalanque
Level 147
God Stats
103W - 107L
1,545 SR
Queue Stats
395W - 383L
1,443 Elo+
Solo
Olorun
Olorun
xamadi2017
Olorun
Level 63
God Stats
13W - 13L
1,630 SR
Queue Stats
88W - 167L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkblade Mach5
Sun Wukong
13
3 / 0 / 2
7,739
595
5,712
7,961
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Frieler2blown
Chernobog
11
3 / 3 / 13
6,913
532
7,628
7,299
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 2 / 14
7,885
607
8,544
6,702
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
IIIMATEIII
Cthulhu
11
2 / 0 / 8
7,091
545
9,500
7,006
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
thcerbseiG
Fenrir
13
14 / 2 / 5
8,625
663
9,552
8,560
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GR0SSE M0LLE
Sylvanus
9
2 / 4 / 1
6,207
477
3,886
13,822
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Gemini1218
Mercury
8
1 / 7 / 1
5,386
414
2,854
10,863
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 3 / 0
6,321
486
3,546
10,012
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
greatking1
Xbalanque
9
0 / 5 / 2
5,573
429
5,323
9,770
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
xamadi2017
Olorun
11
2 / 7 / 0
7,350
565
4,676
10,387
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
26
Kills
7
7
Deaths
26
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Darkblade Mach5
Sun Wukong
3
0
2
4
W
Chernobog
Frieler2blown
Chernobog
3
3
13
3.17
L
Sylvanus
GR0SSE M0LLE
Sylvanus
2
4
1
0.63
L
Mercury
Gemini1218
Mercury
1
7
1
0.21
W
4
2
14
5.5
W
Cthulhu
IIIMATEIII
Cthulhu
2
0
8
6
L
2
3
0
0.67
L
Xbalanque
greatking1
Xbalanque
0
5
2
0.2
W
Fenrir
thcerbseiG
Fenrir
14
2
5
8.25
L
Olorun
xamadi2017
Olorun
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
20,285
37,528
Taken
54,854
20,026
Mitigated
22,034
10,527
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Darkblade Mach5
Sun Wukong
5,712
1,360
0
2,833
7,961
6,236
95
252
7,410
0
42,275
W
Chernobog
Frieler2blown
Chernobog
7,628
5,288
0
1,076
7,299
2,093
1,333
1,714
5,524
0
28,852
L
Sylvanus
GR0SSE M0LLE
Sylvanus
3,886
633
921
3,919
13,822
7,162
0
5,030
8,768
16,592
0
L
Mercury
Gemini1218
Mercury
2,854
1,279
0
1,250
10,863
3,112
0
2,749
7,911
0
21,434
W
8,544
1,394
975
2,182
6,702
4,030
1,400
1,880
4,722
40,845
0
W
Cthulhu
IIIMATEIII
Cthulhu
9,500
425
105
1,707
7,006
3,764
0
2,365
4,578
32,675
0
L
3,546
636
0
4,101
10,012
5,424
0
559
8,953
0
25,148
L
Xbalanque
greatking1
Xbalanque
5,323
2,363
210
3,010
9,770
2,692
0
4,171
5,509
0
28,716
W
Fenrir
thcerbseiG
Fenrir
9,552
3,206
0
1,649
8,560
3,903
0
2,012
6,409
0
32,927
L
Olorun
xamadi2017
Olorun
4,676
2,578
818
2,699
10,387
3,644
0
4,963
5,194
34,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
30,837
315
Minions Killed
237
0
Camps Cleared
0
1,319,015
Distance Traveled
1,108,698
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,739
595
84
6
0
238,416
5
W
Chernobog
6,913
532
48
4
0
258,996
2
L
Sylvanus
6,207
477
24
2
0
216,991
0
L
Mercury
5,386
414
34
3
0
283,886
5
W
Ra
7,885
607
79
6
0
251,377
1
W
Cthulhu
7,091
545
50
4
0
279,230
1
L
Tyr
6,321
486
54
4
0
216,521
0
L
Xbalanque
5,573
429
57
4
0
202,299
4
W
Fenrir
8,625
663
54
4
0
290,996
4
L
Olorun
7,350
565
68
5
0
189,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role