Player Matchup

Bellona
Bellona
LonerKebab
Bellona
Level 23
God Stats
3W - 7L
1,166 SR
Queue Stats
82W - 81L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Nooops
Nu Wa
Level 29
God Stats
51W - 50L
1,531 SR
Queue Stats
144W - 131L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScorpickCZ
Tsukuyomi
Level 29
God Stats
39W - 18L
1,733 SR
Queue Stats
100W - 91L
1,577 Elo+
Solo
Cabrakan
Cabrakan
hojotokimunie
Cabrakan
Level 5
God Stats
10W - 4L
1,569 SR
Queue Stats
12W - 7L
1,542 Elo+
Solo
Apollo
Apollo
mintChipChoc
Apollo
Level 16
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 2L
1,427 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,520 Elo+

VS

Team Averages
Level 16
1,518 SR
1,513 Elo+
Jormungandr
Jormungandr
CloudWu
Jormungandr
Level 17
God Stats
2W - 1L
1,835 SR
Queue Stats
14W - 15L
1,589 Elo+
Solo
Izanami
Izanami
Pakoulinos
Izanami
Level 7
God Stats
3W - 3L
1,204 SR
Queue Stats
8W - 5L
1,550 Elo+
Solo
Olorun
Olorun
Plalatin
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,452 Elo+
Solo
Bakasura
Bakasura
RasmusKonto
Bakasura
Level 25
God Stats
1W - 4L
1,547 SR
Queue Stats
9W - 17L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
kalparos
Cu Chulainn
Level 28
God Stats
40W - 37L
1,506 SR
Queue Stats
127W - 119L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LonerKebab
Bellona
11
4 / 5 / 4
7,390
528
6,881
9,433
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Nooops
Nu Wa
13
7 / 1 / 6
8,381
599
8,618
4,201
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ScorpickCZ
Tsukuyomi
13
6 / 3 / 5
8,159
583
8,854
8,740
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
hojotokimunie
Cabrakan
12
4 / 2 / 8
8,104
579
7,998
12,477
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
11
4 / 0 / 6
7,180
513
6,235
5,666
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CloudWu
Jormungandr
9
0 / 7 / 1
6,171
441
3,581
11,546
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Pakoulinos
Izanami
11
1 / 5 / 2
6,483
463
3,718
9,529
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Plalatin
Olorun
10
0 / 6 / 1
6,450
461
4,329
9,887
2,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RasmusKonto
Bakasura
14
5 / 3 / 1
8,482
606
5,360
9,740
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
kalparos
Cu Chulainn
14
5 / 4 / 4
8,503
607
10,491
12,347
7,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
25
Kills
11
11
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CloudWu
Jormungandr
0
7
1
0.07
W
Bellona
LonerKebab
Bellona
4
5
4
1.2
W
Nu Wa
Nooops
Nu Wa
7
1
6
10
L
Izanami
Pakoulinos
Izanami
1
5
2
0.4
L
Olorun
Plalatin
Olorun
0
6
1
0.08
L
Bakasura
RasmusKonto
Bakasura
5
3
1
1.83
W
Tsukuyomi
ScorpickCZ
Tsukuyomi
6
3
5
2.83
W
Cabrakan
hojotokimunie
Cabrakan
4
2
8
4
L
Cu Chulainn
kalparos
Cu Chulainn
5
4
4
1.75
W
Apollo
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,586
Damage
27,479
40,517
Taken
53,049
22,682
Mitigated
21,199
12,416
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CloudWu
Jormungandr
3,581
950
0
538
11,546
5,247
192
4,157
7,287
18,038
0
W
Bellona
LonerKebab
Bellona
6,881
2,448
0
2,526
9,433
7,053
300
991
8,182
245
24,851
W
Nu Wa
Nooops
Nu Wa
8,618
2,541
0
754
4,201
1,417
636
806
3,395
37,136
0
L
Izanami
Pakoulinos
Izanami
3,718
2,314
0
1,823
9,529
2,502
430
5,355
3,954
0
37,142
L
Olorun
Plalatin
Olorun
4,329
2,085
0
2,795
9,887
2,877
468
1,625
8,076
33,651
0
L
Bakasura
RasmusKonto
Bakasura
5,360
3,403
0
3,980
9,740
3,519
650
2,373
7,324
0
44,729
W
Tsukuyomi
ScorpickCZ
Tsukuyomi
8,854
3,004
0
2,272
8,740
3,207
0
2,801
5,764
0
45,720
W
Cabrakan
hojotokimunie
Cabrakan
7,998
961
0
3,455
12,477
9,106
0
1,965
9,790
32,159
0
L
Cu Chulainn
kalparos
Cu Chulainn
10,491
1,747
0
3,234
12,347
7,054
768
2,592
9,613
0
53,616
W
Apollo
6,235
3,954
0
3,409
5,666
1,899
1,383
1,347
4,319
0
28,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
36,089
278
Minions Killed
378
0
Camps Cleared
0
1,281,462
Distance Traveled
1,323,642
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,171
441
31
2
0
259,164
3
W
Bellona
7,390
528
44
3
0
240,693
4
W
Nu Wa
8,381
599
52
4
0
268,747
0
L
Izanami
6,483
463
64
5
0
249,095
2
L
Olorun
6,450
461
53
4
0
237,060
5
L
Bakasura
8,482
606
122
9
0
306,444
3
W
Tsukuyomi
8,159
583
84
6
0
290,722
1
W
Cabrakan
8,104
579
29
2
0
246,427
1
L
Cu Chulainn
8,503
607
108
8
0
271,879
2
W
Apollo
7,180
513
69
5
0
234,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role