Player Matchup

Cthulhu
Cthulhu
AstronomicalArms
Cthulhu
Level 4
God Stats
1W - 3L
1,384 SR
Queue Stats
6W - 7L
1,427 Elo+
Party 1
Loki
Loki
Echomaster22956
Loki
Level 5
God Stats
2W - 2L
1,414 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 1
Ao Kuang
Ao Kuang
KojakSwanny
Ao Kuang
Level 23
God Stats
2W - 2L
1,337 SR
Queue Stats
89W - 85L
1,487 Elo+
Solo
Danzaburou
Danzaburou
TTVBirdieBoy
Danzaburou
Level 6
God Stats
2W - 2L
1,586 SR
Queue Stats
8W - 14L
1,402 Elo+
Party 1
Neith
Neith
gregdeboss5729
Neith
Level 29
God Stats
4W - 2L
1,724 SR
Queue Stats
110W - 92L
1,637 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,515 Elo+

VS

Team Averages
Level 42
1,545 SR
1,478 Elo+
Ares
Ares
BuffBipolarBear
Ares
Level 35
God Stats
9W - 7L
1,646 SR
Queue Stats
60W - 70L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Noahnator26
Tsukuyomi
Level 26
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
SadGinger3160
Neith
Level 28
God Stats
3W - 10L
1,411 SR
Queue Stats
133W - 157L
1,453 Elo+
Party 2
Odin
Odin
SadNee2627
Odin
Level 6
God Stats
8W - 7L
1,443 SR
Queue Stats
49W - 58L
1,537 Elo+
Party 2
Sol
Sol
SwampyPoptart
Sol
Level 117
God Stats
16W - 7L
1,484 SR
Queue Stats
503W - 466L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,081
393
3,494
9,151
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 5 / 0
6,141
341
1,345
7,232
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
KojakSwanny
Ao Kuang
13
5 / 3 / 1
8,869
493
7,074
14,727
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TTVBirdieBoy
Danzaburou
11
0 / 5 / 1
6,730
374
2,186
9,037
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 0
7,335
408
6,202
8,296
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
9,219
512
3,564
10,043
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Noahnator26
Tsukuyomi
15
1 / 1 / 3
9,193
511
3,204
9,156
3,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 2
9,652
536
8,019
7,304
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 1
9,009
501
4,293
11,228
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 0 / 3
10,781
599
12,910
13,971
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
19
19
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
1
4
5
L
1
5
0
0.2
L
Ao Kuang
KojakSwanny
Ao Kuang
5
3
1
1.83
W
Tsukuyomi
Noahnator26
Tsukuyomi
1
1
3
2.5
W
6
0
2
7
W
1
6
1
0.25
W
8
0
3
9.5
L
Danzaburou
TTVBirdieBoy
Danzaburou
0
5
1
0.1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
31,990
48,443
Taken
51,702
18,835
Mitigated
23,781
9,727
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
357
0
925
9,151
4,727
0
2,166
6,915
18,661
0
W
3,564
301
421
1,690
10,043
6,854
351
1,159
8,779
27,616
0
L
1,345
545
0
352
7,232
3,213
0
3,787
3,445
0
5,200
L
Ao Kuang
KojakSwanny
Ao Kuang
7,074
1,366
0
3,221
14,727
5,580
0
3,762
10,890
46,827
0
W
Tsukuyomi
Noahnator26
Tsukuyomi
3,204
617
0
3,032
9,156
3,321
55
1,860
7,173
0
52,712
W
8,019
2,863
0
3,884
7,304
2,895
2,683
587
6,717
0
58,656
W
4,293
1,958
0
443
11,228
5,964
961
3,948
7,086
0
38,820
W
12,910
3,976
0
11,385
13,971
4,747
3,597
2,690
11,104
89,360
0
L
Danzaburou
TTVBirdieBoy
Danzaburou
2,186
1,283
0
2,183
9,037
2,662
0
3,814
5,173
0
34,240
L
6,202
2,841
480
2,566
8,296
2,653
123
2,945
5,351
0
45,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
47,854
292
Minions Killed
491
0
Camps Cleared
0
1,634,363
Distance Traveled
1,665,554
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,081
393
51
3
0
344,449
1
W
Ares
9,219
512
33
2
0
357,204
1
L
Loki
6,141
341
13
1
0
362,599
0
L
Ao Kuang
8,869
493
97
5
0
304,700
6
W
Tsukuyomi
9,193
511
107
6
0
386,957
0
W
Neith
9,652
536
119
7
0
312,173
1
W
Odin
9,009
501
91
5
0
309,034
2
W
Sol
10,781
599
141
8
0
300,186
1
L
Danzaburou
6,730
374
52
3
0
303,845
1
L
Neith
7,335
408
79
4
0
318,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role