Player Matchup

Baron Samedi
Baron Samedi
Avtoritet86
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 3
King Arthur
King Arthur
Brotherho0d
King Arthur
Level 20
God Stats
3W - 6L
1,678 SR
Queue Stats
22W - 20L
1,398 Elo+
Party 2
Neith
Neith
OmegaBigUnit4
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 18L
1,475 Elo+
Party 2
Odin
Odin
SithLord11
Odin
Level 29
God Stats
0W - 2L
1,325 SR
Queue Stats
37W - 39L
1,442 Elo+
Solo
Fenrir
Fenrir
кирка
Fenrir
Level 7
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 3
Team Averages
Level 14
1,500 SR
1,366 Elo+

VS

Team Averages
Level 38
1,561 SR
1,548 Elo+
Bacchus
Bacchus
HerrHair
Bacchus
Level 28
God Stats
4W - 1L
1,686 SR
Queue Stats
38W - 48L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
Jaacu
Amaterasu
Level 8
God Stats
2W - 2L
1,512 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 1
Scylla
Scylla
NutChoc
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,676 Elo+
Solo
Medusa
Medusa
SnufkinChan
Medusa
Level 10
God Stats
3W - 1L
1,607 SR
Queue Stats
7W - 4L
1,583 Elo+
Party 4
Susano
Susano
Vraxion
Susano
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,631 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avtoritet86
Baron Samedi
6
0 / 7 / 0
4,089
409
1,446
6,452
2,239
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Brotherho0d
King Arthur
8
0 / 3 / 1
4,799
480
2,103
5,878
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 2 / 1
5,070
507
3,128
4,997
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 4 / 1
5,021
502
2,416
7,517
2,754
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
кирка
Fenrir
7
1 / 8 / 0
4,653
465
1,656
7,715
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HerrHair
Bacchus
8
2 / 1 / 3
5,584
558
1,847
3,172
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Jaacu
Amaterasu
10
1 / 1 / 4
5,754
575
2,723
5,848
3,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
NutChoc
Scylla
11
9 / 0 / 2
6,828
683
5,339
3,815
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
1 / 2 / 1
5,154
515
3,689
4,419
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Vraxion
Susano
11
9 / 0 / 2
7,006
701
6,107
5,246
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
22
24
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Avtoritet86
Baron Samedi
0
7
0
0
L
King Arthur
Brotherho0d
King Arthur
0
3
1
0.17
W
Bacchus
HerrHair
Bacchus
2
1
3
3.5
W
Amaterasu
Jaacu
Amaterasu
1
1
4
3
W
Scylla
NutChoc
Scylla
9
0
2
10
L
1
2
1
0.75
L
2
4
1
0.63
W
Medusa
1
2
1
0.75
W
Susano
Vraxion
Susano
9
0
2
10
L
Fenrir
кирка
Fenrir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,749
Damage
19,705
32,559
Taken
22,500
11,437
Mitigated
8,328
3,552
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Avtoritet86
Baron Samedi
1,446
434
0
244
6,452
2,239
0
2,060
4,200
11,462
0
L
King Arthur
Brotherho0d
King Arthur
2,103
425
0
435
5,878
2,789
180
0
5,878
0
17,436
W
Bacchus
HerrHair
Bacchus
1,847
422
0
1,191
3,172
1,401
125
0
3,172
6,692
0
W
Amaterasu
Jaacu
Amaterasu
2,723
1,311
0
3,273
5,848
3,111
1,189
13
5,664
0
25,434
W
Scylla
NutChoc
Scylla
5,339
1,254
0
1,112
3,815
1,120
222
1,084
2,731
27,758
0
L
3,128
1,226
0
1,713
4,997
1,518
635
877
4,120
0
24,080
L
2,416
543
0
390
7,517
2,754
287
1,140
6,363
0
19,001
W
Medusa
3,689
1,279
0
1,702
4,419
1,063
104
0
4,419
0
27,054
W
Susano
Vraxion
Susano
6,107
1,599
0
2,296
5,246
1,633
0
349
4,872
0
32,059
L
Fenrir
кирка
Fenrir
1,656
355
0
770
7,715
2,137
512
2,726
4,812
0
12,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,632
Gold Earned
30,326
168
Minions Killed
241
0
Camps Cleared
0
830,790
Distance Traveled
916,342
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,089
409
21
2
0
145,520
0
L
King Arthur
4,799
480
35
4
0
172,872
1
W
Bacchus
5,584
558
14
1
0
179,544
4
W
Amaterasu
5,754
575
53
5
0
170,156
2
W
Scylla
6,828
683
58
6
0
177,473
4
L
Neith
5,070
507
54
5
0
157,749
2
L
Odin
5,021
502
35
4
0
159,678
2
W
Medusa
5,154
515
46
5
0
171,162
3
W
Susano
7,006
701
70
7
0
218,007
2
L
Fenrir
4,653
465
23
2
0
194,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role