Player Matchup

Kali
Kali
 
Kali
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Ditch digger207
Raijin
Level 129
God Stats
28W - 16L
1,888 SR
Queue Stats
827W - 870L
1,370 Elo+
Party 2
Nox
Nox
GQM
Nox
Level 104
God Stats
4W - 3L
1,506 SR
Queue Stats
132W - 138L
1,354 Elo+
Party 2
Skadi
Skadi
ZodiacAvenger
Skadi
Level 82
God Stats
6W - 6L
1,227 SR
Queue Stats
279W - 316L
1,345 Elo+
Solo
Heimdallr
Heimdallr
nBLACK WOLF
Heimdallr
Level 88
God Stats
6W - 2L
1,712 SR
Queue Stats
310W - 303L
1,500 Elo+
Solo
Team Averages
Level 109
1,567 SR
1,414 Elo+

VS

Team Averages
Level 76
1,566 SR
1,511 Elo+
Tiamat
Tiamat
AinWndrlnd
Tiamat
Level 106
God Stats
13W - 6L
1,500 SR
Queue Stats
526W - 539L
1,590 Elo+
Party 3
Anhur
Anhur
ExquisiteLiar
Anhur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,489 Elo+
Party 1
Fenrir
Fenrir
Gabrinator
Fenrir
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 169L
1,461 Elo+
Solo
Ullr
Ullr
Trave61
Ullr
Level 50
God Stats
4W - 6L
1,832 SR
Queue Stats
363W - 382L
1,582 Elo+
Party 3
Merlin
Merlin
imakefrenchtoast
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 4 / 12
10,219
681
6,925
11,963
5,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
22 / 5 / 15
14,449
963
30,815
20,627
9,062
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Nox
GQM
Nox
20
6 / 2 / 26
12,435
829
16,422
11,457
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 5 / 19
10,503
700
7,798
12,595
4,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
nBLACK WOLF
Heimdallr
19
5 / 6 / 25
11,763
784
13,433
18,509
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AinWndrlnd
Tiamat
20
7 / 5 / 8
12,085
806
18,639
21,131
19,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 7 / 6
10,000
667
12,888
17,459
6,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Gabrinator
Fenrir
18
6 / 11 / 8
11,855
790
9,794
17,888
7,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Trave61
Ullr
16
0 / 9 / 11
9,397
626
5,519
15,659
6,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 8 / 8
10,639
709
10,312
12,680
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
62
40
Kills
21
22
Deaths
40
97
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
4
12
2.5
L
Tiamat
AinWndrlnd
Tiamat
7
5
8
2.2
W
22
5
15
5.9
L
5
7
6
1.14
W
Nox
GQM
Nox
6
2
26
9.5
L
Fenrir
Gabrinator
Fenrir
6
11
8
0.91
L
Ullr
Trave61
Ullr
0
9
11
0.61
W
3
5
19
2.5
L
3
8
8
0.88
W
Heimdallr
nBLACK WOLF
Heimdallr
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,393
Damage
57,152
75,151
Taken
84,817
31,630
Mitigated
44,561
32,846
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,925
2,831
1,321
4,270
11,963
5,130
311
4,651
7,312
0
12,251
L
Tiamat
AinWndrlnd
Tiamat
18,639
1,887
1,458
6,035
21,131
19,618
408
12,680
8,451
35,016
0
W
30,815
3,431
2,681
8,750
20,627
9,062
947
7,523
13,104
61,901
0
L
12,888
5,043
1,243
4,022
17,459
6,590
518
11,362
6,097
0
23,524
W
Nox
GQM
Nox
16,422
698
2,593
2,989
11,457
5,281
1,198
4,105
7,352
33,259
0
L
Fenrir
Gabrinator
Fenrir
9,794
4,323
1,352
2,687
17,888
7,027
118
6,760
11,128
0
11,756
L
Ullr
Trave61
Ullr
5,519
2,656
1,711
840
15,659
6,436
685
8,237
7,418
0
14,997
W
7,798
3,098
1,723
3,015
12,595
4,210
970
5,773
6,822
0
20,564
L
10,312
726
2,042
1,502
12,680
4,890
0
8,198
4,482
33,877
0
W
Heimdallr
nBLACK WOLF
Heimdallr
13,433
6,166
852
4,652
18,509
7,947
2,625
6,899
11,610
0
30,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
53,976
156
Minions Killed
126
0
Camps Cleared
0
1,253,423
Distance Traveled
1,194,500
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,219
681
4
0
0
202,113
0
L
Tiamat
12,085
806
35
2
0
274,481
0
W
Raijin
14,449
963
70
5
0
247,130
1
L
Anhur
10,000
667
17
1
0
224,761
0
W
Nox
12,435
829
34
2
0
300,097
0
L
Fenrir
11,855
790
4
0
0
273,314
2
L
Ullr
9,397
626
26
2
0
207,739
0
W
Skadi
10,503
700
21
1
0
250,008
0
L
Merlin
10,639
709
44
3
0
214,205
2
W
Heimdallr
11,763
784
27
2
0
254,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role