Player Matchup

Cthulhu
Cthulhu
BernardoMD
Cthulhu
Level 5
God Stats
2W - 2L
1,797 SR
Queue Stats
5W - 9L
1,470 Elo+
Solo
Apollo
Apollo
Rockpig58
Apollo
Level 11
God Stats
0W - 1L
1,650 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SheerMarigold41
Zhong Kui
Level 27
God Stats
3W - 4L
1,621 SR
Queue Stats
56W - 45L
1,438 Elo+
Party 2
Bakasura
Bakasura
YesSIR8150
Bakasura
Level 26
God Stats
4W - 4L
1,452 SR
Queue Stats
43W - 34L
1,408 Elo+
Party 2
Ymir
Ymir
iLLR230
Ymir
Level 11
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Team Averages
Level 16
1,631 SR
1,457 Elo+

VS

Team Averages
Level 22
1,447 SR
1,349 Elo+
Olorun
Olorun
CrackedWarrior4
Olorun
Level 17
God Stats
5W - 5L
1,255 SR
Queue Stats
24W - 23L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
CrusadeWard
Baron Samedi
Level 26
God Stats
12W - 3L
1,541 SR
Queue Stats
55W - 43L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
HARAMBE IS Lfe
Heimdallr
Level 27
God Stats
7W - 3L
1,518 SR
Queue Stats
17W - 13L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
TEPaSoxElHaBa
Xbalanque
Level 29
God Stats
1W - 3L
1,424 SR
Queue Stats
2W - 6L
1,161 Elo+
Solo
Sol
Sol
TybeeDave
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BernardoMD
Cthulhu
11
0 / 13 / 4
7,797
390
2,953
15,156
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Rockpig58
Apollo
13
1 / 14 / 5
8,872
444
8,239
17,546
6,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
SheerMarigold41
Zhong Kui
19
11 / 5 / 4
12,825
641
17,956
17,701
11,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
YesSIR8150
Bakasura
17
8 / 4 / 3
11,245
562
11,103
12,585
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
iLLR230
Ymir
9
2 / 4 / 4
7,758
388
2,450
6,251
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,326
566
4,995
14,534
4,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
CrusadeWard
Baron Samedi
17
11 / 5 / 9
12,303
615
12,747
17,359
14,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
HARAMBE IS Lfe
Heimdallr
14
7 / 7 / 10
10,401
520
10,084
11,814
4,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
TEPaSoxElHaBa
Xbalanque
16
8 / 4 / 11
11,265
563
8,741
14,047
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
8 / 4 / 9
11,157
558
13,540
18,746
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
22
Kills
36
40
Deaths
25
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BernardoMD
Cthulhu
0
13
4
0.15
W
2
5
5
0.9
W
Baron Samedi
CrusadeWard
Baron Samedi
11
5
9
3.1
W
Heimdallr
HARAMBE IS Lfe
Heimdallr
7
7
10
1.71
L
Apollo
Rockpig58
Apollo
1
14
5
0.25
L
Zhong Kui
SheerMarigold41
Zhong Kui
11
5
4
2.6
W
Xbalanque
TEPaSoxElHaBa
Xbalanque
8
4
11
3.38
W
8
4
9
3.13
L
Bakasura
YesSIR8150
Bakasura
8
4
3
2.38
L
Ymir
iLLR230
Ymir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
50,107
69,239
Taken
76,500
39,107
Mitigated
33,977
10,788
Healing
25,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BernardoMD
Cthulhu
2,953
628
175
387
15,156
10,834
99
3,941
11,113
14,681
0
W
4,995
3,552
982
5,257
14,534
4,805
4,642
3,531
9,802
62,706
0
W
Baron Samedi
CrusadeWard
Baron Samedi
12,747
3,020
320
4,619
17,359
14,709
1,655
6,673
10,481
52,258
0
W
Heimdallr
HARAMBE IS Lfe
Heimdallr
10,084
5,506
0
0
11,814
4,043
4,060
5,689
5,977
0
48,778
L
Apollo
Rockpig58
Apollo
8,239
4,671
0
2,279
17,546
6,650
2,198
10,184
7,054
0
41,066
L
Zhong Kui
SheerMarigold41
Zhong Kui
17,956
2,487
0
5,688
17,701
11,593
1,437
8,319
9,159
68,257
0
W
Xbalanque
TEPaSoxElHaBa
Xbalanque
8,741
6,163
0
3,168
14,047
4,850
3,048
6,083
7,105
0
47,331
W
13,540
5,771
0
10,668
18,746
5,570
1,596
5,428
13,006
60,373
0
L
Bakasura
YesSIR8150
Bakasura
11,103
8,063
0
1,863
12,585
7,414
4,382
5,331
7,240
0
47,569
L
Ymir
iLLR230
Ymir
2,450
694
0
396
6,251
2,616
0
2,693
3,391
14,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
56,452
346
Minions Killed
390
0
Camps Cleared
0
1,622,569
Distance Traveled
1,612,484
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,797
390
18
1
0
400,260
0
W
Olorun
11,326
566
112
6
0
333,520
0
W
Baron Samedi
12,303
615
77
4
0
308,326
0
W
Heimdallr
10,401
520
65
3
0
293,344
1
L
Apollo
8,872
444
75
4
0
326,669
0
L
Zhong Kui
12,825
641
129
6
0
373,084
2
W
Xbalanque
11,265
563
72
4
0
370,110
0
W
Sol
11,157
558
64
3
0
307,184
1
L
Bakasura
11,245
562
100
5
0
346,127
1
L
Ymir
7,758
388
24
1
0
176,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role