Player Matchup

Vamana
Vamana
Kerbex92
Vamana
Level 27
God Stats
33W - 16L
1,559 SR
Queue Stats
222W - 234L
1,466 Elo+
Solo
Sol
Sol
Madgrawl
Sol
Level 27
God Stats
5W - 5L
1,597 SR
Queue Stats
34W - 25L
1,390 Elo+
Solo
Bakasura
Bakasura
alakazanx
Bakasura
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 296L
1,395 Elo+
Party 1
Cabrakan
Cabrakan
elyart
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
suleva
Aphrodite
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 306L
1,352 Elo+
Party 1
Team Averages
Level 27
1,531 SR
1,425 Elo+

VS

Team Averages
Level 34
1,441 SR
1,417 Elo+
Skadi
Skadi
Anive
Skadi
Level 82
God Stats
5W - 7L
1,551 SR
Queue Stats
17W - 34L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
TooPack1
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ZwarKs
Sol
Level 29
God Stats
13W - 10L
1,487 SR
Queue Stats
158W - 103L
1,580 Elo+
Solo
Neith
Neith
elogigadepalo
Neith
Level 8
God Stats
7W - 17L
1,172 SR
Queue Stats
15W - 31L
1,289 Elo+
Party 2
Fenrir
Fenrir
xsvetluskax
Fenrir
Level 27
God Stats
18W - 15L
1,496 SR
Queue Stats
113W - 120L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kerbex92
Vamana
16
5 / 1 / 7
10,509
1,051
13,155
17,669
16,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 2 / 11
10,458
1,046
14,748
8,874
3,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
alakazanx
Bakasura
16
7 / 6 / 7
10,943
1,094
11,479
18,890
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
elyart
Cabrakan
16
1 / 1 / 12
9,449
945
7,193
16,539
20,391
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
suleva
Aphrodite
16
2 / 0 / 6
9,403
940
4,907
7,557
4,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

245

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Anive
Skadi
15
1 / 3 / 4
8,874
887
6,830
9,538
3,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
TooPack1
Nu Wa
16
0 / 4 / 8
9,268
927
15,044
8,071
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
ZwarKs
Sol
16
5 / 3 / 5
10,746
1,075
21,887
9,501
3,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 6
9,294
929
12,737
12,053
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
3 / 5 / 2
9,380
938
8,197
15,258
6,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
18
Kills
10
10
Deaths
18
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
Anive
Skadi
1
3
4
1
W
Vamana
Kerbex92
Vamana
5
1
7
8.5
W
3
2
11
4.25
L
Nu Wa
TooPack1
Nu Wa
0
4
8
1
L
Sol
ZwarKs
Sol
5
3
5
2.5
W
Bakasura
alakazanx
Bakasura
7
6
7
1.75
L
1
3
6
1.33
W
Cabrakan
elyart
Cabrakan
1
1
12
7
W
Aphrodite
suleva
Aphrodite
2
0
6
5
L
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,482
Damage
64,695
69,529
Taken
54,421
54,249
Mitigated
20,887
19,153
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Anive
Skadi
6,830
2,861
411
562
9,538
3,410
0
4,099
5,166
0
20,395
W
Vamana
Kerbex92
Vamana
13,155
6,363
0
3,571
17,669
16,579
0
8,688
8,981
0
37,730
W
14,748
1,795
0
4,209
8,874
3,314
0
6,042
2,832
44,503
0
L
Nu Wa
TooPack1
Nu Wa
15,044
3,602
0
0
8,071
2,974
0
3,505
4,339
40,511
0
L
Sol
ZwarKs
Sol
21,887
6,637
0
1,990
9,501
3,446
0
5,378
3,751
54,139
0
W
Bakasura
alakazanx
Bakasura
11,479
7,344
0
3,148
18,890
9,492
0
9,798
9,092
0
24,100
L
12,737
6,490
0
2,953
12,053
4,715
0
6,519
5,230
0
27,705
W
Cabrakan
elyart
Cabrakan
7,193
831
0
0
16,539
20,391
0
8,406
7,853
24,519
0
W
Aphrodite
suleva
Aphrodite
4,907
926
4,426
3,799
7,557
4,473
0
3,997
3,560
14,457
0
L
Fenrir
8,197
1,644
0
2,479
15,258
6,342
0
7,347
7,245
0
10,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
47,562
236
Minions Killed
197
4
Camps Cleared
9
991,340
Distance Traveled
929,609
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,874
887
29
3
0
182,988
0
W
Vamana
10,509
1,051
53
5
1
220,833
0
W
Sol
10,458
1,046
90
9
1
196,258
1
L
Nu Wa
9,268
927
51
5
0
184,240
1
L
Sol
10,746
1,075
69
7
8
178,610
0
W
Bakasura
10,943
1,094
49
5
2
217,122
0
L
Neith
9,294
929
47
5
1
160,046
0
W
Cabrakan
9,449
945
25
3
0
205,000
0
W
Aphrodite
9,403
940
19
2
0
152,127
0
L
Fenrir
9,380
938
1
0
0
223,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role