Player Matchup

Bellona
Bellona
ChaosHydra420
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CuddleBearVII
Danzaburou
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 14L
1,861 Elo+
Party 1
Erlang Shen
Erlang Shen
StraightSweaty
Erlang Shen
Level 98
God Stats
38W - 23L
1,835 SR
Queue Stats
733W - 485L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Tempest Slav
Cthulhu
Level 82
God Stats
6W - 2L
1,354 SR
Queue Stats
17W - 6L
1,703 Elo+
Party 2
Tiamat
Tiamat
WoozyBridge5205
Tiamat
Level 77
God Stats
10W - 15L
1,584 SR
Queue Stats
37W - 48L
1,466 Elo+
Party 2
Team Averages
Level 71
1,555 SR
1,626 Elo+

VS

Team Averages
Level 72
1,546 SR
1,527 Elo+
Cerberus
Cerberus
BigGiantKnife
Cerberus
Level 35
God Stats
10W - 8L
1,598 SR
Queue Stats
60W - 67L
1,492 Elo+
Solo
Izanami
Izanami
Gennrich951
Izanami
Level 49
God Stats
2W - 4L
1,549 SR
Queue Stats
3W - 4L
1,511 Elo+
Solo
Tiamat
Tiamat
Lofeii
Tiamat
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,598 Elo+
Solo
Zeus
Zeus
Zukebear
Zeus
Level 68
God Stats
18W - 15L
1,584 SR
Queue Stats
756W - 702L
1,554 Elo+
Solo
Anhur
Anhur
arielseba
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 228L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
6 / 0 / 3
12,093
672
8,956
9,931
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CuddleBearVII
Danzaburou
14
3 / 1 / 6
9,783
544
9,011
8,630
2,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
StraightSweaty
Erlang Shen
19
13 / 0 / 6
12,355
686
10,567
10,446
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Tempest Slav
Cthulhu
14
5 / 2 / 3
9,832
546
8,723
10,456
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 1 / 4
10,673
593
4,520
7,260
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigGiantKnife
Cerberus
12
1 / 7 / 2
7,605
423
3,483
14,747
10,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gennrich951
Izanami
12
0 / 9 / 0
7,117
395
3,805
14,941
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Lofeii
Tiamat
13
1 / 5 / 1
7,974
443
3,377
11,330
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
14
0 / 8 / 1
8,257
459
4,627
11,863
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
arielseba
Anhur
14
2 / 2 / 1
8,653
481
6,979
9,346
3,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
31
Kills
4
4
Deaths
31
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigGiantKnife
Cerberus
1
7
2
0.29
W
Bellona
6
0
3
7.5
W
Danzaburou
CuddleBearVII
Danzaburou
3
1
6
6
L
Izanami
Gennrich951
Izanami
0
9
0
0
L
Tiamat
Lofeii
Tiamat
1
5
1
0.3
W
Erlang Shen
StraightSweaty
Erlang Shen
13
0
6
16
W
Cthulhu
Tempest Slav
Cthulhu
5
2
3
3.25
W
4
1
4
6
L
Zeus
0
8
1
0.06
L
Anhur
arielseba
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,777
Damage
22,271
46,723
Taken
62,227
28,482
Mitigated
28,085
18,052
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigGiantKnife
Cerberus
3,483
87
429
2,403
14,747
10,201
0
3,555
11,192
34,582
0
W
Bellona
8,956
1,851
0
7,754
9,931
7,136
1,569
1,042
8,889
0
88,354
W
Danzaburou
CuddleBearVII
Danzaburou
9,011
3,977
0
4,019
8,630
2,199
192
1,752
6,878
0
51,545
L
Izanami
Gennrich951
Izanami
3,805
2,485
0
3,520
14,941
4,394
755
721
14,208
0
44,299
L
Tiamat
Lofeii
Tiamat
3,377
914
0
4,116
11,330
6,279
87
2,010
9,256
36,716
0
W
Erlang Shen
StraightSweaty
Erlang Shen
10,567
5,180
0
984
10,446
5,944
288
1,745
8,701
0
109,407
W
Cthulhu
Tempest Slav
Cthulhu
8,723
611
319
2,060
10,456
7,694
0
3,707
6,749
39,258
0
W
4,520
505
0
2,916
7,260
5,509
2,965
3,241
4,019
50,675
0
L
Zeus
4,627
214
0
2,204
11,863
4,031
0
3,060
8,521
57,361
0
L
Anhur
arielseba
Anhur
6,979
3,823
0
3,212
9,346
3,180
0
3,539
5,807
0
43,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,736
Gold Earned
39,606
609
Minions Killed
475
0
Camps Cleared
0
1,764,602
Distance Traveled
1,583,400
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,605
423
59
3
0
348,857
1
W
Bellona
12,093
672
177
10
0
374,864
0
W
Danzaburou
9,783
544
109
6
0
301,695
1
L
Izanami
7,117
395
84
5
0
287,518
2
L
Tiamat
7,974
443
90
5
0
355,612
2
W
Erlang Shen
12,355
686
159
9
0
420,226
0
W
Cthulhu
9,832
546
53
3
0
340,113
0
W
Tiamat
10,673
593
111
6
0
327,704
0
L
Zeus
8,257
459
146
8
0
271,574
2
L
Anhur
8,653
481
96
5
0
319,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role