Player Matchup

Izanami
Izanami
ElGomezLooko
Izanami
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,469 Elo+
Solo
Zeus
Zeus
FinnMcMissile-_-
Zeus
Level 28
God Stats
18W - 18L
1,649 SR
Queue Stats
157W - 178L
1,521 Elo+
Party 1
Skadi
Skadi
PlusUltra2010
Skadi
Level 28
God Stats
4W - 3L
1,671 SR
Queue Stats
46W - 55L
1,466 Elo+
Solo
Cthulhu
Cthulhu
marc10149
Cthulhu
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 220L
1,451 Elo+
Party 1
Loki
Loki
sedilesi
Loki
Level 28
God Stats
19W - 12L
1,500 SR
Queue Stats
87W - 88L
1,568 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,495 Elo+

VS

Team Averages
Level 7
1,545 SR
1,255 Elo+
Cernunnos
Cernunnos
Gstar1206
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,211 Elo+
Party 2
Arachne
Arachne
fussyspy4501
Arachne
Level 18
God Stats
3W - 5L
1,361 SR
Queue Stats
12W - 22L
1,296 Elo+
Solo
Achilles
Achilles
game-over2017
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,211 Elo+
Party 2
Amaterasu
Amaterasu
petite-ending1
Amaterasu
Level 8
God Stats
2W - 1L
1,866 SR
Queue Stats
11W - 18L
1,408 Elo+
Solo
Cupid
Cupid
user90
Cupid
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElGomezLooko
Izanami
14
8 / 5 / 21
10,018
557
15,942
15,406
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
29 / 0 / 6
11,528
640
32,580
11,039
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 0
9,800
544
1,368
9,100
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
marc10149
Cthulhu
15
5 / 3 / 1
9,119
507
8,297
8,725
7,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
11
1 / 4 / 7
7,477
415
2,931
7,391
1,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gstar1206
Cernunnos
9
2 / 12 / 0
6,411
356
7,108
16,453
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
fussyspy4501
Arachne
12
5 / 5 / 3
7,768
432
5,340
11,762
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
game-over2017
Achilles
9
0 / 13 / 3
6,016
334
5,245
21,968
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
petite-ending1
Amaterasu
10
1 / 3 / 4
6,739
374
5,587
12,004
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
user90
Cupid
10
1 / 13 / 3
6,602
367
3,313
12,675
4,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
44
Kills
9
13
Deaths
46
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElGomezLooko
Izanami
8
5
21
3.7
W
29
0
6
32
L
Cernunnos
Gstar1206
Cernunnos
2
12
0
0.17
W
1
1
0
1
L
Arachne
fussyspy4501
Arachne
5
5
3
1.3
L
Achilles
game-over2017
Achilles
0
13
3
0.12
W
Cthulhu
marc10149
Cthulhu
5
3
1
1.83
L
Amaterasu
petite-ending1
Amaterasu
1
3
4
1
W
Loki
1
4
7
1.13
L
Cupid
user90
Cupid
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,118
Damage
26,593
51,661
Taken
74,862
21,330
Mitigated
36,581
16,126
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElGomezLooko
Izanami
15,942
11,538
0
5,869
15,406
5,625
4,955
0
15,231
0
48,910
W
32,580
4,515
0
6,299
11,039
3,879
2,629
0
10,739
74,601
0
L
Cernunnos
Gstar1206
Cernunnos
7,108
4,137
0
2,822
16,453
5,723
63
7,243
9,210
0
25,699
W
1,368
725
0
3,958
9,100
2,947
0
0
9,100
0
75,025
L
Arachne
fussyspy4501
Arachne
5,340
4,391
0
3,470
11,762
4,157
0
5,803
5,959
0
23,032
L
Achilles
game-over2017
Achilles
5,245
1,207
0
1,202
21,968
15,149
176
14,417
7,551
0
19,905
W
Cthulhu
marc10149
Cthulhu
8,297
932
0
0
8,725
7,099
336
0
8,725
41,872
0
L
Amaterasu
petite-ending1
Amaterasu
5,587
1,797
111
1,291
12,004
7,345
219
7,063
4,941
0
20,752
W
Loki
2,931
1,377
0
0
7,391
1,780
420
0
7,391
0
31,187
L
Cupid
user90
Cupid
3,313
1,705
93
736
12,675
4,207
442
6,351
6,324
0
23,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,942
Gold Earned
33,536
443
Minions Killed
179
0
Camps Cleared
0
1,454,610
Distance Traveled
1,414,847
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,018
557
81
5
0
298,815
3
W
Zeus
11,528
640
100
6
0
299,130
0
L
Cernunnos
6,411
356
33
2
0
246,259
0
W
Skadi
9,800
544
154
9
0
191,990
0
L
Arachne
7,768
432
39
2
0
294,425
0
L
Achilles
6,016
334
31
2
0
269,428
3
W
Cthulhu
9,119
507
60
3
0
303,015
0
L
Amaterasu
6,739
374
34
2
0
348,406
0
W
Loki
7,477
415
48
3
0
361,660
1
L
Cupid
6,602
367
42
2
0
256,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role